› Foros › Multiplataforma › General
01./00. [PSP] Final Fantasy III <RPG> (Square Enix) {2012.09.20} (¥3.990) - 46.307 / Novedad
02./05. [3DS] New Super Mario Bros. 2 <ACT> (Nintendo) {2012.07.28} (¥4.800) - 34.075 / 1.170.157 (+8%)
03./03. [3DS] Art Academy: Lessons for Everyone <HOB> (Nintendo) {2012.09.13} (¥3.800) - 21.927 / 59.680 (-42%)
04./02. [3DS] Medarot 7: Kabuto / Kuwagata <RPG> (Rocket Company) {2012.09.13} (¥6.090) - 19.438 / 79.723 (-68%)
05./00. [PS3] Kingdoms of Amalur: Reckoning <RPG> (Spike Chunsoft) {2012.09.20} (¥8.190) - 16.666 / Novedad
06./01. [PS3] Tekken Tag Tournament 2 <FTG> (Bandai Namco Games) {2012.09.13} (¥7.980) - 16.441 / 85.268 (-76%)
07./00. [PSP] Tiger & Bunny: On-Air Jack! <ACT> (Bandai Namco Games) {2012.09.20} (¥6.280) - 14.357 / Novedad
08./09. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040) - 13.360 / 143.082 (+1%)
09./07. [NDS] Pokemon Black 2 / White 2 <RPG> (Pokemon Co.) {2012.06.23} (¥4.800) - 12.947 / 2.743.391 (-24%)
10./00. [PSP] Hunter x Hunter: Wonder Adventure <ADV> (Bandai Namco Games) {2012.09.20} (¥5.230) - 10.088 / Novedad
11./04. [3DS] Samurai Warriors: Chronicles 2nd <ACT> (Koei Tecmo) {2012.09.13} (¥6.090) - 9.462 / 45.268 (-74%)
12./00. [PSP] Kiyoka no Ori: Hiiro no Kakera 4 # <ADV> (Idea Factory) {2012.09.20} (¥6.090) - 9.432 / Novedad
13./10. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) - 9.322 / 220.631 (+11%)
14./00. [PS3] Eureka Seven AO: Jungfrau no Hanabanatachi - Game & Ova Hybrid Disc # <ETC> (Bandai Namco Games) {2012.09.20} (¥7.980) - 7.192 / Novedad
15./15. [3DS] Brain Age: Concentration Training <HOB> (Nintendo) {2012.07.28} (¥3.800) - 6.916 / 164.415 (+0%)
16./11. [WII] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online # <RPG> (Square Enix) {2012.08.02} (¥6.980) - 5.961 / 593.463 (-21%)
17./16. [3DS] Monster Hunter 3 Ultimate # <ACT> (Capcom) {2011.12.10} (¥5.800) - 5.829 / 1.559.988 (-11%)
18./17. [3DS] Kobitodzukan: Kobito Kansatsu Set <ETC> (Nippon Columbia) {2012.07.26} (¥5.040) - 5.804 / 102.028 (-10%)
19./21. [WII] Just Dance Wii 2 <ACT> (Nintendo) {2012.07.26} (¥5.800) - 5.274 / 177.527 (-1%)
20./19. [WII] Wii Sports Resort # <SPT> (Nintendo) {2009.06.25} (¥4.800) - 5.036 / 3.001.028 (-6%)
21./00. [PSP] Akatsuki no Goei Trinity # <ADV> (5pb.) {2012.09.20} (¥8.190) - 4.585 / Novedad
22./00. [PSV] LittleBigPlanet PS Vita <ACT> (Sony Computer Entertainment) {2012.09.20} (¥3.980) - 4.533 / Novedad
23./24. [WII] Mario Party 9 <ETC> (Nintendo) {2012.04.26} (¥5.800) - 4.425 / 543.674 (+11%)
24./00. [360] Kingdoms of Amalur: Reckoning <RPG> (Spike Chunsoft) {2012.09.20} (¥8.190) - 4.212 / Novedad
25./00. [PS3] Akatsuki no Goei Trinity # <ADV> (5pb.) {2012.09.20} (¥8.190) - 4.066 / Novedad
26./28. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040) - 3.975 / 295.745 (+10%)
27./14. [PSV] Hatsune Miku: Project Diva f # <ACT> (Sega) {2012.08.30} (¥7.329) - 3.518 / 185.353 (-50%)
