descoat escribió:@megadeth666
Nosotros por ahora nada de nada. En Ps4 parece que ha solventado todo lo importante y ya se puede usar volantes además de ffb y vibración en mando.
Espero que esta vez traiga 60fps rocosos y mejora en texturas como las del cielo.
Con ese parche tenemos ya el juego completo... probablemente.
er185 escribió:BigBoss_ escribió:¿Tiene mejoras para Xbox One X? ¿Va a 4k y 60fps?
En una entrevista los desarrolladores dijeron que en Xbox One X iba a 60fps y 4KThe game will feature Xbox One X specific enhancements. What can players expect if they are playing the game on Xbox One X? Is 4K/60fps on the cards?
For Xbox One X, “DAKAR 18” will have improved frame-rates at 60fps and improved visuals (including a 4K experience).
https://gamingbolt.com/dakar-18-intervi ... e-and-more
We apologize for the long wait. If you wannna know more about the patch take a look at the description below:
Gameplay features added:
- Game now supports Steering Wheels
- Added excavation feature on fesh-fesh, soft-sand and mud
- Added Recovery Boards feature
- Vehicles Improvements:
- Important improvements on Bikes
- Important improvements on Quads
- Important improvements on Rear Wheel Drive vehicles
Overall improvements on driving physics:
- Added new Exhaust particles
- Improved cockpit detail
- Added support for vehicle cameras adjustment
- Improved vehicle collisions
Gameplay Balancing improved:
- Damage system improvements
- AI ranking times tuned
- Time penalties adjusted
- Repair times adjusted
- Fuel consumption adjusted
- Tires resistance adjusted
General improvements:
- Mud and sand materials and particles improved
- Added heat waves
- Road books and navigation improvements
- Multiplayer HUD improvements
- Spectator HUD improved
- Day/Night cycle improved
- Sun height simulation issues fixed
- Added Night constellations simulation
- Sky and weather improvements
- Water effects improved
General Bugs fixed:
- Splash screen updated
- Characters Animations improvements
- Teams info updated
- Improved subtitles
- Mud particles improvements
- General terrain improvements
- Sand/Mud Surfaces improvements
- Environment Effects improvements
- Gameplay Balancing improves
er185 escribió:Hoy a las 16:00 hora española estará disponible el parche para Xbox One
https://twitter.com/DakartheGame/status ... 0050316288
Deiotarus escribió:Pues sí, da la impresión de que más que un parche es que han reescrito por completo el código del juego porque ocupa casi lo mismo, y no ocupa más espacio en disco. Se sobreescribe encima de lo que teníamos.
Ya puestos en faena, lo primero que se nota es que ahora vibra el mando con los cambios de terreno, la física de partículas y mejor comportamiento del coche y que la IA parece que corre menos.... Hoy he retomado el Dakar en la etapa 11, y aunque no tengo ninguna opción de victoria por las penalizaciones iniciales, he ganado la etapa sin correr demasiado, habiéndome perdido una vez y sacando un buen montón de minutos al segundo... Claro que esto es el Dakar, y en cualquier momento, un mal día y todo puede cambiar...
El próximo Dakar con camiones, ya en dificultad competidor y a conseguir una buena clasificación... El siguiente, con motos, a lo macho-man sin copiloto, y cuando implementen el copiloto en español, otra vez con coches... y todavía queda por correrlo con quads y buggies... y ganarlo, ejem...
Tantalus escribió:Hoy lo he probado con el g920. El ángulo muerto de la dirección (que no es configurable) es de unos 90 grados para cada lado. A partir de ahí empieza a reaccionar.
1. Remove the movement of the inner camera
We believe you mean the left/right movement of the cockpit camera correct?
If you don't touch the mouse, it wont move. That's the issue?
2. Can remove the pilot and steering wheel
Already in development. Will arrive soon.
3. To get a little closer to the FOV of the inner camera
We already had that option but due to the Open World LOD streaming issues we had to avoid that option. It was a technical decision because this is NOT a track based game, its a huge Open World. Nevertheless, that is one of our next R&D for Dakar19.
