yakumo_fujii escribió:Me ha vuelto a dar otro pete regalando mermelada al viejo al lado de la puerta del norte, lo mismo que hice con la tabernera. Muy random, si.
Krethog-Thu escribió:Buenas tardes, siento la tardanza, cuando ya tenía el parche, me di cuenta que había salido una Update, así que ya la he actualizado de paso, está en Nexus Mod, he arreglado varios errores que podían hacer crashear el juego y una mejora importante en textos, os paso link:
https://www.nexusmods.com/kynseed/mods/29?tab=files
Un saludo!!
Krethog-Thu escribió:Buenas tardes, siento la tardanza, cuando ya tenía el parche, me di cuenta que había salido una Update, así que ya la he actualizado de paso, está en Nexus Mod, he arreglado varios errores que podían hacer crashear el juego y una mejora importante en textos, os paso link:
https://www.nexusmods.com/kynseed/mods/29?tab=files
Un saludo!!
+ Customisation
+ Customise the look of your farm interior and exterior.
+ Spend money to unlock more plots on the farm.
+ Unlock more customisations by playing the game. These can be bought or gained from challenges and other sources around the world.
+ A certain Fairweather item might also give you a further area to customise…
+ Friends & Family Builds
+ Build additional structures for your farm that provide benefits or give shelter to your animals.
+ Repair structures like bridges to gain access to new areas or statues/stalls to make travel and commerce easier.
+ Repair houses that can be destroyed by the encroaching evil creatures of the land.
+ New Axe and choppable trees for wood collection
+ New Stone resource.
+ Totems
+ Many areas can now be infiltrated by monsters that place a totem which blocks resources and any F&F building in the area.
+ Through a mini combat room clear the rifts and totem to restore the area and gain rewards.
+ Eligible family can clear totems through gathering in that location.
+ Progress Screen
+ Track all your progress through this screen with a picture that fills in as you go.
+ Challenges gives over 400 challenges to complete throughout all aspects of the game with rewards of money/items and customisation unlocks.
+ Items screen gives a breakdown of how many you have found, total collected and the highest rating acquired.
+ Relationship screen tracks all current npcs and your relationship with them.
+ Story/Event keeps a history of parts of the game you have already discovered.
+ Shops gives a brief overview of how your shops are doing.
+ Customisation catalogue shows you all items you can unlock and what activities will unlock them.
+ Story Pacing
+ Some new tasks added with new characters and a new area and combat wood to unlock.
+ Additional cutscenes during childhood.
+ The flow of the game has been improved from start to finish to have a gentler pace unlocking as you learn the ways of the land.
+ New Noticeboard Tasks
+ Races
+ Treasure Hunts
+ Paranormal Activity
+ NPC improvements
+ A new talent system means each NPC, including your children, has their own skill which can be used to your benefit.
+ New dialogue has been added for reactions to you and relative to their level of friendship
+ Some NPCs now have cutscenes as your relationship grows with them.
+ The type of an NPC’s like/dislike can now be seen on their info to make for more targeted gifting.
+ NPCs now travel between levels and have had other AI tweaks.
+ Your previous family can visit from time to time at your farm.
+ Batch Crafting
+ After crafting 3 of a given item type you unlock the ability to craft in batches making up to 10 at once if you have the ingredients for them.
+ Proverb acquiring
+ These can be automatically given based on collecting the items at 5/10/15 of the item.
+ Proverbs found in the world are now context based to what skills/recipes and items in the level you might not have found yet.
+ For some items collecting 20 will also unlock the ability to place them through customisation.
+ Discovering Star Ratings
+ Picking up an item will now reveal one of the rating conditions in effect.
+ Review the info on the proverb tab or in the items page of the progress screen and you may be able to deduce the other ratings!
+ Instant Message System
+ Alerts the player to various events/tasks in the game.
+ Also provides shop alerts if you are running low on stock.
+ Misc
+ Kynseed Tree keeps growing.
+ Rumble added for controllers.
+ The apothecary can now craft combat items in a similar way to cures.
+ Good store ledger clearer on how transactions are making money/rep.
+ On the Character screen can select stats/traits/talents and press a key for more info on them.
+ Can choose the initial depth (difficulty level) on combat runs, the higher depths unlock as you complete a run reaching that depth.
+ Task to earn a new fae pet.
~ Friendship points has a new popup that shows where you are getting bonus points from.
~ Update pass on all the text.
~ Balance Adjustments
~ Skill requirements adjusted.
~ More renown given for completing story and extra is given for all sources in the later game.
~ Tools lower xp to level.
~ Prices on items are up to make rating modifiers more effective.
~ Brounie offerings removed as it clashed with totems and customisation.
~ Goddess offerings randomly paired each week.
~ Fish are weighted to appear more when their exact conditions occur.
~ Combat runs are slightly shorter and puzzle rooms are not guaranteed.
~ Noticeboard task rewards are a bit more generous.
~ Extra perk points at the higher levels of shops after all the shopper types are unlocked.
Fixes
! Various level collision/layering issues.
! Fixed issues where certain events would not trigger.
! Fixed Issues with lost items not spawning.
! Removed holes from giant vegetables.
! Aurore Boon correctly grants double herb in all cases.
! Animal likes adjusted.
! Rating conditions adjusted for Moxy/Offals Tench.
! Pig/Sheep riding anims redone.
! Fixed issues with dates to do with date spots and items gifted.
! Fixed Good store shops not making sales if you use a campfire in the same level.
! Fixed Good store shoppers not buying items at higher star rating prices.
! Fixed Good store staff pricing new items at 1 brass (now uses a number around the base price which could be a bit lower or higher).
! Collect honey order applies rating conditions.
! Cooking orders results apply ratings based on ingredients.
! Missing chickens not moving to the next step in some cases on returning the chickens.
! Chickens around the levels given names.
! Good store perk for outdoor item appears in the right place and gives star rated items.
! 4 missing recipes located.
! “In the morning” rating condition now includes dawn.
! Turning on and off lights could leave them lit with no light.
! Bees in jars weren’t selectable in combat.
! Wearing harvest task issues where it wouldn’t complete.
! Intelligence affecting speed of children learning xp.
! Fae shoppers could get stuck in the Good store doorway.
Krethog-Thu escribió:Completa la localización de la Big Update 1.1.1.12094 y subida a Nexus Mod.
Paso enlace: https://www.nexusmods.com/kynseed/mods/29