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<Skin name="BioHazard">
<Information>
<Author>hal9000</Author>
<Version>7</Version>
<Copyright>2012</Copyright>
<Skinner Name="UX Architect" Version="1.0d" />
</Information>
<Filemanager SafeBorder="True">
<Background>filemanager.jpg</Background>
</Filemanager>
<LoadingScreen ShowInfo="False">
<Background EnableAudio="False">loading4.wmv</Background>
</LoadingScreen>
<Main Orb="False" Fog="False">
<Background EnableAudio="False">dash.jpg</Background>
<Cellwall>cell.png</Cellwall>
<InfoFont>common-font12.xpr</InfoFont>
<Text Top="13" Left="150" Width="300" Scroll="0" Color="0xFF00CC00" Source="Updates http://biohazard.freeconfigbox.com" Align="Right" />
<Text Top="26" Left="15" Width="100" Scroll="0" Color="0xFF00CC00" Source="NewsSource" Align="Right" />
<Text Top="26" Left="120" Width="460" Scroll="1" Color="0xFFFFFF00" Source="Newsfeed" Align="Left" />
<Text Top="50" Left="25" Width="150" Scroll="0" Color="0xFF00CC00" Source="Version" Align="Left" />
<Text Top="50" Left="110" Width="250" Scroll="1" Color="0xFF00CC00" Source="Appversion" Align="Left" />
<Text Top="50" Left="465" Width="150" Scroll="0" Color="0xFF00CC00" Source="DVDTitle" Align="Right" />
<Text Top="65" Left="25" Width="200" Scroll="0" Color="0xFF00CC00" Source="CPUTemp" Align="Left" />
<Text Top="65" Left="130" Width="200" Scroll="0" Color="0xFF00CC00" Source="MBTemp" Align="Left" />
<Text Top="65" Left="235" Width="200" Scroll="0" Color="0xFF00CC00" Source="Videomode" Align="Left" />
<Text Top="65" Left="465" Width="150" Scroll="0" Color="0xFF00CC00" Source="IP" Align="Right" />
<Text Top="164" Left="56" Width="250" Scroll="1" Color="0xFF00CC00" Source="DateTime" Align="Left" />
<Text Top="455" Left="110" Width="220" Scroll="0" Color="0xFF00CC00" Source="SongTime" Align="Left" />
<Text Top="435" Left="110" Width="220" Scroll="0" Color="0xFF00CC00" Source="SoundTrack" Align="Left" />
<Text Top="415" Left="110" Width="220" Scroll="1" Color="0xFF00CC00" Source="SongName" Align="Left" />
<Text Top="455" Left="350" Width="200" Scroll="0" Color="0xFFFFFFFF" Source="G_FreeMB" Align="Left" />
<Text Top="435" Left="350" Width="200" Scroll="0" Color="0xFFFFFFFF" Source="F_FreeMB" Align="Left" />
<Text Top="415" Left="350" Width="200" Scroll="0" Color="0xFFFFFFFF" Source="E_FreeMB" Align="Left" />
<Text Top="395" Left="350" Width="200" Scroll="0" Color="0xFFFFFFFF" Source="C_FreeMB" Align="Left" />
<Text Top="455" Left="15" Width="90" Scroll="0" Color="0xFFEEEEEE" Source="Song Time" Align="Right" />
<Text Top="435" Left="15" Width="90" Scroll="0" Color="0xFFEEEEEE" Source="Sound Track" Align="Right" />
