Cooler3D escribió:4IFIR (mini update)
Using TV/monitors as wireless Switch display - got better than ever, now with
~0ms4IFIR out of the box is equipped with everything you need for wireless use with monitors / TVs, etc.
In the update, these features have been improved:
Performance:Almost zero performance penalty, even with high bittrates.
~0ms latency penalty even with direct simple-network connection over WiFi (feels like
responsiveness comparable or
VERY close to HDMI.)
60hz / 60fps mode by default
(90/90 mode coming soon)720p
(1080p mode coming soon)Lossless audio (16bit / 1411kbps)
Compatibility:With (almost) any smart TV / monitor / tablet / smartphone.
With 99.9% Switch titles.
Even Switch Lite without external power is able to simultaneously broadcast the game, act as a gamepad (the built-in display can be turned off), serve 3 more wireless gamepads (for a four-player game),
give out three times the gaming performance per watt (this means that even
within the stock power consumption - the
performance of your Switch will be even
higher, than the classic
SysKLK is able to achive in principle, at maximum freqs, with original charger and multiple growth of TDP).
Accessibility:1-click activation (after the simplest initial setup that does not require any skills from you)
Does not need intermediaries for relaying, does not require a special client application.
Tested on full playthrough of hardcore rhythm shooter BPM: BULLETS PER MINUTE with native resolution and 60 fps patch, in hard mode. This game is affected by control delays probably more than any other game on the platform, I played it with all the auxiliary control mechanisms turned off.