In fact, Bethesda is on record in saying that Fallout 3 will be a noticeably smaller game than Oblivion overall, but I hope that smaller scope will allow the developers to fill the world with a greater density of content, like quests, extra gear, and optional storylines. Hines estimated to me around 25 hours of time to complete the main storyline, with another 40 to 50 hours of optional gameplay available. Those numbers are still in flux as development progresses, as is the number of variations on the game's ending (which Hines half-jokingly now puts at around 500).
http://www.shacknews.com/featuredarticle.x?id=828&page=2
El tutorial comienza desde tu mas tierna infanncia; las primeras tareas son cosas como abrir tu caja de juguetes y jugar con ellos, y entonces puedes gatear y comenzar a explorar la habitación.
Uno de esos juguetes es el libro "You are special" en el que repartirás tus atributos
Como veis, se vuelve a una creacción del personaje similar a la de morrowind, en la que el proceso de creacción se integra en el juego.
El siguiente paso es a los 10 años, cuando el observador te regala tu pipboy 3000. Es tambíen el momento en que conocerás a una pandilla de gamberros que más adelante, serán los tipos "problemáticos" del Vault. Podrás probar tus habilidades, incluidas las de tiro, con una pistola de bolitas.
El juego sigue, entonces, hasta la edad de 16 años de tu personaje. Realizas un examen en el que repartes tus habilidades, y por último, avanzas hasta los 19 años . Tu padre desaparece y el observador del vault decide que eres un peligro para el vault. tienes que escapar, y, de manera idéntica al Oblivion, a la puerta del mismo te ofrece volver a cambiarlo todo.
Gran parte de la historia del juego intentará dar respuesta a aquellas preguntas que se quedaban sin respuesta en los anteriores fallout; ¿Que sucedía, a nivel político, a nivel social, cuando estalló la guerra?¿Que se hizo?. Podrás explorar Washington D.C. Y buscar esas respuestas.
El mundo exterior está en guerra; Los supermutantes asaltan las poblaciones humanas y secuestran a los humanos para convertirlos en supermutantes; Las ciudades establecen defensas para repelerlos y la hermandad del acero se enfrenta a ellos, tambíen.
Al poco de empezar el juego, te encontrarás con Dogmeat y con su dueño, que estan siendo atacados. El dueño muere (imagino que no te dará tiempo a hacer nada) y Dogmeat te acepta como nuevo dueño. No tiene lineas de dialogo, pero puedes hablar con el, y te responde con gruñidos y ladridos, y si no le necesitas, puedes enviarle al vault 101, e irá allí a esperarte.
Una opción mejor para quedarte solo un rato es enviarle a buscar. dogmeat puede ser enviado a buscar objetos. Los objetos que el encuentra son los mismos que tu podrías encontrar. A veces volverá sin nada, pero no hay posibilidad de que muera mientras busca, y volverá en una o dos horas "de juego".
Incluso en tiempo real, no importa donde dispares al enemigo. El daño depende totalmente de las armas, de la habilidad, del equipo defensivo... Los redactores explican que si te enfrentas a grupos fuertes necesitarás usar VATS para ganar (sin el el juego es un mero intercambio de daños), pero que el combate a tiempo real es muy util para no tener ni que pararte si te cruzas con un par de enemigos muy débiles.
200 NPCs en todo el juego
25 horas para completar la historia principal más otras 40-50 para las tareas secundarias
El número de variaciones en los finales ha subido a 500
No lo escribimos para no spoilear, pero si eres curioso y no te importan las spoilers, mira en lel libro de las revelaciones de la biblia, capitulo 21, versículo 6. Se refiere a una frase que tu padre te enseña y es, al parecer, importante para el juego.
Kotaku
"The Pip-Boy 3000 has many of uses for interacting with your character as well as emitting light for use in those darker areas of which there are many."