4. 200 competitors
We implemented 44 official teams with around 70 pilots/co-pilots on Dakar18.
For Dakar19 its expected to grow from 44 to near 70 teams. Distributed by all categories.
That's already a Huge Plan for next year!
5. North Africa
This is the Official Dakar Rally game and our license is to replicate what happen on Dakar Rally. The organization define the place, the Road Books, the Teams and we focus on simulate in the videogame the Rally.
Nevertheless BIGMOON should bring a big announcement during 2019 that may cover that topic.
5. 20 stages
On Dakar18 you have 14 stages. The same as the official Dakar Rally 2018.
It seems you want more... and we want to provide more... stay tuned... great news are coming before Christmas!
6. 1.3 maximum scale
We use a 1:32 world map scale. What I suppose it's around what you mean of "1.3". We dont use 1.4. Nevertheless this is something we will not change for Dakar18, and Dakar19 should be similar scale. However we are currently in tests with the evolution of our Open World for Dakar19.
7. Save the choosen camera settings to keep when you return to the game.
Already in development. Will arrive soon.
Dakar 18 - PS4 Update
We are releasing an update, leveling all platforms content-wise.
In addition, we have included several improvements and fixes specifically for the PS4 version.
We also inform that the update leveling the XBOX version is being reviewed and should be deployed soon.
Here's a list of the major changes:
## Steering wheel improvements:
- Fanatec CSL Elite steering wheels is now supported
- Logitech G29 steering wheel Force Feedback is now supported
## General improvements: #
- Improved steering linearity and dead zone on some steering wheels
- Improved storm Visual Fx (lightning bolt, rain and sparks particle effects)
- Adjusted clouds and horizon color intensity
- Improved the audio engine
- Improved the UI scale adjustments
- Several improvements and art fixes in the game world
- Disabled race ground flags collision
- Metal street sign on Tutorial level is now destructible
- Improved overall vehicle damage model
- Improved AI driving
- Improved AI behavior according to the difficulty mode
- Truck tires' damage adjusted
- Better UI display when picking up a treasure in Treasure Hunt mode
- Peugeot 205 T16 engine and gear box improved (it now reaches a top speed of 170km/h)
- Improved the wheel particle system management on a world shift
- Server list now shows server state ('Lobby' or 'In Progress')
- Smoothed vehicle behavior in multiplayer
- Optimized vehicle network traffic for multiplayer
- Improved the sensitivity and inverted camera options for vehicles and characters
- Improved the cockpit / hood camera inertia
- Improved the real time ranking during race now shows the number of validated waypoints
- Improved the front camera on trucks now at windshield height, not bumper height
- Improved vehicle handlings
- Improved frame-rate issues on later stages
## General Bugs fixed:
- Fixed: Steering limited by speed when using a steering wheel device
- Fixed: Handbrake input issues
- Fixed: Blown tires sometimes caused vehicle to become impossible to drive
- Fixed: AI had trouble at a CP when tires had too much damage
- Fixed: In Multiplayer when leaving a CP, clients could end up with wrong gear
- Fixed: Sometimes state of game became corrupted after finishing a stage
- Fixed: Sometimes game freezed when crossing the finish line
- Fixed: When on a treasure hunt, driven kilometers were not counted
- Fixed: Having a disqualify right after a checkpoint save game, sometimes entered an endless loop when loading last waypoint
- Fixed: Characters could damage vehicles by hitting them
- Fixed: In split screen when changing game settings, only the first player was notified
- Fixed: Inconsistent career overall rankings
- Fixed: At the Bivouac, the Road Book part "B" wasn't visible
- Fixed: The total number of waypoints on the progression bar is now correct
- Fixed: Cyril Despres Peugeot 3008 texture error
- Fixed: After leaving control points in auto pilot mode, the vehicle current gear is now properly maintained even if it changes from automatic to manual gear box
- Fixed: Profile bar not showing the correct number of DPs on main menu
- Fixed: Issues with multiple hooks in Multiplayer
- Fixed: Road Book on Stage12A Note 52 wrong CAP
- Fixed: Road Book on Stage13B Note 82 wrong Kilometers
- Fixed: Road Book of Stage 14
- Fixed: Road Book of Stage 6B and subtitles
- Fixed: Road Book of Stage 12
- Fixed: NPC vehicles disappeared during world shift
- Fixed: Some assets had glitches and could end up with different visuals during world shift
- Fixed: Issue with landscape lowest LOD showing for a few frames after a world shift
- Fixed: Some bushes were seen inside the cockpit
- Fixed: Characters in "T-Pose" when skipping the intro
- Fixed: Issues with manual gear setting in multiplayer for remote vehicles
- Fixed: In multiplayer, spectating a player using manual gearbox would cause the vehicle to look like being stuck in neutral gear
- Fixed: If a driverless player vehicle would enter a CP (pushed by another player), the owner of the vehicle would be stuck in character without input
- Fixed: Clients in multiplayer could not change truck high / low gear (or even see the state in the UI)
- Fixed: Vehicle damage adjustments according to difficulty (including suspension)
- Fixed: Force feedback / vibration is now only sent to the device in-use (gamepad or steering wheel)
Dakar 18 - Xbox Update v1.0.0.7 released
We are releasing an update, leveling all platforms content-wise.
