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_ZeKe_ escribió:Lo comenté en el hilo de PC, pero me parece de traca así que lo dejo por aquí también.
Cuando parecía que ya no podía ir a peor el tema de los bugs en este juego, ahora usuarios de Reddit han descubierto que el sistema de escalado de poder de las armas está roto: hace más daño REAL un rifle blanco de nivel 1 que un rifle Masterwork de nivel 45 (a pesar de que los números de daño mostrado sean mayores los del rifle Masterwork).
Es decir, que hasta los números de daño que se muestran no valen para nada... ¿Qué sentido tiene farmear ahora?
El hilo: https://www.reddit.com/r/AnthemTheGame/ ... st_weapon/
Un video mostrandolo: https://gfycat.com/complexajararabianoryx
Desde luego, yo era el primero que le tenía unas ganas tremendas a este juego, pero así es imposible.... Habrá que esperar a que arreglen todo, que cada vez parece que se va a ir más lejos en el tiempo...
The Prophet escribió:Brickear la consola. Que exagerados xdxd
Narcyl escribió:@_ZeKe_ Eso si es gordo porque demuestra testeo 0.
KLaiN escribió:Sefiroth escribió:@KLaiN
Me lo apunto! Y mira que es la última que me queda por desbloquear la interceptor, que hasta ahora no soy capaz de soltar la Coloso...pero ya me has picado jeje
Yo por desgracia con la mía poco novedoso creo que puedo aportar...una cosa que hago últimamente es durante el vuelo ir con el escudo y al aterrizar automáticamente se pone a esprintar con el escudo en alto, siembras un poco el caos y a volar de nuevo.
Leí algo del coloso para usar escudo y otro arma a la vez pero creo que requería de un componente, te suena de algo o me lo estoy inventando? xD
_ZeKe_ escribió:Lo comenté en el hilo de PC, pero me parece de traca así que lo dejo por aquí también.
Cuando parecía que ya no podía ir a peor el tema de los bugs en este juego, ahora usuarios de Reddit han descubierto que el sistema de escalado de poder de las armas está roto: hace más daño REAL un rifle blanco de nivel 1 que un rifle Masterwork de nivel 45 (a pesar de que los números de daño mostrado sean mayores los del rifle Masterwork).
Es decir, que hasta los números de daño que se muestran no valen para nada... ¿Qué sentido tiene farmear ahora?
El hilo: https://www.reddit.com/r/AnthemTheGame/ ... st_weapon/
Un video mostrandolo: https://gfycat.com/complexajararabianoryx
Desde luego, yo era el primero que le tenía unas ganas tremendas a este juego, pero así es imposible.... Habrá que esperar a que arreglen todo, que cada vez parece que se va a ir más lejos en el tiempo...
eRiKaXPiReNCe escribió:Sabiendo las ganas de gran parte de la comunidad a despellejar el juego de antemano, me parece flipante el estado del producto en su puesta a la venta... Huele a muerto a km.
Narcyl escribió:@_ZeKe_ Eso si es gordo porque demuestra testeo 0.
Bug fixes for 3/12 patch:
3/12 patch will have fixes for crashes, like the playstation 4 crashes. (They claim that, when working with sony, there was no PS4s that bricked that they know of and they can be powered back on.)
Lvl 1 bug: Will be fixed very soon.
Quickplay fixes: They believe they fixed the bugs for the ones they know of/been reported.
If you are down when a titan dies you’ll still get the loot/credit.
Mouse button 4 is no longer bound to the escape.
Fixed a bunch of occurrences where you will spawn behind a wall after respawning.
Ultimate ability bar appearing when it shouldn’t be ready should be fixed.
Fixed more sound bugs.
Windwall blocking ults will be fixed for 3/12 patch.
Gunslinger mark will be fixed and will be usable again.
New QoL 3/12:
Start expedition can now be done by holding the button regardless if you’re a group or not.
Colossus can now get back to moving faster after overheating/hit a wall/any heavy hit reaction.
There’s a lot of respawn restricted areas removed. Example: It’s 30 seconds in a stronghold. There’s a few missions that it is still in there, but it’s been changed for majority.
Freeplay server notification will not pop up as much
“OPEN THE CORTEX” has been removed
Random stronghold selection added back in. No bonuses yet.
Balance/gameplay changes:
Melees & Ultimates have been adjusted to be better in higher difficulties. The power numbers on gear have been adjusted for damage scaling. So MWs number will be higher, you’re not stronger, but your melee & ultimates will be because of the higher numbers.
Windwall damage absorb has been increased. Shortened how long they will be active for (For 20 seconds instead of 60 but absorbs more damage).
You can now prime titans.
Increased the damage of a lot of masterwork weapons.
Loot
Green/white will be removed at level 30. Now confirmed for 3/12 patch
Looking at GM2/3 for loot. Changes not in 3/12.
Content patch isn’t 3/12. In a couple weeks/end of march is the plan.
Misc.
Support gear: They want to do more, no ETA. They wanted to see how people use them, what is missing for certain javelins, and go from there.
