Archivos que uso: xinput1_3.dll y xbox360.ini. El primero lo renombro a xinput_1.2.dll porque sino el mando ni me lo reconoce. El segundo (el ini) contiene esto:
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[Options]
UseAutoPad=0 #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=1 #use 0 to 1; default 1; beep on init
#Logitech Cordless Rumblepad 2 / Generic Rumble Controller
[PAD1]
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=2 #button id; 0 to disable
B=3 #button id; 0 to disable
X=1 #button id; 0 to disable
Y=4 #button id; 0 to disable
Left Shoulder=5 #button id; 0 to disable
Right Shoulder=6 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
Left Trigger=7 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=8 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects
#Logitech G25 Racing Wheel / Generic Wheel
[PAD2]
Index=-1 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=30 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=18 #button id; 0 to disable
B=19 #button id; 0 to disable
X=17 #button id; 0 to disable
Y=16 #button id; 0 to disable
Left Shoulder=6 #button id; 0 to disable
Right Shoulder=5 #button id; 0 to disable
Back=8 #button id; 0 to disable
Start=7 #button id; 0 to disable
Left Thumb=3 #button id; 0 to disable
Right Thumb=4 #button id; 0 to disable
Left Trigger=a-6 #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider eg; s-1
Right Trigger=a-2 #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=8000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=1 #use 0 to 1; default 1
ForceLargeStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
ForceSmallGain=8000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100; default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=1 #use 0 to 1; default 1
ForceSmallStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=1 #use 0 to 1; enable for all wheel effects
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Estos archivos los coloco en la carpeta donde esta el ejecutable del juego en cuestion.
La version que uso del emulador es la 3.0 y la he descargado de aqui:
http://www.tocaedit.com/IB/index.php?au ... showfile=4Gracias
Solink por el enlace. Una pregunta, el mando inalambrico de una 360 vale para PC tambien o se diferencian en algo mas?