28./30. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 3.512 / 1.805.429 (+6%)
29./23. [PS3] Call of Duty: Modern Warfare 3 - Dubbed Edition (Bargain Edition) <ACT> (Square Enix) {2012.09.06} (¥3.990) - 3.438 / 14.178 (-25%)
30./13. [3DS] Lost Heroes <RPG> (Bandai Namco Games) {2012.09.06} (¥6.280) - 3.378 / 41.322 (-55%)
3DS - 11
PS3 - 5
PSP - 5
WII - 5
PSV - 2
360 - 1
NDS - 1
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|Sistema|Esta Semana | Última Sem.| Año anter. | Anual | Último año | Totales |
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| 3DS # | 59.199 | 56.970 | 68.386 | 3.304.698 | 1.921.801 | 7.440.437 |
| PSP # | 14.272 | 9.791 | 28.007 | 654.158 | 1.466.957 | 18.891.266 |
| PS3 | 12.034 | 14.455 | 37.710 | 887.045 | 998.486 | 8.304.193 |
| PSV | 8.219 | 8.684 | | 531.414 | | 934.208 |
| WII | 5.386 | 5.300 | 14.089 | 410.025 | 596.460 | 12.577.768 |
| 360 | 630 | 502 | 3.878 | 41.829 | 89.179 | 1.562.567 |
| PS2 | 367 | 389 | 917 | 19.402 | 48.083 | 21.973.693 |
| NDS # | 277 | 243 | 3.138 | 25.295 | 681.396 | 32.860.797 |
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| Total | 100.384 | 96.334 | 156.125 | 5.873.866 | 5.802.362 | 104.544.929 |
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| DSi | 277 | 243 | 3.055 | 25.295 | 654.517 | 8.270.493 |
| PSP | 14.272 | 9.791 | 27.952 | 654.158 | 1.446.834 | 18.730.691 |
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01./00. [PSP] Final Fantasy III <RPG> (Square Enix) {2012.09.20} (¥3.990) - 44.872 / Novedad
02./03. [3DS] New Super Mario Bros. 2 <ACT> (Nintendo) {2012.07.28} (¥4.800) - 37.313 / 1.150.471 (+3%)
03./00. [PS3] Kingdoms of Amalur: Reckoning <RPG> (Spike Chunsoft) {2012.09.20} (¥8.190) - 20.695 / Novedad
04./04. [3DS] Art Academy: Lessons for Everyone <HOB> (Nintendo) {2012.09.13} (¥3.800) - 18.760 / 54.670 (-48%)
05./02. [3DS] Medarot 7: Kabuto / Kuwagata <RPG> (Rocket Company) {2012.09.13} (¥6.090) - 17.659 / 67.177 (-64%)
06./01. [PS3] Tekken Tag Tournament 2 <FTG> (Bandai Namco Games) {2012.09.13} (¥7.980) - 17.240 / 79.870 (-72%)
07./00. [PSP] Tiger & Bunny: On-Air Jack! <ACT> (Bandai Namco Games) {2012.09.20} (¥6.280) - 16.550 / Novedad
08./06. [NDS] Pokemon Black 2 / White 2 <RPG> (Pokemon Co.) {2012.06.23} (¥4.800) - 16.274 / 2.763.732 (-11%)
09./09. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040) - 14.537 / 151.461 (+4%)
10./00. [PSP] Hunter x Hunter: Wonder Adventure <ADV> (Bandai Namco Games) {2012.09.20} (¥5.230) - 12.007 / Novedad
11./05. [3DS] Samurai Warriors: Chronicles 2nd <ACT> (Koei Tecmo) {2012.09.13} (¥6.090) - 10.376 / 44.309 (-69%)
12./00. [PS3] Eureka Seven AO: Jungfrau no Hanabanatachi - Game & Ova Hybrid Disc # <ETC> (Bandai Namco Games) {2012.09.20} (¥7.980) - 9.794 / Novedad
13./11. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) - 8.875 / 214.968 (+7%)
