Hardware y resto software mediacreate
Hardware - This Week | Last Week | YTD | LTD
1. WII - 78,583 | 81,737 | 703,302 | 5,319,462
2. NDS - 62,362 | 60,464 | 722,180 | 21,895,231
3. PSP - 59,654 | 75,912 | 680,343 | 8,281,937
4. PS3 - 17,637 | 23,985 | 258,988 | 1,900,664
5. PS2 - 11,266 | 11,038 | 105,831 | 21,032,868
6. 360 - 2,198 | 3,615 | 35,174 | 542,515
31./25. [WII] Mario Party 8 (Nintendo)
32./00. [NDS] Love Revolution DS (GungHo Works)
33./00. [PSP] Medal of Honor: Heroes 2 (EA)
34./32. [NDS] Prof. Layton and the Curious Village (Level 5)
35./28. [NDS] Nep League DS (Jaleco)
36./31. [WII] Mario and Sonic at the Olympic Games (Nintendo)
37./36. [PS2] Yakuza 2 (Sega)
38./00. [PS2] WWE 2008 Smackdown vs. Raw (THQ Japan)
39./19. [NDS] Doraemon Baseball: Dramatic Stadium (Bandai-Namco)
40./41. [PS2] World Soccer Winning Eleven 2008 (Konami)
41./33. [NDS] DS Literature Collection (Nintendo)
42./37. [NDS] More Brain Age (Nintendo)
43./44. [PS3] Call of Duty 4: Modern Warfare (Activision)
44./39. [NDS] Powerful Pro-kun Pocket 10 (Konami)
45./27. [NDS] After-School Boy (Konami)
46./00. [PS3] WWE 2008 Smackdown vs. Raw (THQ Japan)
47./46. [NDS] More English Training (Nintendo)
48./00. [PS3] World Soccer Winning Eleven 2008 (Konami)
49./43. [PS2] Devil May Cry 3: Special Edition (Capcom)
50./42. [NDS] Rune Factory 2 (Marvelous Entertainment)
NDS - 25
WII - 8
PS2 - 7
PS3 - 6
PSP - 4
Fuente: cheesemeister en neogaf
Se confirma el batacazo de ps3 que vuelve a bajar peligrosamente de las 20k, sera interesante comprobar si las cifras se mantienen la proxima semana o si incluso podrian volver a las 15k. tambien sera interesante ver cuanto suben las ventas con el yakuza y el pack consola +juego (cuando salga)
La ds sube ligeramente y supera otra vez despues de 2 semanas a la psp ya que esta pega un pequeño bajon.
Y asi estan las cosas de momento la ps3 lejos de recortar sigue cediendo terreno:
Phil Harrison dixit
Too slow in accepting the idea of social gaming
Sony's Phil Harrison, head of worldwide studios for Sony, has expressed his frustration that the company's Japanese division was too slow at accepting the ideas of social gaming – a market now dominated by rival manufacturer Nintendo and its Wii console.
Sony Europe already had three products on the market designed specifically to encourage social gaming in the living room before the Wii was even released – the EyeToy, SingStar and Buzz – but Japanese execs didn't believe in the concept of families enjoying gaming together.
"It's a very interesting and frustrating thing for me to experience because I have been banging the drum about social gaming for a long time, with SingStar, EyeToy and Buzz," he said during a private lunch taking place during GDC week.
"And our Japanese colleagues said that there is no such thing as social gaming in Japan – people do not play games on the same sofa together in each other's homes. It will never happen. And then out comes the Wii."