› Foros › Retro y descatalogado › Xbox › Scene
What's New :
- Option to force PAL/NTSC
- Relax bugfixes (sorting, etc)
- Faster video output (makes no difference since all games already run at 60fps )
- New Skin options :
+ Continuously loop sprite animations or just loop once
+ Assign motion_x and motion_y variables
+ Assign a bounding rectangle in which sprites can move
+ Assign a degree of rotation that the sprites should turn when they hit a boundary
- Misc. bugfixes
En algún lugar de la red Xport ha dicho
FCEUltraX - NES/Famicom Emulator for XBox v9
What's New :
- Fixed bug where emu would crash if you tried to use Famicom Disk System options on
non-FDS games.
- Different PAL/NTSC sync method. Should work for everyone - let me know if something
works worse for you now.
- 480p, 720p, 1080i video modes
- Switching to a high-res mode eats up a lot of extra memory. Transition effects
with the default FCEUltra skin may act funny from time to time because of this. Games
should play normally, however. If you are using a skin for FCEUltra that is not the
default one, then I cannot guarantee that things will work correctly in high-res mode.
If you are having problems in high-res mode,then I suggest downloading a very simple skin
(one with no sprites, for example) and using that instead.
- Hardware filters - point, bilinear, trilinear, anisotropic
- Relax shares like $ROOT$ should work now.
- Selectable throttle speed - control how fast your throttle/fast forward functions
- New option to auto-load the most recent save state. Disable from the Configuration menu.
- Auto-Screenshot Capture Mode - when turned on, screenshots will be taken at regular frame
intervals. This interval is user-specified by the "Auto-Screenshot Capture Delay"
setting on the Configuration menu. Useful for ripping sprites.
- Several new transition effects. Currently, the transition effect is set to "random". If you
want to set the transition effect to a specific setting, then go to Main Menu -> Configuration ->
Configure Skin -> Transition Effect. If you don't want to see any transitions, then set
the Transition Speed to 0 on the same menu.
- Changed memory management of background textures. This results in more free memory allowing
for more/larger skin media. (This is really only of interest to people making skins.)
- Garbage lines at top/bottom of screen that appeared for some games should be gone now.
- New option to "Clip Sides" of game screen for games like Super Mario Bros. 3 where it should
display 240 pixels per line instead of 256.
I Hate Myself escribió:Perdonad por mi incultura, pero:
Este tipo de emuladores se pueden grabar en un dvd? O es necesario ponerlos en el HD?
Saludos.