titorino escribió:Veis el garou más bruto qué por ejemplo street fighter 3?
ni de coña, la potencia de cps3 no la tiene neogeo, por muy fan de neogeo que yo sea, a nivel tecnico:
CPS3
Main CPU: Hitachi HD6417099 (SH-2) at 25 MHz
Storage:
SCSI CD-ROM drive
RAM (variable amount)
Flash ROM: 8 x 16 MiB
Sound chip: 16-channel 8-bit sample player, stereo
Maximum color palette: 16 million shades[4]
Maximum number of colors on screen: 32,768[5] (15-bit colour, 555 RGB)
Palette size: 131,072 pens
Colors per tile (backgrounds / sprites): 64 (6 bits per pixel) or 256 (8 bits per pixel), selectable
Colors per tile (text overlay): 16 (4 bits per pixel)
Maximum number of objects: 1024, with hardware scaling[5]
Scroll faces: 4 regular + 1 text overlay 'score screen' layer
Scroll features: Horizontal & vertical scrolling, linescroll, linezoom[5]
Framebuffer zooming
Color blending effects
Hardware RLE decompression of 6 bpp and 8 bpp graphics through DMA
Resolution, pixels: 384×224 (standard mode) / 496×224 (widescreen mode)