La British Academy of Film and Television Arts, BAFTA, ha publicado los nominados que aspiran a ganar un galardón el próximo 12 de marzo. Los que más candidaturas reúnen son Alien Isolation y Far Cry 4, pero en total son 51 juegos los que compiten en 17 categorías diferentes. El año pasado se llevó el gato al agua The Last of Us con cinco premios.
La lista de nominados por categorías es:
Logro artístico:
La lista de nominados por categorías es:
Logro artístico:
- Assassin's Creed Unity Development Team – Ubisoft/Ubisoft
- Far Cry 4 Jean-Alexis Doyon, David Wilkinson, Scott Mitchell– Ubisoft/Ubisoft
- Hohokum Development Team - Honeyslug/Sony Computer Entertainment Europe
- Lumino City Development Team – State of Play Games/State of Play Games
- Monuments Valley Development Team – ustwo Games/ustwo Studio
- Valiant Hearts Paul Tumelaire, Ghislain Avrillon, Laurent Labouille – Ubisoft/Ubisoft
- Alien Isolation Development Team - Creative Assembly/SEGA
- The Banner Saga Austin Wintory, Michael Theiler, Peret Von Sturmer – Stoic Studios/Versus Evil
- Call of Duty Advanced Warfare Development Team - Sledgehammer Games/Activision
- Disney Fantasia Music Evolved Development Team - Disney Interactive Studios and Harmonix Music Systems/Disney Interactive Studios
- Mario Kart 8 Development Team – Nintendo/Nintendo
- The Sailor's Dream Development Team – Simogo/Simogo
- Alien Isolation Development Team - Creative Assembly/SEGA
- Destiny Development Team – Bungie/Activision
- Dragon Age Inquisition Development Team – BioWare/Electronic Arts
- Mario Kart 8 Development Team – Nintendo/Nintendo
- Middle Earth Shadow of Mordor Development Team - Monolith Productions/Warner Bros. Interactive Entertainment
- Monument Valley Development Team – ustwo Games/ustwo Studio
- 80 Days Joseph Humfrey, Jon Ingold, Jaume Fabregat Vilella – Inkle/Inkle, Profile Books
- Alien Isolation Development Team - Creative Assembly/SEGA
- Forza Horizon 2 Development Team – Playground Games/Microsoft Studios
- Geometry Wars 3: Dimensions Development Team – Lucid Games/Sierra
- Lumino City Development Team – State of Play Games/State of Play Games
- Monument Valley Development Team – Ustwo Games/Ustwo Studio
- The Banner Saga John Watson, Alex Thomas, Arnie Jorgensen – Stoic Studios/Versus Evil
- Counterspy Development Team – Dynamighty/Sony Computer Entertainment Europe
- Hitman Go Daniel Lutz – Square Enix Montréal/Square Enix
- Never Alone (Kisima Ingitchuna) Development Team – Upper One Games/E-Line Media
- Shovel Knight Development Team – Yacht Club Games/Yacht Club Games
- The Vanishing of Ethan Carter Adrian Chmielarz, Andrzej Poznanski, Michal Kosieradzki – The Astronauts/The Astronauts, Nordic Games
- The Lego Movie Videogame Development Team – TT Games/Warner Bros. Interactive Entertainment
- Littlebigplanet 3 Pete Smith, Paul Porter, Darius Sardeghian - Sumo Digital and Xdev Studio Europe/Sony Computer Entertainment Europe
- Minecraft Console Edition Development Team – Mojang/4J Studios/Microsoft Studios
- Mario Kart 8 Development Team – Nintendo/Nintendo
- Skylanders Trap Team Development Team - Toys for Bob, Vicarious Visions/Activision
- Twelve a Dozen Development Team – Bossa Studios/Bossa Studios
- Alien Isolation Development Team - Creative Assembly/SEGA
- Destiny Development Team – Bungie/Activision FAR CRY 4 Patrik Methe, Cedric Decelle, Andrea Zanini – Ubisoft/Ubisoft
- Hearthstone Development Team – Blizzard Entertainment/Blizzard Entertainment
- Middle Earth Shadow of Mordor Development Team - Monolith Productions/Warner Bros. Interactive Entertainment
- Threes Asher Vollmer, Greg Wohlwend, Jimmy Hinson – Sirvo/Sirvo
- 80 Days Joseph Humfrey, Jon Ingold – Inkle/Inkle, Profile Books
- Alien Isolation Development Team - Creative Assembly/SEGA
- Lumino City Development Team – State of Play Games/State of Play Games
- Middle Earth Shadow of Mordor Development Team - Monolith Productions/Warner Bros. Interactive Entertainment
- Titanfall Steve Fukuda, Richard Baker, Vince Zampella – Respawn/Electronic Arts
- The Vanishing of Ethan Carter Development Team – The Astronauts/ The Astronauts, Nordic Games
- 80 Days Joseph Humfrey, Jon Ingold, Jaume Fabregat Vilella – Inkle/Inkle, Profile Books
