› Foros › Xbox 360 › Exploits y homebrew
chrono56 escribió:vaya, corre muy bien ese mario, con algunos glitches pero rapido, esperemos que los sceners progamen con esta herramienta y le de un nuevo aire a la scene en nuestras blanquitas que esta un poco quedada respecto a la de ps3, xd
salu2
REYSHARK escribió:chrono56 escribió:vaya, corre muy bien ese mario, con algunos glitches pero rapido, esperemos que los sceners progamen con esta herramienta y le de un nuevo aire a la scene en nuestras blanquitas que esta un poco quedada respecto a la de ps3, xd
salu2
Eso de ke esta un poco kedada con la ps3, no es ni cierto por asomo, ya le gustaria a la scene de ps3 tener todo lo ke ya tenemos en xbox360.
En estos momentos la scene de xbox360 le pega mil patadas a la de ps3 ke esta muy verde y en pañales, en xbox360 funcionan todos los juegos desde disco duro inter y externo y sin necesidad de tener disco metido, no se puede decir lo mismo de ps3, la gran mayoria ni arrancan.
Y esta libreria parece util
Messiahs escribió:Funciona ya en las placas Jasper? Por que creo que todo lo hecho con Libxenon, no iba, al menos lo que yo probé.
FranScorpions escribió:Messiahs escribió:Funciona ya en las placas Jasper? Por que creo que todo lo hecho con Libxenon, no iba, al menos lo que yo probé.
¿Comorrrr? ahora me entero yo de que hay cosas que no funcionan en las placas Jasper , la mía es Jasper y me preocupa eso que has comentado.
reprec escribió:Novedades muy interesantes
http://gligli360.blogspot.com/
vídeo: http://www.youtube.com/watch?v=TvC41ku5 ... r_embedded
don pelayo escribió:Puede decirse que tenemos emulador de n64 bastante funcional, aunque habría que ver cómo van otros juegos y cuán engorroso puede ser "instalar" el emulador y las roms. Lo mismo desde aquí conseguimos los ansiados reproductores de mkv y demás.
*******************************************************************************
____ _ _ _____ ____ _____ __ ______ __ __ __
/ ___|| \ | | ____/ ___|/ _ \ \/ / / ___\ \/ / \ \/ /___ _ __ ___ _ __
\___ \| \| | _| \___ \ (_) \ / | | _ \ / \ // _ \ '_ \ / _ \| '_ \
___) | |\ | |___ ___) \__, / \ | |_| |/ \ / \ __/ | | | (_) | | | |
|____/|_| \_|_____|____/ /_/_/\_\ \____/_/\_\ /_/\_\___|_| |_|\___/|_| |_|
*******************************************************************************
-------------------------------------------------------------------------------
General Information
-------------------------------------------------------------------------------
Filename.............: Snes9x-Gx-Beta001
Type.................: Emulator
Platform.............: Xbox 360
Release Date.........: 2009/09/08
By...................: TMBINC
Webpage..............: http://www.free60.org
-------------------------------------------------------------------------------
Change Log / Fixes
-------------------------------------------------------------------------------
Filename: Snes9x-Gx-Beta001
- Fixed Ticking Sound.
- Swapped B & A buttons around.
Filename: Snes9x-Gx-Beta
- Sound Support Added.
- Wireless Pad Support Added.
- Full CPU Core Support Added.
Filename: Snes9x-Gx-Alpha
- The emu looks for a static rom filename - SNES9X.SMC
- Some USB storage devices might not work.
- Only the composite, component and VGA AVPACK are supported.
- PAL60 is used instead of NTSC on composite.
- VGA is hardcoded to 1024x768.
- No VSYNC.
- Only first wired controller is supported.
- CPU is running at 800Mhz, only one core/thread is used.
- No sound.
-------------------------------------------------------------------------------
Known Bugs / To Do List
-------------------------------------------------------------------------------
- Screen Tearing
- Improve Wireless Pad Support (Might be abit laggy compared to wired)
- No Sram Support Yet
- Graphical Interface / Menu
- Lots More To List
-------------------------------------------------------------------------------
Release Notes
-------------------------------------------------------------------------------
This is the first SNES emulator to run natively on the xbox 360 using the new
Xell hack released by the guys over at http://www.free60.org
Build based off the sources from http://code.google.com/p/snes9x-gx/ & compiled
using LibXenon found at http://www.free60.org/wiki/Libxenon
All Code used to create LibXenon & to compile this port, is opensourse &
contains no Microsoft K code making it legal to distribute the .ELF files.
