E. DANIEL AREY
E. Daniel Arey is the Creative Director of Naughty Dog studios, a division of Sony Computer Entertainment America. As a writer, director, and senior designer with over 19 years of experience, Dan has worked with publishers ranging from Electronic Arts, Accolade, Sega of America, Crystal Dynamics, and Sony.
An early proponent of interactive and convergent media, Dan led the earliest titles in this regard during his tenure as Design Manager for Crystal Dynamics. At Crystal, Dan designed games using film content and stronger narrative techniques as early as 1992 and has been an industry leader in story enhanced gaming for more than a decade.
Continuing his career at Naughty Dog, Dan has been involved in the design of the Crash Bandicoot and Jak and Daxter series, two best selling franchises that have together sold more than 35 million units.
Dan has been involved in the design and IP development of the following best selling titles:
• Uncharted: Drake’s Fortune (PS3) - 2007
• Daxter (PSP) - 2006
• Jak X (PS2) – 2005
• Jak 3 PS2) - 2004
• Jak II (PS2) - 2003
• Jak and Daxter: The Precursor Legacy (PS2) - 2001
• Crash Team Racing (PS1) - 1999
• Crash 3: Warped (PS1) - 1998
• Crash Bandicoot 2: Cortex Strikes Back (PS1) – 1997
• Gex: Enter the Gecko (PS1) - 1997
• Blood Omen: Legacy of Kain - 1996
• Gex 3DO - 1995
• Blazing Dragons (Dragon Tails license w/ Terry Jones of Monty Python) (PS1) - 1994
• Total Eclipse (3D0) – 1993
• Crash ‘n Burn (3D0) – 1993