Detalles de Lair

* Intense highflying action
o Aerial based combat rather than Melee, or guns/shooting
o Special fighting moves
* Enhanced technology
o Physical modeling of environments - Real world forces such as wind and the effects of gravity on various masses.
o Algorithmically created Unit Behavior - Algorithmic behavior description allows for non-scripted character and object motion. Objects interact with each other based on their behavior description, rather than on pre-programmed functionality.
o Photo Realistic Environments –Environments are photo-realistic and highly interactive, using a variety of hand-built and algorithmic construction techniques.
o All new outdoor engine for more expansive environments.



* Detailed story and character progression
o Dozens of intriguing characters and personalities
o Cael the dragon our hero, and Orc King, his arch enemy
o A heroic story of revenge and redemption

Key Features:

* The introduction of the hero and main character, Cael.
* 3rd person perspective
* 15 action packed single player campaign levels.
* 8 unique and fully interactive environments.
* Full free flight controls with over 30 individual dragon character animations including loops, barrel rolls, and other dragon tricks.
* Over 40 unique enemy units including Orc Air Units, Orc Ground Units, Orc Water Units, and other Dragons.
* Full scene anti-aliasing eliminates jagged texture boundaries.
* Enhanced particle system to allow complex physics-based motions with items such as explosions, flowing water, and lava.
* IK animation system allows more natural character animation
A ver que tal, viniendo de quien viene sólo hay que esperar cosas buenas.
Ruby Gloom escribió:A ver que tal, viniendo de quien viene sólo hay que esperar cosas buenas.


efectivamente, yo tengo esperanzas en este titulo.
Creía que la cinemática inversa ya se estaba usando, lo pintan como una feature muy novedosa.
AA a pantalla completa....o no usan HDR o algunos se van a caer con todo el equipo con su : 'No veremos AA + HDR en PS3'
4 respuestas