- Nuevo juego de acción/supervivencia en desarrollo por Darkworks (Cold Fear) desde hace 3 años.
- Previsto para Primavera del 2009.
- Jade Raymond trabaja en el proyecto.
- El comienzo del juego tiene lugar tras un terremoto en Chicago, será un título en primera persona donde no habrá armas pesadas, al estilo de Mirror's Edge.
- Ubi mostrará un video de 14-20 min en el E3.No estará de forma jugable.Probablemente habrá que esperar a la GDC para ver un demo jugable.
Deep Silver anuncia Ride to Hell
Global video game developer and publisher Deep Silver today released early details of its very first US bound title 'Ride to Hell' produced by their internal development studio.
The game is set in the last years of the roaring 1960's, a time of Sex, Drugs and Rock 'N Roll. The biker movement, rock music and the hippie counterculture all add to the fascinating atmosphere to be experienced in 'Ride to Hell'.
Action loaded from the very start with free roaming environments, players can immerse themselves in the liberty and freedom of riding full throttle with their gang on a multitude of different vehicles through the dusty flats of Western America. Protecting their turf, their brothers and their machines from rival gangs is just a taste of what this epic game will involve.
'Ride to Hell' is not for the faint hearted; it's aimed heavily at the player who wants to become fully involved in the original West Coast biker culture. With its hard drinking, bare knuckle environment, this is as close to the action as you can get.
In a movie style production model, the internal Deep Silver studio is teaming up with leading creative companies such as Eutechnyx, Perspective Studios, and others, to bring the authentic and massive game world of 'Ride to Hell' to life.
SEGA Europe Ltd. and SEGA® of America, Inc. today announced the development of Stormrise™, an innovative real time strategy console title built specifically for the Xbox 360® video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system. Stormrise marks The Creative Assembly’s first foray into developing a purpose built RTS title for console and is slated to ship in 2009.
Stormrise offers fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience of the gamer. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Stormrise also allows units to be commanded in the air, across rooftops, on the earth’s surface and even underground, this unique idea of “verticality” introduces multiple layers of gameplay that must be mastered for strategic advantage. The experience is heightened by a simple yet effective control system tailored specifically for consoles, which allows easy unit selection, rapid navigation and precise deployment.
Stormrise is in development at The Creative Assembly’s Australia studio and is priming its forces for release in 2009.