14./00. [PSP] Kiyoka no Ori: Hiiro no Kakera 4 # <ADV> (Idea Factory) {2012.09.20} (¥6.090) - 8.648 / Novedad
15./13. [3DS] Brain Age: Concentration Training <HOB> (Nintendo) {2012.07.28} (¥3.800) - 7.783 / 162.320 (-1%)
16./10. [WII] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online # <RPG> (Square Enix) {2012.08.02} (¥6.980) - 7.764 / 556.091 (-21%)
17./00. [PSV] LittleBigPlanet PS Vita <ACT> (Sony Computer Entertainment) {2012.09.20} (¥3.980) - 5.901 / Novedad
18./16. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800) - 5.788 / 1.078.304 (-4%)
19./18. [3DS] Kobitodzukan: Kobito Kansatsu Set <ETC> (Nippon Columbia) {2012.07.26} (¥5.040) - 5.433 / 96.496 (-6%)
20./20. [WII] Just Dance Wii 2 <ACT> (Nintendo) {2012.07.26} (¥5.800) - 5.238 / 176.389 (+3%)
21./27. [WII] Mario Party 9 <ETC> (Nintendo) {2012.04.26} (¥5.800)
22./00. [360] Kingdoms of Amalur: Reckoning <RPG> (Spike Chunsoft) {2012.09.20} (¥8.190)
23./21. [3DS] Monster Hunter 3 Ultimate # <ACT> (Capcom) {2011.12.10} (¥5.800)
24./12. [PSV] Hatsune Miku: Project Diva f # <ACT> (Sega) {2012.08.30} (¥7.329)
25./25. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040)
26./26. [WII] Kirby's Dream Collection: Special Edition <ACT> (Nintendo) {2012.07.19} (¥3.800)
27./32. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
28./19. [PSP] Lost Heroes <RPG> (Bandai Namco Games) {2012.09.06} (¥6.280)
29./14. [3DS] Lost Heroes <RPG> (Bandai Namco Games) {2012.09.06} (¥6.280)
30./33. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400)
31./28. [3DS] Dragon Quest Monsters: Terry's Wonderland 3D # <RPG> (Square Enix) {2012.05.31} (¥5.490)
32./17. [3DS] Devil Summoner: Soul Hackers <RPG> (Atlus) {2012.08.30} (¥6.279)
33./08. [PSP] Accel World: Ginyoku no Kakusei # <SLG> (Bandai Namco Games) {2012.09.13} (¥6.280)
34./00. [PSP] Akatsuki no Goei Trinity # <ADV> (5pb.) {2012.09.20} (¥8.190)
35./38. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800)
36./07. [PS3] Accel World: Ginyoku no Kakusei # <SLG> (Bandai Namco Games) {2012.09.13} (¥7.330)
37./23. [PS3] Call of Duty: Modern Warfare 3 - Dubbed Edition (Bargain Edition) <ACT> (Square Enix) {2012.09.06} (¥3.990)
38./00. [PS3] Akatsuki no Goei Trinity # <ADV> (5pb.) {2012.09.20} (¥8.190)
39./15. [PS3] Max Payne 3 <ACT> (Take-Two Interactive Japan) {2012.09.06} (¥7.770)
40./00. [PSP] 24-ji no Kane to Cinderella: Halloween Wedding # <ADV> (QuinRose) {2012.09.20} (¥6.300)
41./29. [PSP] Mobile Suit Gundam Age: Universe Accel / Cosmic Drive <RPG> (Bandai Namco Games) {2012.08.30} (¥5.980)
42./24. [3DS] Senran Kagura Burst: Guren no Shoujotachi <ACT> (Marvelous AQL) {2012.08.30} (¥5.980)
43./36. [3DS] Rune Factory 4: A Fantasy Harvest Moon <SLG> (Marvelous Entertainment) {2012.07.19} (¥5.229)
44./31. [PS3] Call of Duty: Black Ops - Dubbed Edition (New Price Edition) <ACT> (Square Enix) {2012.09.06} (¥2.940)