In addition, we have included several improvements and fixes specifically for the Xbox version.
Here's a list of the major changes:
## Steering wheel improvements:
- Fanatec ClubSport and CSL Elite steering wheels are now supported
- Logitech G920 steering wheel Force Feedback is now supported
## General improvements:
- Improved steering linearity and dead zone on some steering wheels
- Improved storm Visual Fx (lightning bolt, rain and sparks particle effects)
- Adjusted clouds and horizon color intensity
- Improved the audio engine
- Improved the UI scale adjustments
- Several improvements and art fixes in the game world
- Disabled race ground flags collision
- Metal street sign on Tutorial level is now destructible
- Improved overall vehicle damage model
- Improved AI driving
- Improved AI behavior according to the difficulty mode
- Truck tires' damage adjusted
- Better UI display when picking up a treasure in Treasure Hunt mode
- Peugeot 205 T16 engine and gear box improved (it now reaches a top speed of 170km/h)
- Improved the wheel particle system management on a world shift
- Server list now shows server state ('Lobby' or 'In Progress')
- Smoothed vehicle behavior in multiplayer
- Optimized vehicle network traffic for multiplayer
- Improved the sensitivity and inverted camera options for vehicles and characters
- Improved the cockpit / hood camera inertia
- Improved the real time ranking during race now shows the number of validated waypoints
- Improved the front camera on trucks now at windshield height, not bumper height
- Improved vehicle handlings
- Improved frame-rate issues on later stages
## General Bugs fixed:
- Fixed: Steering limited by speed when using a steering wheel device
- Fixed: Handbrake input issues
- Fixed: Blown tires sometimes caused vehicle to become impossible to drive
- Fixed: AI had trouble at a CP when tires had too much damage
- Fixed: In Multiplayer when leaving a CP, clients could end up with wrong gear
- Fixed: Sometimes state of game became corrupted after finishing a stage
- Fixed: Sometimes game freezed when crossing the finish line
- Fixed: When on a treasure hunt, driven kilometers were not counted
- Fixed: Having a disqualify right after a checkpoint save game, sometimes entered an endless loop when loading last waypoint
- Fixed: Characters could damage vehicles by hitting them
- Fixed: In split screen when changing game settings, only the first player was notified
- Fixed: Inconsistent career overall rankings
- Fixed: At the Bivouac, the Road Book part "B" wasn't visible
- Fixed: The total number of waypoints on the progression bar is now correct
- Fixed: Cyril Despres Peugeot 3008 texture error
- Fixed: After leaving control points in auto pilot mode, the vehicle current gear is now properly maintained even if it changes from automatic to manual gear box
- Fixed: Profile bar not showing the correct number of DPs on main menu
- Fixed: Issues with multiple hooks in Multiplayer
- Fixed: Road Book on Stage12A Note 52 wrong CAP
- Fixed: Road Book on Stage13B Note 82 wrong Kilometers
- Fixed: Road Book of Stage 14
- Fixed: Road Book of Stage 6B and subtitles
- Fixed: Road Book of Stage 12
- Fixed: NPC vehicles disappeared during world shift
- Fixed: Some assets had glitches and could end up with different visuals during world shift
- Fixed: Issue with landscape lowest LOD showing for a few frames after a world shift
- Fixed: Some bushes were seen inside the cockpit
- Fixed: Characters in "T-Pose" when skipping the intro
- Fixed: Issues with manual gear setting in multiplayer for remote vehicles
- Fixed: In multiplayer, spectating a player using manual gearbox would cause the vehicle to look like being stuck in neutral gear
- Fixed: If a driverless player vehicle would enter a CP (pushed by another player), the owner of the vehicle would be stuck in character without input
- Fixed: Clients in multiplayer could not change truck high / low gear (or even see the state in the UI)
- Fixed: Vehicle damage adjustments according to difficulty (including suspension)
- Fixed: Force feedback / vibration is now only sent to the device in-use (gamepad or steering wheel)
The DLC is to be released later this year and will be free for all buyers of Dakar 18 for a limited amount of time.
