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I’m sitting on a couch with a bulky OSSIC prototype enveloping my ears. The company representative hits play and Pink Floyd’s “Money” fills the room. I say “fills the room” because that is the only way I can think to describe the sounds I am hearing. The music does not seem to be coming from either the left of right headphone sitting on my head. It honestly sounds like the band was right in front of me playing the song live.
I could have told you exactly where the drum kit was in the room, where the singer was singing, and how far apart he guitarist seemed from the bass player. When I turned my head the sound changed. The music seemed to remain in front of me no matter what. If I turned my head to the right, then the music was far clearer in my right ear then my left. If I turned around altogether I had the sensation of being incredibly rude to the talented musicians that were obviously just behind me.
http://uploadvr.com/ossics-game-changin ... 2-5-hours/
I pull on the prototype and hit play. The familiar introduction sound of “Money” starts to play. Now I realise why they’ve chosen this song. Right, left, left, right, right, right, right, right, left, right. Unmistakeable. And what I’ve been accustomed to hearing on headphones for years. The opening 12 seconds are a completely segregated audio experience of discrete left then right sequential sounds, this continues but with some overlay from both channels as the guitar comes in with that iconic riff.
Joy restarts the song and clicks the control to switch over to the naturalised OSSIC audio soundscape. Wow. The effects are dazzling. This is Money as I first heard it on my dad’s stereo when I was a kid. Yes left and right, but more… natural. Left isn’t a hard left. It’s a left that’s there, but as Jason mentioned in the interview, bits of the left also reach the right, just a bit later and a bit quieter. I’m not quick enough to try to pick out the money sounds and measure the delay in my head, I try it a couple of times restarting the song but give up and decide to focus on the experience. It’s excellent.
http://wccftech.com/future-audio-ossic
TRASTARO escribió:Aunque lo proponen como sistema de audio al tener solo conectividad via audio analogo [cable 3.5mm] y en estereo, a menos que el audio 5.1 de una pelicula pueda multiplexarse en esos 2 canales analogos [el sorround analogo de los años 80's y parte de los 90´s] el sonido que tendriamos seria un 5.1/7.1/4.1/4.0 simulado. Con lo que ver una pelicula desde el celular/tablet/smartphone no tendria mucha mejora a lo que se podria tener hoy.
Ismelito escribió:Por el precio real (400$) podríamos pensar que está pensado para audiófilos, pero claro, tampoco dan especificaciones...
I’m sitting on a couch with a bulky OSSIC prototype enveloping my ears. The company representative hits play and Pink Floyd’s “Money” fills the room. I say “fills the room” because that is the only way I can think to describe the sounds I am hearing. The music does not seem to be coming from either the left of right headphone sitting on my head. It honestly sounds like the band was right in front of me playing the song live.
Aevum escribió:Vamos a ver niñas...
unos cascos buenos tienen una cosa llamada "sound stage" o escenario de sonido pero en castellano bien traducido seria campo auditivo.
ahora esto depende mucho de la calidad de los cascos y de la calidad de la fuente,
https://www.youtube.com/watch?v=IUDTlvagjJA
Esto se llama sonido binaural, la idea es que en vez de usar 1 microfono, usas varios (en caso de binaural se usa una cabeza virtual con un micrófono en cada oido), ahora cualquier mesa de edición semi moderna te permite posicionar las posiciones de los objetos en una grabación.
hace unos años salio el timo de los cascos 5.1 y 7.1, que en vez de usar 1 altavoz bueno, usaban varios cutres para crear el mismo efecto, y en la comunidad gamer muchos lo tragaron y los compraron. esto... es mas de lo mismo.
Estos son los mejores "monitores de estudio" que hay por ahi
Audio Technica M50
https://www.amazon.es/Audio-Technica-AT ... ca+ATH-M50
Sony MDR-7506
https://www.amazon.es/Sony-MDR-7506-Aur ... y+mdr-7506
Sennhaiser HD-25-II
https://www.amazon.es/Sennheiser-HD-25- ... ords=HD-25
AKG K702
https://www.amazon.es/AKG-K702-Auricula ... s=AKG+K702
cuestan entre 100 y 150 euros y le dan mil patadas a esa mierda de "auriculares especiales 3D", Estos son los casos que llevan vuestros artistas favoritos cuando están en el estudio grabando sus canciones.
Ahora... si quieren que os timen, vayan a beats que por lo menos son un accesorio de moda semi decente...