- Hearthstone Development Team – Blizzard Entertainment/Blizzard Entertainment
- Hitman Go Daniel Lutz – Square Enix Montréal/Square Enix
- Monument Valley Development Team – Ustwo Games/Ustwo Studio
- Threes Asher Vollmer, Greg Wohlwend, Jimmy Hinson – Sirvo/Sirvo
- The Walking Dead Season 2 Development Team – Telltale Games/Telltale Games
- Call of Duty Advanced Warfare Development Team - Sledgehammer Games/Activision
- Hearthstone Development Team – Blizzard Entertainment/Blizzard Entertainment
- Destiny Development Team – Bungie/Activision
- Mario Kart 8 Development Team – Nintendo/Nintendo
- Minecraft Console Edition Development Team – Mojang/4J Studios/Microsoft Studios
- Titanfall Steve Fukuda, Richard Baker, Vince Zampella – Respawn/Electronic Arts
- Alien Isolation Development Team - Creative Assembly/SEGA
- The Banner Saga Development Team – Stoic Studios/Plan of Attack
- Disney Fantasia Music Evolved Development Team - Disney Interactive Studios and Harmonix Music Systems/Disney Interactive Studios
- Far Cry 4 Cliff Martinez, Tony Gronick, Jerome Angelot – Ubisoft/Ubisoft
- Middle Earth Shadow of Mordor Development Team - Monolith Productions/Warner Bros. Interactive Entertainment
- The Sailor's Dream Development Team – Simogo/Simogo
- Kalimba Development Team – Press Play/Microsoft Studios
- Monument Valley Development Team – Ustwo Games/Ustwo Studio
- Sunset Overdrive Development Team – Insomniac/Microsoft Studios
- Titanfall Steve Fukuda, Richard Baker, Vince Zampella – Respawn/Electronic Arts
- Valiant Hearts Yoan Fanise, Paul Tumelaire, Simon Choquet – Ubisoft/Ubisoft
- The Vanishing of Ethan Carter Adrian Chmielarz, Andrzei Poznanski, Michel Kosieradzki – The Astronauts/The Astronauts, Nordic Games
- Adam Harrington Bigby Wolf en The Wolf Among Us
- Ashley Johnson Ellie en The Last of Us: Left Behind
- Kevin Spacey Jonathan Irons en Call of Duty: Advanced Warfare
- Logan Cunningham Transistor en Transistor
- Melissa Hutchison Clementine en The Walking Dead: Season 2
- Troy Baker Pagan Min en Far Cry 4
- Destiny Development Team – Bungie/Activision
- Eve Online – PHOEBE Development Team - CCP Games/ CCP Games
- League of Legends Development Team – Riot Games/Riot Games
- Runescape Development Team – Jagex/Jagex
- World of Warcraft: Warlords of Draenor Development Team – Blizzard Entertainment/Blizzard Entertainment
- World of Tanks Development Team – Wargaming.net/Wargaming.net
- FIFA 15 Development Team – EA Sports/Electronic Arts
- Football Manager 2015 Development Team – Sports Interactive/SEGA
- Forza Horizon 2 Development Team – Playground Games/Microsoft Studios
- Olliolli John Ribbins, Simon Bennett, Tom Hegarty – Roll7/Roll7
- Madden NFL 15 Development Team – EA Sports/Electronic Arts
- Trials Fusion Kim Lahti, Antti Ilvessuo, Karri Kiviluoma – Ubisoft/Ubisoft
- 80 Days Joseph Humfrey, Jon Ingold, Meg Jayanth – Inkle/Inkle, Profile Books
- Broken Age Tim Shafer - Double Fine Productions/Double Fine Productions
- Far Cry 4 Mark Thompson, Lucien Soulban, Li Kuo – Ubisoft/Ubisoft
- The Las of Us Left Behind Neil Druckmann – Naughty Dog/Sony Computer Entertainment Europe
- Never Alone (KISIMA INGITCHUNA) Development Team – Upper One Games/E-Line Media
- The Wolf Among Us Development Team – Telltale Games/Telltale Games
ese juego se los merece todos, incluso el de juego familiar
pd: :-| mejor historia un dlc del last of us de menos de 2 horas...
Habia pensado al leer los nominados exactamente lo mismo
Valiant Hearts y Far Cry 4 son juegazos aunque no te guste la compañía.
Y logro artístico Assassin's 4? Es como ir a un concurso de grupos de música y que se presente uno con un CD en blanco y te diga "es que no tuve tiempo de grabar la maqueta, pero oye, que si me das mas tiempo te lo hago..."
Tampoco sabía que el LOL se considera "mundo persistente". En un juego estilo Guild Wars ya es relativo lo de "persistente", pero en el LOL? Por mucho que el jugador mantenga "niveles" entre partidas, las partidas son independientes y no persistentes... (o me equivoco? Que a parte de un par de partidas de prueba no he jugado mas... y ahora no querría meter la gamba)
Tócate los perindolos...