The “Desafío Ruta 40 Rally” is part of the world-famous “Dakar Series”, a number of cross-country rallies and is the first event of this series to be added to Dakar 18. The race took place between August 27th and 31st in Argentina. As with the main game the team at Bigmoon Entertainment focused all their effort on simulating this challenge to make it as realistic as possible. It will enhance the already existing world of the main game by additional 12.000 km² including five new stages around the beautiful country side of Argentina. To make sure players do not get lost in the challenging world, the DLC includes brand new road books – again based on the original road books handed out to the drivers during the event.
er185 escribió:Trailer del DLC Desafío Ruta 40 que incluirá sus 5 etapas correspondientes a la edición 2018 de la prueba y 12.000km2 de mapa. Estará disponible a finales de año de forma gratuita durante un tiempo limitado.The DLC is to be released later this year and will be free for all buyers of Dakar 18 for a limited amount of time.
The “Desafío Ruta 40 Rally” is part of the world-famous “Dakar Series”, a number of cross-country rallies and is the first event of this series to be added to Dakar 18. The race took place between August 27th and 31st in Argentina. As with the main game the team at Bigmoon Entertainment focused all their effort on simulating this challenge to make it as realistic as possible. It will enhance the already existing world of the main game by additional 12.000 km² including five new stages around the beautiful country side of Argentina. To make sure players do not get lost in the challenging world, the DLC includes brand new road books – again based on the original road books handed out to the drivers during the event.
https://www.youtube.com/watch?v=aZfUGWRTq7o
BigBoss_ escribió:¿Ha mejorado el juego desde el lanzamiento? ¿Ya es jugable?
We are releasing the tenth update, with the content update focused on improving the gameplay experience and preparing the videogame to accept future downloadable content.
We added the "QUICK RACE” game mode so that the players may be able to try their best time performance on any single stage, with any vehicle, at any time, without needing a career!
In addition, we have included many other improvements and fixes from reported issues.
New Features:
Added the “QUICK RACE” in the Explore Menu. Now the players will be able to perform a time trial with any single stage, with any vehicle, at any time, without needing a career.