45./42. [PSP] Kuroko's Basketball: Miracle Game <SLG> (Bandai Namco Games) {2012.08.09} (¥5.230)
46./50. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800)
47./30. [PS3] Ratchet & Clank Collection <ACT> (Sony Computer Entertainment) {2012.09.06} (¥3.980)
48./44. [PS3] Assassin's Creed I + II Welcome Pack <ACT> (Ubisoft) {2012.07.19} (¥2.940)
49./48. [PSP] Taiko no Tatsujin Portable DX <ACT> (Bandai Namco Games) {2011.07.14} (¥5.229)
50./49. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800)
3DS - 18
PSP - 11
PS3 - 10
WII - 7
PSV - 2
360 - 1
NDS - 1
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| | Esta Semana|Última Sem. | Año anter. | Anual | Último año |
--------------------------------------------------------------------------
| Total | 582.000 | 637.000 | 1.213.000 | 33.700.000 | 32.622.000 |
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|Sistema|Esta Semana | Última Sem.| Año anter. | Anual | Último año | Totales |
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| 3DS # | 60.903 | 64.159 | 58.837 | 3.120.009 | 1.835.442 | 7.402.152 |
| PS3 | 13.903 | 11.813 | 36.061 | 791.894 | 953.361 | 8.428.279 |
| PSV | 10.858 | 14.106 | | 530.412 | | 970.398 |
| PSP # | 9.069 | 9.065 | 25.129 | 566.758 | 1.476.705 | 19.296.142 |
| WII | 6.019 | 6.958 | 15.406 | 391.630 | 494.331 | 12.554.851 |
| PS2 | 1.120 | 1.078 | 1.317 | 43.272 | 57.271 | 21.817.379 |
| NDS # | 1.073 | 1.269 | 5.181 | 60.310 | 580.816 | 32.868.796 |
| 360 | 739 | 815 | 1.295 | 49.251 | 80.859 | 1.585.296 |
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| Total | 103.684 | 109.263 | 143.226 | 5.553.536 | 5.478.785 | 104.923.293 |
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| 3DSLL | 35.870 | 38.913 | | 562.433 | | 562.433 |
| 3DS | 25.033 | 25.246 | 58.837 | 2.557.576 | 1.835.442 | 6.839.719 |
| DSiLL | 602 | 672 | 2.869 | 33.444 | 300.278 | 2.327.763 |
| DSi | 471 | 597 | 2.234 | 26.866 | 260.412 | 5.860.916 |
| PSP | 9.069 | 9.065 | 25.122 | 566.758 | 1.461.194 | 19.120.155 |
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[PS3] LittleBigPlanet 2 (SCE) - 24,648 / 49,674
[PS3] LittleBigPlanet (SCE) - 51,705 / 131,705
[PSP] LittleBigPlanet Portable (SCE) - 4116 / 10,506
27./14. [PSV] Hatsune Miku: Project Diva f # <ACT> (Sega) {2012.08.30} (¥7.329) - 3.518 / 185.353 (-50%)
tiku escribió:La entrega anterior debutó con 350k copias. Habrá que ver si el público ha aumentado, se ha menguado, o si se mantiene:
Aunque si nos vamos exclusivamente a la subsaga "SD" las ventas son notablemente inferiores.
Veremos.
2011-11-28 2 345,053 345,053
2011-12-05 5 50,197 395,250
2011-12-12 23 21,812 417,062
2011-12-19 0 0 432,391
2011-12-26 27 11,618 444,009
2012-01-02 25 11,694 455,703
2012-01-09 19 6,347 462,050
2012-01-16 27 3,926 465,976
tiku escribió:
Rosencrantz escribió:¿Traerán el FF3 de PSP a Occidente?