There will be a post soon about what each inscription does from bioware on reddit
Stats page: Yes, they need one, they agree. They’re still working out how quickly they can do it, when they can bring it out.
EXP being useful for other things other then alliance will be addressed later.
Health UI bug isn’t going to be fixed in 3/12 patch.
Their goal for streams is roughly every two weeks.
Khorgrim escribió:Los cambios del día 12:Bug fixes for 3/12 patch:
3/12 patch will have fixes for crashes, like the playstation 4 crashes. (They claim that, when working with sony, there was no PS4s that bricked that they know of and they can be powered back on.)
Lvl 1 bug: Will be fixed very soon.
Quickplay fixes: They believe they fixed the bugs for the ones they know of/been reported.
If you are down when a titan dies you’ll still get the loot/credit.
Mouse button 4 is no longer bound to the escape.
Fixed a bunch of occurrences where you will spawn behind a wall after respawning.
Ultimate ability bar appearing when it shouldn’t be ready should be fixed.
Fixed more sound bugs.
Windwall blocking ults will be fixed for 3/12 patch.
Gunslinger mark will be fixed and will be usable again.
New QoL 3/12:
Start expedition can now be done by holding the button regardless if you’re a group or not.
Colossus can now get back to moving faster after overheating/hit a wall/any heavy hit reaction.
There’s a lot of respawn restricted areas removed. Example: It’s 30 seconds in a stronghold. There’s a few missions that it is still in there, but it’s been changed for majority.
Freeplay server notification will not pop up as much
“OPEN THE CORTEX” has been removed
Random stronghold selection added back in. No bonuses yet.
Balance/gameplay changes:
Melees & Ultimates have been adjusted to be better in higher difficulties. The power numbers on gear have been adjusted for damage scaling. So MWs number will be higher, you’re not stronger, but your melee & ultimates will be because of the higher numbers.
Windwall damage absorb has been increased. Shortened how long they will be active for (For 20 seconds instead of 60 but absorbs more damage).
You can now prime titans.
Increased the damage of a lot of masterwork weapons.
Loot
Green/white will be removed at level 30. Now confirmed for 3/12 patch
Looking at GM2/3 for loot. Changes not in 3/12.
Content patch isn’t 3/12. In a couple weeks/end of march is the plan.
Misc.
Support gear: They want to do more, no ETA. They wanted to see how people use them, what is missing for certain javelins, and go from there.
There will be a post soon about what each inscription does from bioware on reddit
Stats page: Yes, they need one, they agree. They’re still working out how quickly they can do it, when they can bring it out.
EXP being useful for other things other then alliance will be addressed later.
Health UI bug isn’t going to be fixed in 3/12 patch.
Their goal for streams is roughly every two weeks.
He subido la facción centinela a nivel 3 y me ha aparecido lo siguiente : “Se ha abierto una zona médica para civiles cerca del mercado de fuerte tarsis.”
Sabéis para qué sirve y donde está? Llevo media hora dando vueltas por Tarsis y no lo veo.
Khorgrim escribió:Los cambios del día 12:Bug fixes for 3/12 patch:
3/12 patch will have fixes for crashes, like the playstation 4 crashes. (They claim that, when working with sony, there was no PS4s that bricked that they know of and they can be powered back on.)
Lvl 1 bug: Will be fixed very soon.
Quickplay fixes: They believe they fixed the bugs for the ones they know of/been reported.
If you are down when a titan dies you’ll still get the loot/credit.
Mouse button 4 is no longer bound to the escape.
Fixed a bunch of occurrences where you will spawn behind a wall after respawning.
Ultimate ability bar appearing when it shouldn’t be ready should be fixed.
Fixed more sound bugs.
Windwall blocking ults will be fixed for 3/12 patch.
Gunslinger mark will be fixed and will be usable again.
New QoL 3/12:
Start expedition can now be done by holding the button regardless if you’re a group or not.
Colossus can now get back to moving faster after overheating/hit a wall/any heavy hit reaction.
There’s a lot of respawn restricted areas removed. Example: It’s 30 seconds in a stronghold. There’s a few missions that it is still in there, but it’s been changed for majority.
Freeplay server notification will not pop up as much
“OPEN THE CORTEX” has been removed
Random stronghold selection added back in. No bonuses yet.
Balance/gameplay changes:
Melees & Ultimates have been adjusted to be better in higher difficulties. The power numbers on gear have been adjusted for damage scaling. So MWs number will be higher, you’re not stronger, but your melee & ultimates will be because of the higher numbers.
Windwall damage absorb has been increased. Shortened how long they will be active for (For 20 seconds instead of 60 but absorbs more damage).
You can now prime titans.
Increased the damage of a lot of masterwork weapons.
Loot
Green/white will be removed at level 30. Now confirmed for 3/12 patch
Looking at GM2/3 for loot. Changes not in 3/12.
Content patch isn’t 3/12. In a couple weeks/end of march is the plan.
Misc.
