-- Game Informer subscribers are in for a treat with the new February 2009 issue. We blow the lid off of Activision’s mysterious Singularity. The developer, Raven, needs no introduction however. The devs from Madison are hard at work on this new sci-fi shooter that features mind-bending gameplay that not only has the player jumping through time, but using it as a weapon (let’s see how well an armed enemy does when he’s instantly aged into bones and dust!). Set on a small, unnamed island occupied by the Russians, Cold War tensions raise once again when a U.S. pilot discovers the horrific truth that became of experiments with element E99 in the 1950s. Stay tuned to Game Informer Online as later this week we have exclusive video content including interviews, images and video of Singularity!
We have a ton of other great stuff as well including the top 50 games of 2008, a first look at Fight Night Round 4 and the Hardcore Gamer’s Guide to the Wii.
No sé por qué, pero me ha recordado a Dead Space, que apareció en una portada así (creo que de ésta misma publicación) sin hacer ningún ruido, pareciendo un simple clon-popourrí de EA... y acabó siendo la maravilla que es. Al menos en el planteamiento parece interesante (matar enemigos haciéndolos viejos ), veremos qué sale de aquí.
red0n escribió:y seguimos matando comunistas.. estos americanos no aprenden jamas a cambiar de enemigos o que?? xD.
Bicho malo nunca muere
pues el sistema que nunca muere no es justamente el comunismo que lleva nose... mas de 70 años sin ser realidad... desde la muerte de lenin y la perdida de elecciones por parte de troski en pos de un despota como stalin.