Added the “DAKAR SERIES” menu to support DLC content
Added the rotation angle definition in the Options (from 180º to 1080º) for the Steering Wheels
Added the Game Option to hide the pilot hands in the Cockpit view
Added the Game Option to hide the steering wheel in the Cockpit view
Added the possibility to return back to the Main Menu from the Bivouac
Added the Race Time, Repair Time and Penalty Time in the Stage Rankings
Added the possibility for the AI competitors to receive penalties and repair times
Added celebrating animations when picking up a Treasure
Added the confirmation message informing players that a treasure hunt has been completed
Added the confirmation message in the Bivouac, informing if the vehicle has not been Repaired and/or the Road Book has not been painted
Added the digging and recovery board instructions to the tutorial
Added the Option to disable camera inertia in the Game Options
Added the HUD information warning when you’re over the Speed limit
Features improved:
Improved: The connection of a steering wheel
Improved: The fuel consumption has been discontinued on arcade modes (Rookie and Treasure Hunt)
Improved: In Rookie mode, the vehicles are now even more resistant
Improved: Treasure hunt is now fully supported in MP (treasures are shared between players instead of local per player)
Improved: Peugeot 3008 DKR driving control
Improved: Truck MAN rear suspension and collision shape
Improved: General environment fixes and improvements
General Bugs fixed:
Fixed: Text was not refreshed in the Devices / Options when language was changed
Fixed: Can no longer click your own player slot while in a Multiplayer Lobby
Fixed: When client enters lobby and is hovering other players, the selected vehicles don't appear
Fixed: During multiplayer, if one or more players share the same vehicle there is no longer multiple highlights on Stage Rankings
Fixed: When using Last Waypoint functionality, it would increase the Progression Count
Fixed: Bivouac Previous Stage tab has overlapping info
Fixed: Issue where bike could be upside down when skipping intro while applying steering input
Fixed: Disappearing AI vehicles while approaching the race start
Fixed: Low shadows setting would stop interior animations
Fixed: Steering wheel for player two when should be player one
Fixed: Restarting a stage after withdrawal or stage retry no longer affects career progress
Fixed: When playing Splitscreen, roadbook is now always painted
Fixed: When in Splitscreen and a vehicle requires repair, the message informing the player he must repair his vehicle is now visible
Fixed: Gamepad is now able to open the Roadbook info
Fixed: When loading an in-progress stage and then restarting, painting of Roadbook is no longer blocked
Fixed: Lesson 5 Note 3 co-pilot didn’t play the correct voice line
Fixed: Roadbook Tulip on stage 7 note 171, when painted
Fixed: Loss of career progress if previous stage was restarted twice
Fixed: Co-driver interrupting an important voice over when receiving hits on the vehicle during the waypoint validation.
Fixed: Co-driver not ignoring voice over when validating a waypoint if the player was lost or off cap.
See you in the Dunes!
Yes. Christmas is arriving... And we will deliver '6 gifts' from today to Dakar Rally (mid-January 2019).
We are about to provide today the 1st.
We will not deliver everything in same time smiley
ERICARTMAN escribió:Buenos días, ayer me pille el juego en la oferta del game de 40 euros, y tengo una duda, no tenian que sacar un parche para doblarlo al castellano? o era para traducirlo.
Gracias
er185 escribió:ERICARTMAN escribió:Buenos días, ayer me pille el juego en la oferta del game de 40 euros, y tengo una duda, no tenian que sacar un parche para doblarlo al castellano? o era para traducirlo.
Gracias
Era para doblar al copiloto pero aun no ha salido porque no han terminado de grabar todas las líneas de diálogo, dicen que esperan tenerlo listo para navidades.
BigBoss_ escribió:¿No iban a meter en noviembre el copiloto en español? Con el "mono" de Dakar he retomado el juego hoy, pero he visto que sigue la voz en inglés
ERICARTMAN escribió:er185 escribió:ERICARTMAN escribió:Buenos días, ayer me pille el juego en la oferta del game de 40 euros, y tengo una duda, no tenian que sacar un parche para doblarlo al castellano? o era para traducirlo.
Gracias
Era para doblar al copiloto pero aun no ha salido porque no han terminado de grabar todas las líneas de diálogo, dicen que esperan tenerlo listo para navidades.
Ahhh perfecto, mucho mejor con las voces en castellano, es que ir mirando la brujula, las piedras, y leyendo es demasiado para mi je je
Por cierto, tiene guasa poner a la venta un juego sin terminar, no es que faltasen cosas por pulir, que no este doblado es que no está terminado.
Muchas gracias!!!
Bueno, despues de terminar un Dakar entero, mi opinión:
Es la mierda mas grande, pero con diferencia que he jugado creo desde la primera xbox, unas caidas de frames vergonzosas, los avisos del copiloto unas veces muy pronto y otras pasado el sitio, incluso el marcador de posición va mal, en alguna carrera me ponia que estaba el ultimo cuando era el primero, era como si no hubiese marcado el juego algun check, pero si estaba hecho y de remate...