Currently only running on the xenon xell hack. Support for other chipsets is
in the works!
-------------------------------------------------------------------------------
Install Notes
-------------------------------------------------------------------------------
Copy Xenon.elf to the root of your mem stick along with any rom which has been
renamed as SNES9X.SMC
Insert mem stick into xbox 360 & power on.
THIS ONLY WORKS WITH HACKED 360 RUNNING XELL
-------------------------------------------------------------------------------
License
-------------------------------------------------------------------------------
Snes9x homepage: http://www.snes9x.com
Snes9x GX homepage: http://code.google.com/p/snes9x-gx/
Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
-------------------------------------------------------------------------------
Greetz & Shoutouts
-------------------------------------------------------------------------------
Thanks to TMBINC - XBH - Free60 - And the rest of the crew!!!!
NFO Created By HoRnEyDvL 2009
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Xmenu 0.3
=========
Xmenu is an elf loader with a basic gui.
Installation
============
Copy the file xenon.elf and the "xenon" folder to the root of your usb disk/pen.
Load it with the free60.org hack.
Changelog
=========
Version 0.3 :
- It's now possible to load custom icons. Put a ".png" image (32 bits, with alpha channel, 32*32 pixels would be better)
alongside your executable file, with the ".ico" extension. Example :
If you have an executable named "snes9x.elf", put the ".png" icon in the same directory with the name "snes9x.ico".
Version 0.2 :
- Graphics data is now loaded at startup, allowing to customise.
- Smaller fonts, this allow more items to be displayed.
Version 0.1 :
- Alpha testing version.
Thanks
======
Sasoseso from xboxhacker.net for sending me a free xbox 360, if all the people could be like you
Tmbinc of course for all his work.
Ced2911 for sega master system emulators sources, helped me a lot.
Ge0rG and ssmurf, because they are nice guys
Cpasjuste @ mydedibox.fr
Introduction:
SMS Plus is a freeware, open-source, portable emulator for the Sega Master System and Game Gear consoles.
Changelog:
v140909a: Fixed controller bug
v140909: Sound is now fully working greats to tmbinc
Back to menu with select key
Contact:
http://ced2911.wata.fr | cedric2911@free.fr
Thanks:
Tmbinc
Charles MacDonald
Introduction:
Genesis Plus is a freeware, open-source, portable emulator for the Genesis and MegaDrive consoles
Changelog:
v240909: First public release
Sound doesn't work as it should ....
It support bin and zip file but rom in smd format doesn'work
UI updatted and support skinning:
Background: uda:/mdbg.png
File Icon: uda:/mdfile.png
Folder Icon: uda:/mddir.png
Contact:
http://ced2911.wata.fr | cedric2911@free.fr
Thanks:
Tmbinc
Jc
Relapse
And all people in #free60
Authors of Genesis Plus Wii and Dc
Charles MacDonald
Hi there
Just for show you a small app i've made for Xbox 360, with the help of libxenon and SDL.
The game of the year : PONG!
Actually, no extra, we move to top/bottom and that's it.
I add sound when i get bin2o working
Input have bug (bottom key sometime not response)
sauron7 escribió:parece que hay movimiento y del bueno
Snes 9X GX*******************************************************************************
____ _ _ _____ ____ _____ __ ______ __ __ __
/ ___|| \ | | ____/ ___|/ _ \ \/ / / ___\ \/ / \ \/ /___ _ __ ___ _ __
\___ \| \| | _| \___ \ (_) \ / | | _ \ / \ // _ \ '_ \ / _ \| '_ \
___) | |\ | |___ ___) \__, / \ | |_| |/ \ / \ __/ | | | (_) | | | |
|____/|_| \_|_____|____/ /_/_/\_\ \____/_/\_\ /_/\_\___|_| |_|\___/|_| |_|
*******************************************************************************
-------------------------------------------------------------------------------
General Information
-------------------------------------------------------------------------------
Filename.............: Snes9x-Gx-Beta001
Type.................: Emulator
Platform.............: Xbox 360
Release Date.........: 2009/09/08
By...................: TMBINC
Webpage..............: http://www.free60.org
-------------------------------------------------------------------------------
Change Log / Fixes
-------------------------------------------------------------------------------
Filename: Snes9x-Gx-Beta001
- Fixed Ticking Sound.