"If things get too dangerous, you can always have him (Dogmeat) wait nearby or send him back to Vault 101 where his safety will be assured." (Vault 101 = Safe?)
IGN
"This is when you get to actually choose your character's look, picking from either preset selections or creating a custom look by mixing and matching different attributes. There are plenty of options to choose from, some quite colorful, like the "gunslinger" option for facial hair."
"It's during your toddler phase where dad also introduces you to a quote that will apparently play an important role in the game (We won't print it here for spoiler reasons, but if you're curious and don't mind a spoiler, it's taken from the Book of Revelation in the Bible. Look for Chapter 21, Verse 6)"
"...the idea with Dogmeat is that you can converse with him (he'll answer in barks, whimpers, and other appropriate canine noises), and he'll be knowledgeable about the surrounding area."
"There are even grenades to help clear out rooms."
"Throughout this battle the demonstrator switched between weapons using the Pip-Boy 3000."
"The supermutants carried everything from sledgehammers to rocket launchers."
Joystiq
"...but Hines expects more than Oblivion, with roughly 50 to 60 different character voices."
GameShark
"You're given a final opportunity to make any desired changes to your character--confirm sex, name, attributes, perks, etc--and then it's off into what remains of the post-modern world." - Looks like you can pull the sewer gate trick instead of redoing the tutorial, but will skipping it altogether be an option?
"Once a popular tourist spot (mall of Washington D.C.) it has degraded into a war zone, ravaged by battles between the Brotherhood of Steel and legion of super mutant that have annexed the Capitol Rotunda as their headquarters."
1up
"However, I was a bit bummed when Hines said we won't be able to become mutants."
Shacknews
"But while the general background is the same, none of the characters or locales from the original two games will make an appearance."
"It may not be a lonely world out there--what with super mutants, the mercenaries of the Talon Company, and the cult-like Brotherhood of Steel all marauding across the landscape--and it sure isn't a friendly one, either."
"Abandoned vaults and bombed-out buildings are to Fallout 3 what the generic caves and decrepit Elven ruins were to Oblivion."
Gamespot
"You'll even get to take on a few rudimentary quests at your party or just watch the many-armed robot of the future, Mr. Handy, mangle your birthday cake with one of its buzz saw-arm extensions." - confirmation that "many-armed" device in birthday screenshot is Mr. Handy?
"...you can't have any meaningful conversations with him (Dogmeat) or have him carry a ton of inventory." - While you do interact with Dogmeat through the same conversation mechanism as other NPC dialog, thankfully the options are limited to commands. It is also mentioned that scolding and/or praising Dogmeat will not affect Karma.
"Feral ghouls are extremely swift and vicious, leaping at you with tremendous speed."
"...coupled with the weapon's (minigun) startup delay..." - A nice touch of realism for the minigun
"...you'll receive most of your alerts, such as new quests, as brief text messages that fade away, similar to friends notifications on Xbox Live."
Team Xbox
"...we were already impressed by little touches, such as how the loading screen offers a selection of statistics and your level progress taken directly from your gameplay."
"when 'Dogmeat' joins you on your trek, it isn’t something that’ll happen in the game at the same point if you play it three times in a row." - confirmation that Dogmeat is part of a random encounter as suggested in earlier previews
Gamespy
"Vault 101's overseer presents you with your very own Pip-Boy 3000, which will serve as your quest log, map, and radio receiver throughout your wasteland jaunt, sporting a handsome cathode ray tube display that doubles as a flashlight when clicked on its highest setting." - More on the Pipboy "flashlight". Confirmation that instead of a flashlight setting the players turns up the brightness on the display for a light halo similar to previous Fallouts (sorry if this is boring but I had been wondering about that for ages)
Games Radar
"We also toured a mall of Washington D.C., where we saw the Washington Monument. In the future, it's full of holes, but still standing, and the elevator will still goes to the top." - Confirmation (?) that the Washington Monument from the official trailer is in fact a playable area