Yo lo he metido. He probado tanto en interno como externo, activando las opciones y sin activar y nada de nada no hay manera
Edito: buscando he encontrado esto
2) Use PS3 splitter to split the 10gb file into 11 parts
3) Transfer the game (including the split files) with a method of your choice. I did NTFS External to my ps3 internal.
4) Open mmOS and transfer the game to your internal
5) Make a folder in the root of the main folder called "pak23". [ps3_game>usrdir>build>main]
6) Transfer the 11 part split file into that folder. MM should merge the split files into a 10gb file.
7) Copy the pak23 10gb, go back to the root of main folder (refer to #5 directory) and make a ghost copy
8) Test The Last of Us and it should be ~40 something gigabytes instead of the ~32gb.
9) Don't change any boot options in MM. Just load the game and wait 5 - 10 minutes for the loading screen. Anything longer and it didn't work.
Y este usuario que comenta lo siguiente
well what i did was i extracted the file again, delete the old one from internal and i also delete the game file and transfer it again. i used the original eboot, EBOOT_oring.BIN... then i delete EBOOT.BIN duplex version... and this time i change the file name EBOOT_oring.BIN to EBOOT ... i deleted the _oring.BIN... i dunno is it because i delete the BIN at the end, is the reason that the game start to work, well before that i edit EBOOT_oring.BIN to EBOOT.BIN i kept the .BIN and i got nothing stuck at the last of us logo... well anyways the game start flawlessly ... even the loading was fast no lagging or what so ever... now Im very happy it works at last..
Habra que probar a ver...