- Swapped B & A buttons around.
Filename: Snes9x-Gx-Beta
- Sound Support Added.
- Wireless Pad Support Added.
- Full CPU Core Support Added.
Filename: Snes9x-Gx-Alpha
- The emu looks for a static rom filename - SNES9X.SMC
- Some USB storage devices might not work.
- Only the composite, component and VGA AVPACK are supported.
- PAL60 is used instead of NTSC on composite.
- VGA is hardcoded to 1024x768.
- No VSYNC.
- Only first wired controller is supported.
- CPU is running at 800Mhz, only one core/thread is used.
- No sound.
-------------------------------------------------------------------------------
Known Bugs / To Do List
-------------------------------------------------------------------------------
- Screen Tearing
- Improve Wireless Pad Support (Might be abit laggy compared to wired)
- No Sram Support Yet
- Graphical Interface / Menu
- Lots More To List
-------------------------------------------------------------------------------
Release Notes
-------------------------------------------------------------------------------
This is the first SNES emulator to run natively on the xbox 360 using the new
Xell hack released by the guys over at http://www.free60.org
Build based off the sources from http://code.google.com/p/snes9x-gx/ & compiled
using LibXenon found at http://www.free60.org/wiki/Libxenon
All Code used to create LibXenon & to compile this port, is opensourse &
contains no Microsoft K code making it legal to distribute the .ELF files.
Currently only running on the xenon xell hack. Support for other chipsets is
in the works!
-------------------------------------------------------------------------------
Install Notes
-------------------------------------------------------------------------------
Copy Xenon.elf to the root of your mem stick along with any rom which has been
renamed as SNES9X.SMC
Insert mem stick into xbox 360 & power on.
THIS ONLY WORKS WITH HACKED 360 RUNNING XELL
-------------------------------------------------------------------------------
License
-------------------------------------------------------------------------------
Snes9x homepage: http://www.snes9x.com
Snes9x GX homepage: http://code.google.com/p/snes9x-gx/
Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
-------------------------------------------------------------------------------
Greetz & Shoutouts
-------------------------------------------------------------------------------
Thanks to TMBINC - XBH - Free60 - And the rest of the crew!!!!
NFO Created By HoRnEyDvL 2009
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Xmenu 0.3Xmenu 0.3
=========
Xmenu is an elf loader with a basic gui.
Installation
============
Copy the file xenon.elf and the "xenon" folder to the root of your usb disk/pen.
Load it with the free60.org hack.
Changelog
=========
Version 0.3 :
- It's now possible to load custom icons. Put a ".png" image (32 bits, with alpha channel, 32*32 pixels would be better)
alongside your executable file, with the ".ico" extension. Example :
If you have an executable named "snes9x.elf", put the ".png" icon in the same directory with the name "snes9x.ico".
Version 0.2 :
- Graphics data is now loaded at startup, allowing to customise.
- Smaller fonts, this allow more items to be displayed.
Version 0.1 :
- Alpha testing version.
Thanks
======
Sasoseso from xboxhacker.net for sending me a free xbox 360, if all the people could be like you
Tmbinc of course for all his work.
Ced2911 for sega master system emulators sources, helped me a lot.
Ge0rG and ssmurf, because they are nice guys
Cpasjuste @ mydedibox.fr
Sega Master System PlusIntroduction:
SMS Plus is a freeware, open-source, portable emulator for the Sega Master System and Game Gear consoles.
Changelog:
v140909a: Fixed controller bug
v140909: Sound is now fully working greats to tmbinc
Back to menu with select key
Contact:
http://ced2911.wata.fr | cedric2911@free.fr
Thanks:
Tmbinc
Charles MacDonald
Sega Genesis PlusIntroduction:
Genesis Plus is a freeware, open-source, portable emulator for the Genesis and MegaDrive consoles
Changelog:
v240909: First public release
Sound doesn't work as it should ....
It support bin and zip file but rom in smd format doesn'work
UI updatted and support skinning:
Background: uda:/mdbg.png
File Icon: uda:/mdfile.png
Folder Icon: uda:/mddir.png
Contact:
http://ced2911.wata.fr | cedric2911@free.fr
Thanks:
Tmbinc
Jc
Relapse
And all people in #free60
Authors of Genesis Plus Wii and Dc
Charles MacDonald
PongHi there
Just for show you a small app i've made for Xbox 360, with the help of libxenon and SDL.
