Localizaciones de las armas potentes, teléfonos, antenas en Siena, los desbloqueables y todas las cámaras.
CELL PHONE LOCATIONS
QOS features cell phones scattered around the levels of which you can pick up and gain additional information.The phones omit a tone when you are close and flash. You simply highlight them press X or Square and you'll see what details it has given you - often being helpful for the mission you're on. The cell phones info is ordered from earliest to latest. So if you pick one up and there's a gap in the list, you've come too far and need to go back if you can and find the missing phone. You can press the Back button at any time to to see what cell phones info you have gathered.
WHITE'S ESTATE
1.After going through the boathouse and your first greenhouse, directly on the wall where you shoot the helicopter (opposite greenhouse), there is a phone on the wall.
2.Moving towards the mansion on the left side. There is a table and chairs. The phone is on the table.
3.As you enter the mansion via the cellar, just as you enter the cellar by the steps is a phone.
4.After you move through the wine cellar, you'll come to an area with black and white floor tiles. Directly ahead of you on a table is a cell phone.
5.You'll work your way through a kitchen and dining room area inside the mansion. In the next room, you'll come to some stairs. On the raised area at the base of the stairs, there is a cell phone between two vases.
SIENA
1.As soon as the mission begins on the streets, to the left there are some metal tables and chairs, a phone is on one of the tables.
2.As soon as you climb through the house window and enter the bedroom there is a cell phone next to a bedside lamp.
3.making your way across the rooftops, you'll drop down onto a lower roof and there is an ammo crate on your left. Follow the only route possible and into the building - directly in front of you is a phone.
4.You'll be required to jump across a gap and enter into a house - though some green doors (already opened). In the next room is a large staircase. Simply head to the top, and the phone is on the ground before the hole.
OPERA HOUSE
1.as soon as the mission starts and you bypass the camera, proceed and you'll come to a step ladder with a phone on it just before crossing the water.
2.As you enter the backstage area, you'll climb some red steps with Black and Yellow markings. To your left is a phone.
3.After the sniper section you'll follow the only route possible and eventually have to walk across a beam without falling off. Just as you've crossed the beam, a phone is on the right.
SINKHOLE
1.As you make your way upwards, you'll walk up a spiral like slope just passed the area you defended with the crashed copter. Keep looking left as you walk up this slope and you'll see the phone - this is just before you need to defend Camile.
SHANTY TOWN
1.Just after you make your way across the entrance, there is a bar, on the counter is a cell phone.
2.Once you walk across the beach, you'll enter a building. As you follow the path, the phone is on your right on a table.
3.Once you exit the building where you found the phone described above, you'll see a ladder in front of you. Climb this to grab the cell phone.
SCIENCE CENTER EXTERIOR
1.As the mission begins turn around and a phone is behind you near the ammo crate.
2.In the alley with the parked trailer. Go inside the trailer and a phone is on a crate.
3.After the alleyway with the parked trailer, you'll unlock a door. A phone is on your left as you enter.
4.You'll enter an outdoors car park with a white lorry with two trailers parked. Inside one of the trailers is a cell phone.
5.Once you enter the rooftop area if you walk to the left side there is a phone next to some red pipes.
MISSION SCIENCE CENTER INTERIOR
1.Follow the route and on the left of the first guard is a cell phone.
2.After clearing the area with the two guards, you'll come to a walkway that leads to two locked doors. The phone is on the walkway between the two doors.
3.Inside the office area, follow the only route possible and a phone lies on the desk on your left.
4.Inside the room where the Access Elevator switch is (where there are monitors at a desk). The phone is in the enclosed office next to this on the desk.
5.As soon as you exit the falling elevator, on your right on a crate is a phone.
6.From the floor you climb out of the elevator from, if you follow the stairs to the next floor below, there is a phone at the base of the stairs.
MIAMI AIRPORT
1.As soon as the mission begins, exit the room and enter the doorway opposite. The cell phone is on the desk next to the dead body.
2.After uploading to the second computer you'll enter a darkened office. Near the end of the office next to the third server room is a phone in a unit.
3.After being ambushed in the server room, move through to the dark area with the white van. To your right is a cell phone.
If you followed the guide until now you should have MOONRAKER ACHIEVEMENT.
4.As you enter the baggage area if you walk to the end of the room in the left hand corner, on the ground floor, there is a cell phone.
