Back in April ‘09 SCEA registered the Starhawk trademark which spawned all sorts of speculation as to how deep the sequel to Warhawk would be, since then SCEA has been walking on eggshells with the infor on this title.
Until recently as of December 17th, the
http://www.starhawkgame.com/ domain has redirected your browser to the Playstation home page – the plot thickens. Dylan Jobe, President of LightBox Interactive Studio has sporadically updated his Twitter page with comments about this game along with a few hints here and there which have stirred up speculation about this game.
As of now, we have some information as to what we can expect from this game and how deep the rabbit hole should be going which leads me to expect an announcement at E3. Reason being is that quite a bit of info has been kept close to the vest about this game for almost 9 months and a late 2010 release date shouldn’t be out of the question.
Regardless, here’s what we should expect from the sequel of one of the more fun online multiplayer games available on the Playstation 3 (obviously Warhawk). Starting with the obvious being an amazing online experience for “capture the flag”, “deathmatch”, “team deathmatch” among a few others and a possible addition in that department, we can also expect a single player campaign as well as online co-op.
Not to mention the game not holding your hand when you aim your weapon as well as a revamped menu screen that will look like you’re actually about to play a next gen game this time around (the menu screen for warhawk was downright horrible).
On top of all of these upgrades with the game being in space and on other planets, it appears that they want to make the online experience more massive – as in MMO. Pretty much think what Zipper has/is trying to do with MAG with the number of players in a game and offering that in your Starhawk experience – sounds awesome.A real unique way to do it is to be able to move from planet to planet or travel space station to station and join random battles while they are all linked to the same server rather than offering huge maps for each level – have a bunch of maps linked to the same game for an ultimate experience. Of course this van be divided up between the types of games that are played as far as the different types of deathmatches or co-op scenario’s.
LightBox Interactive has the stove on and they are cooking up something special real soon, so stay tuned as we should expect something at E3.