"..Donkey Kong's Coconut Crackers.." casi sacan a Mr. Pants con ese nombre jojo
"..We have an in-house Game Boy team at Rare, and Microsoft never wanted us to change that. Not long after they bought us, they signed to release Monster Truck Madness and stuff on the Game Boy Advance. They're not in the handheld market, so they never saw them as a rival, I think.
How is the design different for the DS version of Viva Piñata? Obviously it's got to be quite different.
JC: It's all stylus-controlled. It fits really, really well. We've modified the menu systems so that it uses the stylus really neatly, and it actually fits really well, digging the garden and planting seeds with the stylus. It works, I think. We really like it!
Aja.
If Rare is still working on some Nintendo ports that are actually Nintendo properties, does that mean you can still revisit those series, like Donkey Kong Country, or Killer Instinct?
JT: Nintendo like us to do the ports of the games that we did for them for their format.
We've done the Donkey Kong Country remakes because [Rare] was the home of it. Nintendo have asked us to do those. I think there's still a really good relationship between Rare and Nintendo. Yeah, we get on really well.
Vaya, pues si después de vender a Rare estos siguen desarrollando para Nintendo, fue un chollo vender, aunque solo desarrollen en portátiles.
JT: The thing is, when we were working with Nintendo, there were some properties that were ours -- and are ours, furthermore. Banjo is a great example. Banjo is all ours, although potentially Nintendo could release the old games for the Virtual Console on the Wii. Any future ventures would be from Rare on whatever format we're working on. It's a pretty even split. Obviously they didn't give us Donkey Kong. I don't know why. (laughs)
No sé yo si Nintendo sacará Banjo en la Virtual Console de Wii, pero queda claro que lo pueden hacer, genial.
A little surprise for everyone. Can we expect your next game to come out in 2013 or so?
JT: Hopefully our next game will be out...
JC: We'll be able to talk about something next year, we hope.
JT: Hopefully you'll see something from us before next Christmas.
Antes de navidad fijo que enseñan algo de Banjo 3 aunque no creo que sea jugable.
EDITO:
Por cierto, en la Wikipedia:
The game was absent from the E3 2007 show floor. However, Peter Moore, the former Senior Vice President of IEB at Microsoft, stated in an interview that they could have shown games such as Banjo-Kazooie but they decided to focus more on games being released in 2007. Moore stated, however, that it would be included in next year's E3 line-up, implying BK3 would be released in the 3rd or 4th quarter of 2008.
Phil Spencer wanted to reassure gamers that Banjo's 360 debut is very much in the right hands. He revealed: "Team sizes are so different now and we have more animators now than the full Banjo 1 team, but the key core team is really the same."[4]
As of October 17, 2007, the game is still in designing stages.
Deben estar remodelando todo pues dudo que les sirva lo concebido en N64 que no sea dibujos y artworks
Yo lo veo para 2008/2009