Copio y pego de pspupdates, sia lguein se anima a traducir..
Once you read this article, you will probably want to marry StrmnNrmn for being so great at what he does. However, let us try not to get too excited and feel like we have to resort to that to calm our "joys". StrmnNrmn has been very busy this week on the next version of Daedalus (v7), and this hard work paid off for him and even us!
While working diligently on Daedalus last weekend, he achieved both a speed increase and an increase in stability on 1.00 firmware. Now, a few percent increase in speed may not cover it for many of you at this point, but StrmnNrmn's blog entries just continued to pile onto us throughout the week. As of writing this article, the Daedalus v7 has experienced a 22-26% overall speed increase! Now, if that isn't making you jump up in and out of your computer chairs, I do not know what will. This is a great achievement for under a weeks worth, and this will finally be something to be truly proud of!
However, with great achievements, there have been great struggles. While attempting to improve his emulator by placing "things" in and taking things out, he seemed to hit something bad, very bad. This "something" caused Mario 64 to glitch up very early on (before entering the castle) and made the game impossible to play. However, StrmnNrmn is currently looking at a fix for this, and feels very confident that this will be solved!
fuente: pspupdates