Support gear: They want to do more, no ETA. They wanted to see how people use them, what is missing for certain javelins, and go from there.
There will be a post soon about what each inscription does from bioware on reddit
Stats page: Yes, they need one, they agree. They’re still working out how quickly they can do it, when they can bring it out.
EXP being useful for other things other then alliance will be addressed later.
Health UI bug isn’t going to be fixed in 3/12 patch.
Their goal for streams is roughly every two weeks.
Khorgrim escribió:Los cambios del día 12:Bug fixes for 3/12 patch:
3/12 patch will have fixes for crashes, like the playstation 4 crashes. (They claim that, when working with sony, there was no PS4s that bricked that they know of and they can be powered back on.)
Lvl 1 bug: Will be fixed very soon.
Quickplay fixes: They believe they fixed the bugs for the ones they know of/been reported.
If you are down when a titan dies you’ll still get the loot/credit.
Mouse button 4 is no longer bound to the escape.
Fixed a bunch of occurrences where you will spawn behind a wall after respawning.
Ultimate ability bar appearing when it shouldn’t be ready should be fixed.
Fixed more sound bugs.
Windwall blocking ults will be fixed for 3/12 patch.
Gunslinger mark will be fixed and will be usable again.
New QoL 3/12:
Start expedition can now be done by holding the button regardless if you’re a group or not.
Colossus can now get back to moving faster after overheating/hit a wall/any heavy hit reaction.
There’s a lot of respawn restricted areas removed. Example: It’s 30 seconds in a stronghold. There’s a few missions that it is still in there, but it’s been changed for majority.
Freeplay server notification will not pop up as much
“OPEN THE CORTEX” has been removed
Random stronghold selection added back in. No bonuses yet.
Balance/gameplay changes:
Melees & Ultimates have been adjusted to be better in higher difficulties. The power numbers on gear have been adjusted for damage scaling. So MWs number will be higher, you’re not stronger, but your melee & ultimates will be because of the higher numbers.
Windwall damage absorb has been increased. Shortened how long they will be active for (For 20 seconds instead of 60 but absorbs more damage).
You can now prime titans.
Increased the damage of a lot of masterwork weapons.
Loot
Green/white will be removed at level 30. Now confirmed for 3/12 patch
Looking at GM2/3 for loot. Changes not in 3/12.
Content patch isn’t 3/12. In a couple weeks/end of march is the plan.
Misc.
Support gear: They want to do more, no ETA. They wanted to see how people use them, what is missing for certain javelins, and go from there.
There will be a post soon about what each inscription does from bioware on reddit
Stats page: Yes, they need one, they agree. They’re still working out how quickly they can do it, when they can bring it out.
EXP being useful for other things other then alliance will be addressed later.
Health UI bug isn’t going to be fixed in 3/12 patch.
Their goal for streams is roughly every two weeks.
vhaldemar escribió:Primer pantallazo azul con el error famoso ce-348780 xD (y al salir de misión volviendo al fuerte tarsis en la pantalla de carga)
No me preocupa porque ese error lleva en la ps4 desde que salió.
Eso sí, hasta el martes que saquen el parche no vuelvo a jugar al juego xD.
Saludos
Weilon Smithers escribió:
La madre del cordero... Pueden salir cosas más graves?
En mis 25 años de jugon no he visto nada similar a lo que está pasando con Anthem, pero vaya es que ni de cerca.
Khorgrim escribió:Y el nier automata...esto no es nuevo xD y este juego crashea en todas partes pero eso que dice el compi en ps4 te salta el error.
Por cierto alguien sabe cuando ponen el evento de los titanes otra vez? Dijeron que este mes pero no encuentro nada.
_ZeKe_ escribió:Ya ha confirmado un Dev de BioWare en el hilo de Reddit que algo está funcionando mal. Lo increíble es que se hayan tenido que dar cuenta los propios usuarios del juego de esto. Lo que demuestra una falta de testeo de su juego bastante grande.
Yo voy bastante jodido, porque le tengo ganas al juego y estoy haciendo de tripas corazón para no comprarlo hasta que lo arreglen. Ya pueden currar este mes a destajo, porque como la situación actual del juego dure mucho...
Pambalar escribió:@KLaiN
Te he división estaba mucho peor....te caías al vacío en los escenarios entre otras cosas.
Pambalar escribió:@KLaiN
Te he división estaba mucho peor....te caías al vacío en los escenarios entre otras cosas.
Savonak escribió:
Que por cierto los maté en GM1 y me dieron ricos azules y morados. Eso si de los cofres y de un bicho random me lleve 3 magistrales en total.
Pero para mi sigue siendo más rapido e Baluarte de la Reina en gm1 es fácil y minimo salgo con 2 magistrales.
macrut escribió:Hola albertocas
Aquí tienes el mapa con los titanes marcados.
https://i1.wp.com/hablamosdegamers.com/wp-content/uploads/2019/02/Anthem-Completar-Evento-de-los-Titanes.png?w=1024&ssl=1
Un saludo