The game of the year : PONG!
Actually, no extra, we move to top/bottom and that's it.
I add sound when i get bin2o working
Input have bug (bottom key sometime not response)
Anybody that can compile it can try it, but please don't distribute binaries ! It's not a good idea at all to release unofficial versions of a work in progess of someone else code so I hope You can be responsible on this.
Pako-SNK escribió:tras varios dias de problemas he podido compilar el git, al ver que nadie sube una build compilada(teniendo bastante tiempo el source disponible), mañana despues del cole lo subo ..En libxenon.org han estado probando el alpha y funiona bastante bien,aqui un video del Super smash 64
http://www.youtube.com/watch?v=3lwpJeFC ... r_embedded
Pako-SNK escribió:tras varios dias de problemas he podido compilar el git, al ver que nadie sube una build compilada(teniendo bastante tiempo el source disponible), mañana despues del cole lo subo ..En libxenon.org han estado probando el alpha y funiona bastante bien,aqui un video del Super smash 64
http://www.youtube.com/watch?v=3lwpJeFC ... r_embedded
chemone escribió:Pako-SNK escribió:tras varios dias de problemas he podido compilar el git, al ver que nadie sube una build compilada(teniendo bastante tiempo el source disponible), mañana despues del cole lo subo ..En libxenon.org han estado probando el alpha y funiona bastante bien,aqui un video del Super smash 64
http://www.youtube.com/watch?v=3lwpJeFC ... r_embedded
¿Cómo has conseguido compilarlo?, me da errores en el makefile y no quiere seguir jajajaja. Un saludo.
checo21 escribió:chemone escribió:Pako-SNK escribió:tras varios dias de problemas he podido compilar el git, al ver que nadie sube una build compilada(teniendo bastante tiempo el source disponible), mañana despues del cole lo subo ..En libxenon.org han estado probando el alpha y funiona bastante bien,aqui un video del Super smash 64
http://www.youtube.com/watch?v=3lwpJeFC ... r_embedded
¿Cómo has conseguido compilarlo?, me da errores en el makefile y no quiere seguir jajajaja. Un saludo.
Me uno a la pregunta. Estoy perdido en este tema. Por lo que he leído, los errores al compilar es por tener el xenon-gcc 4.4.0. mientras que la versión 4.6.0 es la que se necesita especialmente para este emulador. Tuve muchos problemas para instalar ese compilador hasta que me rendí. Incluso probé con el win32 toolchain sin buenos resultados.
Alex_Corvis666 escribió:Alguien podría ser tan amable de pasarme el emulador compilado, o en su defecto, decirme los pasos que debo seguir para compilarlo??
Salu2!!!
checo21 escribió:Alex_Corvis666 escribió:Alguien podría ser tan amable de pasarme el emulador compilado, o en su defecto, decirme los pasos que debo seguir para compilarlo??
Salu2!!!
Aquí tienes un buen tuto para instalar el libxenon, que te permitirá compilar el mupen.
http://www.elotrolado.net/hilo_tutorial-instalar-libxenon-en-ubuntu-10-10-actualizados-zlib-libpng-y-zlx_1659526
Alex_Corvis666 escribió:checo21 escribió:Alex_Corvis666 escribió:Alguien podría ser tan amable de pasarme el emulador compilado, o en su defecto, decirme los pasos que debo seguir para compilarlo??
Salu2!!!
Aquí tienes un buen tuto para instalar el libxenon, que te permitirá compilar el mupen.
http://www.elotrolado.net/hilo_tutorial-instalar-libxenon-en-ubuntu-10-10-actualizados-zlib-libpng-y-zlx_1659526
Gracias, pero lo veo una perdida de tiempo tener que hacer todas esas cosas (instalación de Ubuntu, libxenon....etc) para simple compilarlo y probarlo. Esperaremos a que salga una versión final.
Salu2!!!
Credits
=======
Wii64 / Mupen64 teams (guess why
GliGli (Xbox 360 port)
Ced2911 (GUI library)
Razkar (Backgrounds)
Everyone that contributed to libxenon...
Cuevas escribió:hay que arrancarlo desde el xell no? saludos