Hibiki-naruto escribió:Rosencrantz escribió:¿Traerán el FF3 de PSP a Occidente? XD
Hoy sale en la Store, por 14,99€.
Rosencrantz escribió:¿Traerán el FF3 de PSP a Occidente?
tiku escribió:Ys 3 en PSP debutó con 37,244 copias. Quizás este Celceta, que es una reimaginación del 4 no llegue a lo que comentas.
tiku escribió:De hecho es normal, están convirtiendo a PSP y ahora a Vita en sistemas donde puedas jugar a la mayoría de la saga. No tenía sentido que se saltasen el 3.
tiku escribió:Dudo que haya llegado a las 500k copias cuando en su ultima semana en el top 30 sólo vendió 4k copias, pero sí, vendió muy bien.2011-11-28 2 345,053 345,053
2011-12-05 5 50,197 395,250
2011-12-12 23 21,812 417,062
2011-12-19 0 0 432,391
2011-12-26 27 11,618 444,009
2012-01-02 25 11,694 455,703
2012-01-09 19 6,347 462,050
2012-01-16 27 3,926 465,976
tiku escribió:Yo creo que no metió mano, sólo que el desarrollo lo hizo una compañía externa (y third party) que anteriormente había trabajado mucho con Nintendo: Matrix Software.
Lo "único" que hizo Nintendo fue presionar a S-E para que cambiara el desarrollo (inicialmente planeado para PS2) a DS argumentando que venderían más copias en su sistema.
tiku escribió:No sé, siempre se reservan uno para hacer sus movidas raras, como es el caso ahora del 6, el cual saben que tiene un gran tirón en Japón y se lo guardan para cuando tengan (más) vacas flacas xD
silenthill escribió:tiku escribió:No sé, siempre se reservan uno para hacer sus movidas raras, como es el caso ahora del 6, el cual saben que tiene un gran tirón en Japón y se lo guardan para cuando tengan (más) vacas flacas xD
Pues ya se pueden ir dando prisa porque como sigan en este camino el burro se muere de hambre... A la que salga medio rana el FFXIV veremos como acaba S-E.
Un saludo.
Hiroshi Minagawa leading the UI team should already be a huge improvement in terms of how the interface works. But only if he's given a chance to actually change things. He just finished directing Tactics Ogre on PSP, and he pretty much has zero tolerance for loading and delays slowing down player access during gameplay these days. If he can fix the terrible server-side interface problems, and make the menus and layout much more user friendly, that's a huge plus. It's good to see that Yoshida avoided the huge shit storm too.
For those interested in knowing what the new core members of the team have done in more specific terms...
Producer/Director: Naoki Yoshida [Director of S-E's Dragon Quest Monster Battle Road series of arcade games.]
Section Leader Changes
Assistant Director: Shintaro Tamai [Graphics director for various FF games (7, 8, 10, 13) mostly specializing in battle graphics and special effects. He was also the director of Front Mission 5.]
Lead Game Designer: Nobuaki Komoto [Originally director of FFXIV, it seems they're reducing his responsibilities so he can focus on designing the stuff he originally specialized in on FFXI - the scenario and quest design.]
Lead Combat System Designer: Akihiko Matsui [Originally the lead battle data planner for FFXI, he took over entirely as battle director for Aht Urhgan and Wings of the Goddess after Katsuhisa Higuchi left S-E. In September 2010, he was appointed the new director of FFXI, but now that he has been moved to the FFXIV team he has been replaced in that role.]
Technical Advisor: Yoshihisa Hashimoto [Ex-Sonic Team programmer, director of Sonic Unleashed and technical director of the Hedgehog Engine. Left Sonic Team and joined S-E in 2009 to work on their next-generation engine platform.]
Lead Programmer: Hideyuki Kasuga [Network programmer for the FFXI client and Dirge of Cerberus online mode. Lead programmer for Gyromancer.]
