F1 24 - ¡Ya a la venta!

Bienvenidos al hilo oficial de F1 24.
Trailer de presentación


Nuevos detalles
https://www.ea.com/es-es/games/f1/f1-24/features

Análisis detallado oficial de jugabilidad
Vídeo sobre el modo carrera


Nuevo trailer
Tracks & Drivers updates
Notas del parche 1.8 que saldrá el lunes 19 de agosto
The v1.8 patch for F1®️ 24 will roll-out on all platforms from Monday, August 19 at 10am UTC. Please ensure you are connected to online services in order to receive updates.

Here’s a list of everything that’s been addressed in this latest patch:

Highlights
Fixed a rare instance where the game could crash when entering another session after completing a League race
Fixed an issue in Two Player Career where if both players negotiated a contract longer than one season, they could become stuck on the Negotiation screen
HDR Settings will now remain the same after the game has been rebooted
Fixed an issue where the ERS bar could flicker if trying to use Overtake after the player has already reached full deployment and full harvest for the lap

Multiplayer
The Invites and Requests option has been added to the pause menu in single player session types
Fixed an issue which could prevent the Flying Lap and Return to Garage options from being available in Single Player sessions after previously exiting from a multiplayer session
Fixed a rare issue in Multiplayer races where a player could be disqualified from the race after being removed from the Formation lap
Fixed an issue where the incorrect Qualifying session type would be shown in a Multiplayer lobby if the host switched from an F1 to an F2 rac

Graphics/Visuals
AI vehicles in F1 World Series and Solo Events will now use a wider variety of liveries and badges
Detached wheels will now stay closer to the car as wheel tethers have been shortened

Tracks
Corrected the Pit Lane speed limit at Jeddah to 80kph
Some changes have been made to prevent exploiting off-track areas to record faster times at certain circuits in Time Trial
Fixed a rare issue where a player on the track could incorrectly receive a blocking penalty when another car was in the Pit Lane exit and not directly behind them

Career
In Career modes, AI teammates can now purchase Upgrades on the last day of a season if they have enough Resource Points

Peripherals
Added support for additional Moza bases on Xbox when using the Moza Racing ES steering wheel
Added support for Telemetry on the Turtle Beach VelocityOne™ Race Wheel for Xbox consoles

Miscellaneous
"True Fan" Achievement/Trophy will now correctly unlock when the player has accumulated 10,000 Fanzone points
Fixed an issue where the goal of "Achieve three purple sectors during a race weekend" could sometimes not pass despite the requirements being met
Dynamic Objectives involving Engine Temperature will no longer pass or fail incorrectly due to rounding up decimal places during calculations
Given the AI drivers a good talking to, so they will no longer celebrate a victory too early and potentially lose the race
Various UI improvements in many areas of the game have been made
General Stability Improvements
Various Minor Fixes

https://www.ea.com/games/f1/f1-24/news/ ... lized=true
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