<Text Top="415" Left="15" Width="90" Scroll="0" Color="0xFFEEEEEE" Source="Now Playing" Align="Right" />
<Image Top="193" Left="61" Width="200" Height="200" Source="GameIcon" />
<Image Top="179" Left="49" Width="223" Height="227" Opacity="100">overlay.png</Image>
<Menu Smooth="True" Align="Left" ShowIcon="False">
<Position Top="170" Left="350" Width="280" Height="210" Fixed="False" FixAt="2" MaxItem="4" />
<Font>ft53_10.xpr</Font>
</Menu>
<ColorScheme>
<AMBIENT_FOGCOLOR>0xFFFFFFFF</AMBIENT_FOGCOLOR>
<AMBIENT_SKYCOLOR>0xFF00000F</AMBIENT_SKYCOLOR>
<AMBIENT_CELLCOLOR>0xFF00C000</AMBIENT_CELLCOLOR>
<CAPTION_TEXTCOLOR>0xFFFFFFFF</CAPTION_TEXTCOLOR>
<CAPTION_BACKCOLOR>0xFF000000</CAPTION_BACKCOLOR>
<DIALOG_BORDERCOLOR>0xFFFFFF00</DIALOG_BORDERCOLOR>
<DIALOG_BACKCOLOR>0xFF008040</DIALOG_BACKCOLOR>
<DIALOG_INNER_BORDERCOLOR>0xFFFFFF00</DIALOG_INNER_BORDERCOLOR>
<DIALOG_INNER_BACKCOLOR>0xFF000000</DIALOG_INNER_BACKCOLOR>
<DIALOG_TEXTCOLOR>0xFFFFFFFF</DIALOG_TEXTCOLOR>
<DIALOG_DISABLEDTEXT>0xFFB3B3B4</DIALOG_DISABLEDTEXT>
<OPTION_TEXTCOLOR>0xFFFFFFFF</OPTION_TEXTCOLOR>
<OPTION_ACTIVETEXTCOLOR>0xFFFFFFFF</OPTION_ACTIVETEXTCOLOR>
<OPTION_ACTIVEBACKCOLOR>0xFF008000</OPTION_ACTIVEBACKCOLOR>
<BUTTON_BORDERCOLOR>0xFFFFFFFF</BUTTON_BORDERCOLOR>
<BUTTON_TEXTCOLOR>0xFFFFFFFF</BUTTON_TEXTCOLOR>
<BUTTON_BACKCOLOR>0xFF008000</BUTTON_BACKCOLOR>
<BUTTON_ACTIVETEXTCOLOR>0xFF000000</BUTTON_ACTIVETEXTCOLOR>
<BUTTON_ACTIVEBACKCOLOR>0xFFFFFF00</BUTTON_ACTIVEBACKCOLOR>
<KB_KEYBG_HIGHLIGHT>0xFFFFFF00</KB_KEYBG_HIGHLIGHT>
<KB_KEYBG_DISABLED>0xFFC0C0C0</KB_KEYBG_DISABLED>
<KB_KEY_PRESSED>0xFF008000</KB_KEY_PRESSED>
<KB_KEY_NORMAL>0xFF000000</KB_KEY_NORMAL>
<KB_KEY_DISABLED>0xFF808080</KB_KEY_DISABLED>
<KB_KEY_ACTIVEBORDER>0xFFFFFF00</KB_KEY_ACTIVEBORDER>
<KB_KEY_TEXTCOLOR>0xFF000000</KB_KEY_TEXTCOLOR>
<KB_KEY_TEXTBACKCOLOR>0xFFFFFFFF</KB_KEY_TEXTBACKCOLOR>
<KB_KEY_TEXTBORDERCOLOR>0xFFFFFF00</KB_KEY_TEXTBORDERCOLOR>
<MENU_TEXTCOLOR>0xFFFFFFFF</MENU_TEXTCOLOR>
<MENU_ACTIVETEXTCOLOR>0xFFFFFFFF</MENU_ACTIVETEXTCOLOR>
<MENU_BACKCOLOR>0xFF000000</MENU_BACKCOLOR>
<MENU_ACTIVEBACKCOLOR>0xFF008000</MENU_ACTIVEBACKCOLOR>
<MENU_ACTIVEBORDERCOLOR>0xFFFFFF00</MENU_ACTIVEBORDERCOLOR>
</ColorScheme>
</Main>
</Skin>
–Globe sets whether the rotating sphere background should be rendered or not. Orb, is, that thing on the center, and Fog is the blur in the middle.
<Main Globe="True" Orb="False" Fog="False">
-Tells the skinning engine you want a custom background. This will be rendered on top of the spinning sphere so if you want the sphere to show up, your background must have some transparency in it.