Senior Concept Artist: Akihiko Yoshida [FFXIV Art director, character designer for all of Matsuno's games, character designer for FF3 DS and FF 4 Warriors of Light. God's gift to S-E's art teams.]
Lead Artist: Hiroshi Takai [Mostly a battle graphic/effects director for most of the SaGa games, more recently overall director of The Last Remnant.]
Lead UI Designer/Lead Web Designer: Hiroshi Minagawa [Director of FFXII and Tactics Ogre PSP. Art director for all of Matsuno's games. God's other gift to S-E's art teams.]
The development and management teams would like to make an announcement regarding personnel changes.
[Organizational Changes to the Development Team]
To improve the service of FINAL FANTASY XIV, Square Enix has made the following changes to the development team:
Managerial Changes
Producer/Director
Naoki Yoshida
Section Leader Changes
Assistant Director
Shintaro Tamai (FINAL FANTASY X, Front Mission 5: Scars of the War)
Lead Game Designer
Nobuaki Komoto (FINAL FANTASY IX, FINAL FANTASY XI)
Lead Combat System Designer
Akihiko Matsui (FINAL FANTASY XI)
Technical Advisor
Yoshihisa Hashimoto (Next Generation Game Engine Development)
Lead Programmer
Hideyuki Kasuga (FINAL FANTASY XI, DIRGE OF CERBERUS -FINAL FANTASY VII-)
Senior Concept Artist
Akihiko Yoshida (FINAL FANTASY XII, Vagrant Story)
Lead Artist
Hiroshi Takai (FINAL FANTASY XI, THE LAST REMNANT)
Lead UI Designer/Lead Web Designer
Hiroshi Minagawa (FINAL FANTASY XII, Vagrant Story)
These members will make up the development team's new core-a core dedicated to ensuring we achieve a level of enjoyability that will more than satisfy our customers. Under a schedule of more frequent version updates, the new leaders and their respective sections will strive for continued improvements to FINAL FANTASY XIV service operation and development.
[Extension of the Free Trial Period]
As stated above, the newly restructured team's top priority is to bring about improvements to the game's enjoyability, and therefore we have decided to extend the free trial period until we can provide a plan that outlines a level of enjoyment that will satisfy both us and our customers. When we are confident that we have reached that goal, we will notify our customers immediately.
[Future Version Updates]
At present, the development team is putting the finishing touches on the previously announced version update, which is still slated for release in mid-December. In addition, there is one more version update scheduled for release before year's end. Details on the content and dates of these updates will be released in the near future.
[Delay of the PlayStation 3 Version Release]
Although the release date for the PlayStation 3 version of the game was previously announced as late March of 2011, we regret to inform that this date has been changed.
The PlayStation 3 release will be delayed until we are confident that the game has reached the level of enjoyability and service befitting the FINAL FANTASY name for users on all supported platforms. We offer our sincerest apologies to any fans anticipating the PlayStation 3 release, and humbly ask for your continued patience and understanding as both the development team and Square Enix as a whole strive towards making FINAL FANTASY XIV a truly enjoyable and unforgettable adventure.
[New Development Team Policy]
I would like to take this opportunity to greet all of you—those currently playing FINAL FANTASY XIV, those who have taken a respite from playing, and those awaiting the PlayStation 3 release—and offer a brief word by way of an introduction.
No doubt there are very few, if any, among you who have ever heard the name Naoki Yoshida. To be sure, I have never been in the fore on any of the titles I have worked on in the past. I am, however, honored and privileged to work alongside many talented and inspiring colleagues, and with their support have enjoyed making games for a number of years. I am aware that a great many people will think the responsibility of leading FINAL FANTASY XIV is far too large a task for someone so unknown. After all, even my very best may seem no more than a drop in the bucket when considering the sheer scope of FINAL FANTASY XIV. But working together with me are the very talented and very capable development and management teams, whose dedication and motivation are unwavering. I would like to ask you to please put to rest uncertainties that you may have.
