Gaiden escribió:akrom escribió:Que ganas de que salga este juego.
Que tumbarse sea noticia quiere decir lo mal que esta el panorama videojueguil, antes eso se daba por sentado en muchos juegos al igual que la inclinacion lateral que ahora vuelven a implementar, el ultimo MoH en este aspecto sobervio incluyendo la opcion de asomarse por encima de los muros.
Cuantas clases son al final? al principio escuche 5 y despues que 4, seria triste ver tanta reduccion en las clases que el BF 2 tenia 7 si no me equivoco.
Yo leí una entrevista/artículo (no recuerdo) en el blog oficial a los desarrolladores en la que se decía que 4 clases eran muy pocas para BF3, así que habrá más, ni idea
de cuantas.
Habrá 4 clases, está confirmado. Pero habrá más especializaciones y desbloqueables que en BC2.
Ya era hora que alguien respondiera, no podía postear 2 veces seguidas
Mirad lo que he encontrado, son imágenes del modo Campaña
Y esto es todo lo que se ha confirmado hasta ahora del juego:
* Aiming for
CY Q4 2011 release * Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together
*
Frosbite 2.0 is the culmination of this tech, entirely re-written
* Lighting sounds neat, one "probe" contains more lighting information than an entire BFBC2 level.
* Level destruction is going to be "believable" but
basically everything is destructible. *
Character animations powered by ANT, what EA Sports uses. * AI characters and multiplayer characters have different animation sets No more "gliding" animations that look off, animation realism is a focus
* Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism
*
Better audio cues for certain actions, more easily able to listen for threats * Plan on better, more immediate post release content
*
More unlocks than BFBC2 * Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)"
*
4 classes * Will talk about squads "later"
* Looking into a theater mode but can't talk about it
*
Will have co-op * There will be a kill-cam but it can be turned off
* BF3's team is almost twice as big as the team for BFBC2
* They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo.
* Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan.
* "Fuck" will be used often, so M rated for sure
* There will be an earthquake in a level. The destruction sounds very impressive. 7 story building collapses, looks very well done
* Significant narrative that goes with the SP mode
* More than one setting, you're not in the middle east for the whole game
*
PC version is lead version *
Why 64 players for PC only? No complains from the console crowd. *
No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?
* Original story, not based on Bad Company at all.
Lo único que mosquea es que al parecer no está del todo claro que la figura del Comandante vuelva, parece que están más en contra que a favor y prefieren basar el juego en un sistema
de patrullas como en el BC2.
Para mí es un grandísimo ERROR.