5.You'll enter a second baggage area after having the door shut on you, you'll have to climb a ladder. As soon as you enter this area, on your right is a staircase leading up to an office. A cell phone is in here.
MONTENEGRO TRAIN
1.As soon as the mission begins go into the next compartment on your right.
2.Once you drop down into the carriage from the roof there is a ladder and a cell phone on the right of the ladder (your left if you used the ladder to enter the carriage).
3.You'll be required to jump across to a freight train, as you move through the carriages on your right next to the first ladder you will climb is a cell phone.
4.Once you re-enter the passenger train you'll work your way through the carriages. There is a cell phone on a crate directly in your path (2nd carriage).
5.You'll climb onto the roof of the train again and then drop down by a ladder. The phone is behind you here.
CASINO ROYALE
1.As soon as the mission starts, move into the room on the right, there is a cell phone next to the TV.
2.When you enter the apartment room, head to the bedroom on the left, as there is a cell phone there.
3.You'll enter the second apartment room from the outside after the spar. Follow the path until you come to a double doors on your left and a single door on the right. There is a cell phone in the room on right.
BARGE
1.As soon as the mission begins there is a hut with a TV inside on the right, a cell phone is in there too.
2.After rescuing the Vespa you'll come down some stairs. There is a cell phone on the right next to a lathe - this is just before going outside.
3.Once you are outside, head directly to the left and at the far end is a cell phone on a crate next to some stairs leading onto the barge.
4.Once you get onto the barge, directly opposite the gangway you just used at the far end of the barge is a large container. Go inside to find a cell phone.
5.On the right side of the ship (the only way to go) there is a doorway, go through here and then take the 2nd door on the right. The cell phone is on some shelves.
6.As you make your way up to the top deck of the barge, there is a control room just before some walkways.The cell phone is inside.
VENICE
1.Follow the only route possible and you'll enter a small alleyway with clothing hung up around it. Directly in front of you is a walled area with a seat and cell phone on the seat. This is before going up the stairs.
2.Once you clear the courtyard the gates will open. Go through and turn left and then take the first right, there is a cell phone on the ground next to the door.
3.After the courtyard you'll follow Vespa and come to a balance beam to walk across, as soon as you cross the beam there is a cell phone on a chair.
4.After killing the mercs you'll cross the courtyard and come to some stone stairs/bridge. The cell phone is on the left of the stairs/bridge in the flower bedding.
ECHO HOTEL
1.As soon as you avoid the car at the beginning, check in front of the burnt out car for the cell phone.
2.As soon as you enter the underground car park there is an office on your left. There is a cell phone inside.
3.In the underground car park, at the back and right there is another office with a cell phone.
4.As you exit the car park area, you need to hack a door. Once inside there is a cell phone in the kitchen area on the right.
5.As you exit the burning kitchen area you'll enter a dining room. At the far end on the right is a closet with a cell phone inside
CAMERA LOCATIONS
There are two camera states in game which are green and red/orange. If you see a camera with a green light, then by all means you can shoot it, but it it makes no difference as these camera do not detect you. You can hack into the green camera system to see parts of the level ahead of you. Which is good for recon purposes.
The cameras with the red/orange light are hostile and if you shoot them, then elite guards will come and investigate. Located near these cameras is a box which enables you to bypass the camera so it enters green status and no longer can detect you. You need to find the box without being seen by the camera, and then simply press X or Square to bypass it. There are 10 cameras to bypass to gain the associated achievement.
OPERA HOUSE
1.As soon as the mission begins you need to bypass a camera before moving on.
2.Once you are requested to gain a vantage point, turn to your right under the steps and you'll see a camera. Hack it first (box is under camera).
3.The next camera is by the storage area doorway, as you walk through the storage area near the camera described above you'll come to a desk with a TV on it. Above the window (on the outside) next to the TV is a camera, the hack box is right next to it.
4.There is another camera a few meters away from the camera described above. The hack box is directly beneath it under the walkways.
SCIENCE CENTER INTERIOR
1.As the mission begins and you enter the first walkways area, there is a camera, the hack box is further down the corridor facing the camera.
2.As you slide down the rope and make your way through the corridors you'll go through the workshop and there will be a camera on your right, the hack box is right in front of you.
3.Once inside the office area, there is a camera at the far corridor. The hack box is to the right of the camera.
MIAMI AIRPORT
1.As soon as the mission starts there is a camera on your right down the steps. Sneak behind it to find the hack box.