Now, more than ever, myself, the development team, and Square Enix as a whole, are committed to furthering our efforts to provide a quality service.
Everything we do will be for our players and customers.
FINAL FANTASY XIV Producer/Director, Naoki Yoshida
Colen escribió:Hombre, el primer interesado en que salga un buen juego soy yo xD.
Pero siendo realistas, lo tiene jodido aunque sea bueno...espero equivocarme.
Eriksharp escribió:¿Quien desea que un juego salga mal?
Rosencrantz escribió:Eriksharp escribió:¿Quien desea que un juego salga mal?
Hombre, a mí se me ocurren un par de juegos que me gustaría ver como se estrellan xD
Rosencrantz escribió:Eriksharp escribió:¿Quien desea que un juego salga mal?
Hombre, a mí se me ocurren un par de juegos que me gustaría ver como se estrellan xD
Eriksharp escribió:Rosencrantz escribió:Eriksharp escribió:¿Quien desea que un juego salga mal?
Hombre, a mí se me ocurren un par de juegos que me gustaría ver como se estrellan xD
Una cosa es que queramos que un juego se la pegue, otra cosa es que queramos que ese juego salga, de producto final, mal.
Ojalá Resident Evil 6 hubiera salido bien, pero como ha salido ese aborto, yo quiero que se la pegue.
Es un buen ejemplo xd
Eriksharp escribió:Rosencrantz escribió:Eriksharp escribió:¿Quien desea que un juego salga mal?
Hombre, a mí se me ocurren un par de juegos que me gustaría ver como se estrellan xD
Una cosa es que queramos que un juego se la pegue, otra cosa es que queramos que ese juego salga, de producto final, mal.
Eriksharp escribió:Colen escribió:Hombre, el primer interesado en que salga un buen juego soy yo xD.
Pero siendo realistas, lo tiene jodido aunque sea bueno...espero equivocarme.
Hombre, tu y casi todo el mundo, ¿Quien desea que un juego salga mal? Pero hay que ser sinceros, es la Square-Enix de 2012, no la Square-Soft de los años 90.
Hibiki-naruto escribió:Bueno... en ciertas tiendas dicen que "YS Celcetea" y "Earth defense force 3 portable" estan Agotados... o estan vendiendo muy bien o las copias puestas a la venta son minimas.
Hibiki-naruto escribió:Bueno... en ciertas tiendas dicen que "YS Celcetea" y "Earth defense force 3 portable" estan Agotados... o estan vendiendo muy bien o las copias puestas a la venta son minimas.
Ys: Foliage Ocean in Celceta - 50-60%
SD Gundam G Generation: Overworld - 50-60%
Dead or Alive 5 - 50%
Earth Defense Force 3 Portable - 40%
Earth Defense Force 3 Portable - Double-enlistment Pack < 50%
Style Savvy: Trendsetters < 30%
Tokumei Sentai Go-Busters - zzzzzz
Hibiki-naruto escribió:% ventas del stock del 1er dia.Ys: Foliage Ocean in Celceta - 50-60%
SD Gundam G Generation: Overworld - 50-60%
Dead or Alive 5 - 50%
Earth Defense Force 3 Portable - 40%
Earth Defense Force 3 Portable - Double-enlistment Pack < 50%
Style Savvy: Trendsetters < 30%
Tokumei Sentai Go-Busters - zzzzzz
Eriksharp escribió:PD: ¿De donde sacas estos datos? ¿gaf?
Hibiki-naruto escribió:Eriksharp escribió:PD: ¿De donde sacas estos datos? ¿gaf?
si, en Gaf. En el hilo de las ventas semanal.
roberts_2 escribió:Las ventas de FFIII explican por qué se opta antes por PSP que por Vita para ciertos juegos como el One Piece RD (que también va a vender bastante seguro) o el Summon Night 5.
DQX fuera de los 10 primeros sin llegar a 600.000 copias. Veremos lo que pasa cuando la gente empiece a dejar de jugarlo.