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Corky82 escribió:os imaginais poder pillar una bandera de esas para la casa
quedaria impresionante en mi salon, hasta podria sustituir a la de Vodka que tengo colgada
eh aqui una de las razones por la que M$ se metio en el tema este de las consolas
Microsoft releases XNA demonstration videos Rob Fahey 22:12 24/03/2004 High speed crashes, morphing aliens and sexy ladies - all in a day's work for XNA Following on from the announcement of its new XNA development platform at GDC today, Microsoft has released a number of videos showcasing the potential of the system and hinting at the power of forthcoming game hardware. Created by external developers Pseudo Interactive (Cel Damage) and High Voltage (Hunter: The Reckoning) as well as teams at Microsoft itself, the videos show off a variety of advanced graphics and dynamics features. Although the videos - which are freely available for download from [Microsoft's XNA website] - are certainly meant to showcase the potential of next generation hardware, these are not the rumoured Xbox 2 tech demos - and in fact were allegedly running on a Windows XP PC with a sample of a next generation graphics card. Impressive as they are, the technology in these demos is quite a long way behind what we'd expect to see from next generation consoles. In fact, the expected Xbox 2 announcement has simply failed to materialise, with Microsoft executing something of a characteristic volte face in this respect. Far from emerging blinking into the sunlight at the show, Xbox 2 has remained behind closed doors, with the only discussions about the console taking place in private meeting rooms. Instead, the company is focusing entirely on the XNA platform - which, although interesting, is really only a banner under which the company is collecting its game-related technologies. The real purpose of the XNA exercise may well be all about Xbox 2, however, as the company will be hoping that familiarity with the XNA platform will help developers to get up to speed quickly on the radically different architecture of the next generation console. XNA will almost certainly help in this respect - but for all the company's talk about making the development process easy, the fact remains that the multi-processor Xbox 2 architecture is going to be extremely difficult to develop for, and no tools and technologies layer like XNA will ever be able to completely eliminate the innate complexity of programming for such a system.
Alejo I escribió:No es por nada, pero esos gráficos pueden estar movidos perfectamente en plan demo técnica por los chipsets gráficos que están al llegar.
Dudo que eso sea Xbox 2 teniendo en cuenta que aun no hay hardware finalizado.
andye escribió:Pues segun dice lo que sera capaz de mostrar xbox 2 sera mucho mas impresionante que lo de los videos
da_hot_funk escribió:si está claro. Esos videos son para demostrar lo que se es capaz de desarrollar con las herramientas del XNA. Pero eso seguro que está corriendo en un PC potente o un Mac. Hasta que no esté el prototipo de xbox2 no veremos nada...
Y ahí tenéis más razones del monopolio. Unas herramientas de desarrollo conjuntas para Windows, Xbox y móviles. Qué significa eso? que todas las empresas que hagan juegos para Windows querrán editar su versión para xbox, ya que la conversión es nula (antes ya era de risa, pero ahora más). Con eso microsoft se asegura más juegos para su consola, y más dinero para su bolsillo por lo que supone vender más unidades.
(y claro, este kit de desarrollo valdrá más caro que el antiguo)