2.In the first server room there is a camera and a hack box beneath and to the left of it.
3.Once you've accessed the second PC in the server rooms, you'll enter a darkened office. The camera is directly in front of you and the hack box on the left of the camera.
4.In the same darkened office area as you move through the office there is another camera near the exit. The hack box is on the same pillar as the camera on the right.
ADRIATIC COAST
1.As the mission begins there is a camera in front of you, the hack box is below it.
2.Just before entering the warehouse there is a camera above the entrance, the hack box is on the right.
If you followed the guide you should have all 10 cameras and the FOR YOUR EYES ONLY ACHIEVEMENT.
SAT DISHES LOCATIONS
On the SIENA level when you enter the street section, you are required to shoot down 7 Sat dishes from the rooftops to gain the We have people everywhere achievement.
1.As soon as the mission begins, clear the area and then look up to the building on the left and on top is the first Sat dish.
2.As soon as you enter the roof area courtyard with the steps there is a dish here. It's just after you have gone through the woman's house.
3.In the same courtyard, climb the steps and turn to your left and you'll see another dish.
4 & 5.From the top of the stairs if you have a scoped weapon you can see two more dishes in the distance - you can get these now or as you get closer by progressing onwards.
6.As soon as you have jumped onto the tiled roof and then auto jumped to the other side. There is a dish on the rooftops on your right. It's quite hard to spot unless you move forward a little.
7.As soon as you enter the market area in front of the church (before jumping on the yellow coach roof). To your left is the last Dish.
SPECIAL WEAPONS CASES
On most levels there is a case containing a special weapon which can certainly turn the tables against troublesome foes. The case is golden in colour and requires you to interact with to gain the weapon. You do not need to physically take the weapon, just open the case if you're after the THUNDERBALL achievement.
WHITE'S ESTATE
Just as you enter the cellar area of the mansion, if you follow the path and in the first alcove on your left is a case with a Hutchinson A3 shotgun.
SIENA
As soon as you climb through the window and into the house, in the bedroom on your left is a case with a LTK Super Magnum.
OPERA HOUSE
As you finish the sniper section and need to escape when a timer counts down. If you jump down and head to your right, at the end is a case with a TLD 22s.
SlNK HOLE
As you make your way upwards, you'll walk up a spiral like slope just passed the area you defended with the crashed copter. just after you defend Camile walk to your left to the end and you'll see a case with a D.A.D. System grenade launcher.
SHANTY TOWN
As you make your way through the shanty town, you'll come to a shack you have to defend. A case directly in front of you. This contains an 8-CAT
SCIENCE CENTER EXTERIOR
Making your way through the car park you'll come to some stairs, a door should open and inside is a case with a DAD System. It's before they fire up the searchlights.
SCIENCE CENTER INTERIOR
As soon as you exit the falling lift, follow the path to the right and you'll come to a case with a TLD 22 inside.
MIAMI AIRPORT
Making your way through the last of three server rooms - you'll get ambushed. As you follow the only route possible, you'll come to a dark area with a white van parked. Go up the stairs and enter the doorway on the right to get a DAD System.
MONTENEGRO TRAIN
As you drop down into the next carriage from the start of mission, in this carriage is a bar area, to the side of the bar is a case containing a LTK Super Magnum
BARGE
After sniping the guards around Vespa, you'll make your way onto the barge itself. Once on board you'll be required to shoot some canisters to unlock a door to the interior of the ship. Once you've entered this doorway the case is behind a table in the second room on your right. go through the second doorway to grab the TLD 22. thanks to LyRiK for heads up.
VENICE
As you follow Vespa you'll come to an area after the balance beam where you must kill the mercenaries. Looking out the window here, turn around as a case behind you contains a LTK Super Magnum.
ECHO HOTEL
In the underground car park 2nd area, there is an office at the back next to a loading area. Inside the loading area is a case with a 8-CAT. MG
UNLOCKABLES
Playing through the single player game unlocks various debriefing rooms, which allow you to enter and view character models, weapons and concept artworks. You unlock these by completing
White's Estate - Lake Como
Siena, Opera House, Sink Hole - Quantum Part 1
Shanty Town, Construction site - Madagascar
Science Center Interior/exterior and Miami Airport - Miami
Montenegro train, Casino Royale, Casino Poison - Montenegro
Barge, Venice - Vespa
Eco Hotel - Quantum Part 2.