4:48 Producer Yasuo Daikai's up, talking about Coded Arms Assault. Same trailer we saw at Sony yesterday, which you can find on the gamespace now.
I take that back: this trailer is a lot longer, shows a ton of gameplay footage. Lots of cool Matrix-style effects of reality devolving into code. Combat in an urban setting. Giant enemy of some kind A booming voice talking about ending the game, or something. Hey, it's based on the Unreal engine--there's an awful lot of middleware in use on that system--makes me wonder how hard it is to develop for. I guess that's the nature of modern development, though.
4:53 Coded Arms Contagion just mentioned, a new sequel to the PSP original. The trailer looks very similar to that game, with maybe some bigger environments. Both new Coded Arms games due out early next year.
4:56 Castlevania ruler Igarashi is now on stage discussing the newest DS title, Portrait of Ruin. Says they wanted to take the series outside the castle walls, and there's footage in a desert environment, a town, a countryside of some kind. Some environments and enemies are in 3D now. Looks like two playable characters that can be used at the same time.
The game is set in 1944, during World War II, right after Bloodlines on the Genesis (?!). Now they're talking about calling our your support character to get past obstacles and perform combo attacks.
En resumen:
Coded Arms Assault (PS3)
Coded Arms Contagion (PSP)
Nuevo Castlevania DS