Termino el juego despues de ¿12 - 15 horas? y sale una mierda de video de 10 segundos y listos, ni un triste podio...
Deiotarus escribió:ERICARTMAN escribió:
Ahhh perfecto, mucho mejor con las voces en castellano, es que ir mirando la brujula, las piedras, y leyendo es demasiado para mi je je
Por cierto, tiene guasa poner a la venta un juego sin terminar, no es que faltasen cosas por pulir, que no este doblado es que no está terminado.
Muchas gracias!!!
Bueno, despues de terminar un Dakar entero, mi opinión:
Es la mierda mas grande, pero con diferencia que he jugado creo desde la primera xbox, unas caidas de frames vergonzosas, los avisos del copiloto unas veces muy pronto y otras pasado el sitio, incluso el marcador de posición va mal, en alguna carrera me ponia que estaba el ultimo cuando era el primero, era como si no hubiese marcado el juego algun check, pero si estaba hecho y de remate...
Termino el juego despues de ¿12 - 15 horas? y sale una mierda de video de 10 segundos y listos, ni un triste podio...
No te falta razón en muchas cosas. De hecho, lo yo dejé abandonado esperando que sacaran los parches para la ONE, pero entre tanto retraso y otros juegos, no lo he vuelto a retomar.
La parte positiva es que la desarrolladora no ha dejado el juego de lado. Junto al parche de voces en español hay anunciados dos pruebas altarnativas al modo de rally Dakar, que se presumen gratuitas y eso ya, aunque no supone el perdón por sacar el juego sin acabar, al menos, lo compensan en cierta forma.
A ver si cuando el juego esté "terminado", allá cuando acabe el Dakar 2019, lo retomo de nuevo, ejem...
Deiotarus escribió:Nueva actualización en ONE. Otra vez los 43 GB íntegros del juego.... Bajando la 1.0.0.8...
No sé cómo c..o han programado este juego que cada vez que sacan un "parche", el susodicho es el juego completo una y otra vez. Parece que fuera imposible parchear sólo un módulo del mismo, tienen que compilar el juego completo... en fin, el caso es que parece ser la versión "final", o eso creo...
Both DLCs will be made available for free, for a limited time. They also include a surprise you might be able to see in the upcoming trailer, set to be released later today.
Bear in mind that, for the moment, we only have the original English Voices for the navigator for these. Recordings for the Spanish and French navigators aren't finished yet and we expect to add them soon. Also to be added in the near future is multiplayer support for these extra 8 stages.
Players can now go to the options and authorize to share their times with all the other competitors to compete worldwide for the best position in each class category: Cars, Bikes, Quads, Trucks and SxS.
At the end of each stage the worldwide online rankings will be displayed so players can compare their ranking position with every other player in DAKAR 18.
Every player is welcomed to keep trying and improve their position in the world ranking charts.
Who will be the best Dakar Rally digital pilot in the world?
New Features:
NEW: Added Online Rankings features in the game. When the player completes each stage, and has the online ranking registry active in the game Options, stage times will be registered and displayed to other players.
NEW: Added “ONLINE RANKING” to the Explore Menu. Player will be able to list a global ranking comparing the best time, per category and difficulty level.
NEW: Added the option “USE ONLINE RANKING” to participate in the online ranking chart.
General Bugs fixed:
FIXED: Game now saves the progress after a Neutralization.
FIXED: Achievements with progressions are now saved to allow a progression after an interruption.
FIXED: Option to return to Menu when in Bivouac.
FIXED: Bike Roadbook is now working even if the player turns off the HUD in the options.
FIXED: Roadbook notes correctly updated even if RoadBook On/Off option is activated during a stage.
FIXED: AI penalties are now correctly calculated when player arrives last in a Stage.
See you in the Dunes!
N-N escribió:Desarchivado a petición de @tio Pete
tio_Pete escribió:N-N escribió:Desarchivado a petición de @tio Pete
Gracias.
Quería preguntar, por si alguien lo sabe (@er185 quizá) si la versión de este juego que venden en Alemania tiene textos y audio en español. Ahora mismo está a 10 euros en Amazon Alemania y estaba pensando comprarlo.
Lo dicho, gracias.