<BackGround>Background.png</BackGround>
Now, background supports Movies too (WMV and XMV). By default, background videos have it’s audio muted. You can enable audio by providing the “EnableAudio” attribute
<BackGround EnableAudio="True">C:\xodash\media\live.xmv</BackGround>
-Cellwall is the image that’s gonna be displayed on the rotating sphere. It’s tiled but for some reason, it’s rotated 90deg to the left. So if you want to use a custom image, rotate it 90deg to the right , so that the left portion becomes the top.
<Cellwall>Cell.png</Cellwall>
-The custom image that should be displayed in replacement to the default image.
<Orb>Orb.jpg</Orb>
-The menu. Set smooth to true to have a smooth transition between items, align can be set to Left(default), Middle, or Right. ShowIcon determines if the game Icon should be display before the game name. Set Rotate to true if you want to go to the first item when you have reached the end of the menu. ShowArrows sets whether the arrows at the top and bottom, or left and right in case the menu is horizontal, of the menu should be displayed. By setting the horizontal attribute to “True”, the menu will be displayed horizontally within the bounds determined by the Position element. This also enables Dpad Left and Right as an additional input for navigation.
<Menu Smooth="True" Align="Middle" ShowIcon="False" Rotate="False" ShowArrows="False" Horizontal="False">
<Skin Name="xbox experience CRYSTAL">
<Information>
<Author>xbox experience</Author>
<Copyright>2004</Copyright>
<Version>1.0</Version>
</Information>
<Main globe="False" Orb="False">
<Background EnableAudio="True">menu.png</background>
<Menu smooth="True" ShowArrows="False" ShowIcon="False" Rotate="True">
<Position left="325" Top="245" Width="264" Height="175" />
<Preview EnableAudio="True" left="420" Top="45" Width="177" Height="130" />
</Menu>
<Text Left="40" Top="235" Align="Left" Color="0xFF4A4A4A" Source="NickName"></Text>
<Text Left="60" Top="265" Align="Left" Color="0xFF4A4A4A" Source="C_FreeMB"></Text>
<Text Left="60" Top="285" Align="Left" Color="0xFF4A4A4A" Source="E_FreeMB"></Text>
<Text Left="60" Top="305" Align="Left" Color="0xFF4A4A4A" Source="F_FreeMB"></Text>
<Text Left="60" Top="325" Align="Left" Color="0xFF4A4A4A" Source="G_FreeMB"></Text>
<Text Left="60" Top="345" Align="Left" Color="0xFF4A4A4A" Source="MBTemp"></Text>
<Text Left="60" Top="365" Align="Left" Color="0xFF4A4A4A" Source="CPUTempC"></Text>
<Text Left="60" Top="385" Align="Left" Color="0xFF4A4A4A" Source="FanSpeed"></Text>
<Text Left="60" Top="405" Align="Left" Color="0xFF4A4A4A" Source="SoundTrack"></Text>
<Text Left="240" Top="420" Align="Right" Color="0xFF4A4A4A" Source="SongTime"></Text>
<Text Left="320" Top="420" Align="Left" Color="0xFF4A4A4A" Source="IP"></Text>
<Text Left="515" Top="420" Align="Left" Color="0xFF4A4A4A" Source="NumClient"></Text>
<Image Top="45" Left="420" width="177" Height="130" Source="GameIcon"/>
<Image Source="GamePreview"/>
</Main>
<FileManager>
<Background>fons.png</Background>
</FileManager>
<LoadingScreen ShowInfo="True">
<BackGround>loading.png</BackGround>
</LoadingScreen>
<ColorScheme>
<MENU_TEXTCOLOR>0xFF4A4A4A</MENU_TEXTCOLOR>
<MENU_ACTIVETEXTCOLOR>0xFFFFFFFF</MENU_ACTIVETEXTCOLOR>
</ColorSceme>
</Skin>
hal9000 escribió:Hay un programilla para eso https://docs.google.com/file/d/0B-iUrF9YdX_ZNlJTUDNMQWFkN00/edit?usp=sharing
Chinot escribió:Hal si quieres el skin modificado, para incluirlo en el biohazard, te lo paso.