Buenas!
Veréis, voy a ha hacer un pequeño trabajo sobre la arquitectura de estas dos consolas y necesito obtener el máximo de información técnica de ambas arquitecturas... memoria, cpu, gpu, etc...
También me gustaría que habláramos un poco de ambas arquitecturas, cual es mejor y porque, cuellos de botella que tengan ambas, etc... En especial me interesa el tema CPU/GPU/MEMORIA más que el tema blu-ray vs dvd, aunque si alguien quiere decir algo de esto pues también será bienvenido.
Empiezo aportando las especificaciones técnicas que he encontrado de ambas máquinas (más adelante las intentaré poner en dos tablas para compararlas una a una y me curraré un poco más el post, que mañana tengo examen xdd):
Sony PlayStation 3_________________________________
(no lo he encontrado en la pagina de playstation y las he tomado de aquí:
http://www.uberbin.net/archivos/gaming/ ... tion-3.php)
CPU: Cell Processor
* PowerPC-base Core
@3.2GHz, 1 VMX vector unit per core, 512KB L2 cache, 7 x SPE
@3.2GHz, 7 x 128b 128 SIMD GPRs, 7 x 256KB SRAM for SPE, 1 of 8 SPEs reserved for redundancy, total floating point performance: 218 GFLOPS
GPU Unidad de procesamiento de gráficos
* RSX
@550MHz, 1.8 TFLOPS floating point performance, Full HD (up to 1080p) x 2 channels, Multi-way programmable parallel pipelines
Sonido
* Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memoria
* 256MB XDR Main RAM
@3.2GHz * 256MB GDDR3 VRAM
@700MHz System Bandwidth
* Main RAM: 25.6GB/s
* VRAM: 22.4GB/s
* RSX: 20GB/s (write) + 15GB/s(read)
* SB: 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
* 2 TFLOPS
Almacenamiento
* HDD: Detachable 2.5″ HDD slot x 1
Opciones In/Out
* USB: 6 totales, 4 en el frente, 2 traseros
* Memory Stick: standard/Duo o PRO
* SD: standard/mini x 1
* CompactFlash: (Type I, II) x 1
Communication
* Ethernet: (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
* Wi-Fi: IEEE 802.11 b/g
* Bluetooth: Bluetooth 2.0 (EDR)
Controladores
* Bluetooth:(up to 7)
* USB2.0: (wired)
* Wi-Fi:
* Network: (over IP)
Audio/Video Output
* Screen size: 480i, 480p, 720p, 1080i, 1080p
* HDMI: HDMI out x 2
* Analog: AV MULTI OUT x 1
* Digital audio: DIGITAL OUT (OPTICAL) x 1
Medios Ópticos/Magnéticos
* CD: PlayStation CD-ROM, PlayStation 2 CD-ROM
* CD-DA: CD-DA (ROM), CD-R, CD-RW
* SACDL: SACD Hybrid (CD layer), SACD HD
* DualDisc: DualDisc (audio side), DualDisc (DVD side)
* DVD: PlayStation 2 DVD-ROM, PLAYSTATION 3 DVD-ROM, DVD-Video (DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW), Blu-ray Disc (PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE)
Microsoft Xbox 360_________________________________
(de la página oficial:
http://www.xbox.com/es-MX/support/getst ... 0estec.htm)
Custom IBM PowerPC-based CPU
* Three symmetrical cores running at 3.2 GHz each
* Two hardware threads per core; six hardware threads total
* VMX-128 vector unit per core; three total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache
CPU Game Math Performance
* 9.6 billion dot product operations per second
Custom ATI Graphics Processor
* 10 MB of embedded DRAM
* 48-way parallel floating-point dynamically scheduled shader pipelines
* Unified shader architecture
Polygon Performance
* 500 million triangles per second
Pixel Fill Rate
* 16 gigasamples per second fill rate using 4x MSAA
Shader Performance
* 48 billion shader operations per second
Memory
* 512 MB of 700 MHz GDDR3 RAM
* Unified memory architecture
Memory Bandwidth
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus
Overall System Floating-Point Performance
* 1 teraflop
Storage
* Detachable and upgradeable 20-GB hard drive
* 12x dual-layer DVD-ROM
* Memory Unit support starting at 64 MB
I/O
* Support for up to four wireless game controllers
* Three USB 2.0 ports
* Two memory unit slots
Optimized for Online
* Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
* Built-in Ethernet port
* Wi-Fi ready: 802.11a, 802.11b, and 802.11g
* Video camera–ready
Digital Media Support
* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Ability to stream media from portable music devices, digital cameras, and Windows XP-based PCs
* Ability to rip music to the Xbox 360 Hard Drive
* Custom playlists in every game
* Built-in Media Center Extender for Windows XP Media Center Edition 2005
* Interactive, full-screen 3-D visualizers
High-Definition Game Support
* All games supported at 16:9, 720p, or 1080i, with anti-aliasing
* Standard-definition and high-definition video output supported
Audio
* Multi-channel surround sound output
* Supports 48KHz 16-bit audio
* 320 independent decompression channels
* 32-bit audio processing
* Over 256 audio channels