Source.
The controller is “unthreatening and uncomplicated,” and “begs to be picked up.” Continuing on, it “makes you feel like a magician, becoming so settled in your hand there might as well be nothing there.”
Speaking on the physical surface of the controller, Edge states that “there’s a soft, rubbery finish on both [the crook in the underside and the main action button]...meaning although the handset looks hard, sharp-edged, and slippery, the sensation of holding it is effortless.”
For those concerned that using the Revolution’s controller could prove tiring if played with for too long, Edge affirms that “there’s no immediate reason to believe that playing with Revolution will need any more playing with a mouse: rest your arm on your knee or sofa arm, and direct the action with gentle tilts and turns.”
Describing the controller's degree of precision, Edge assures that "the controller isn't a clumsy compromise: it's fast and sensitive. Although the understandable anxieties still exist that using it will feel like wrestling a gumed-up ballmouse, the sensation is more like swooping a high-res optical mouse across a decent mat. If anything, it's too quick, too precise."
As a final note, the UK publication says that “returning to TGS’s show floor after playing the [Revolution] demos [was] a faintly surreal process. Suddenly, the 360 looks incredibly old-fashioned. Picking up a DualShock for a quick play of Rogue Galaxy seems preposterous. The [Revolution] controller makes it instantly apparent how much of a cheap fudge the 3-D controls of the last two generations have been