1.3 disponible...
01/03/2005:::GCOS Version 1.3::::::::::::::
:::::::::::::::::::::::::::::::::::::::::::
Whatsnew in 1.3:
- Auto-detect region improved
- Added stability for games
- Force Video mode
- GCoS Lite dropped in favour of FULL GCoS for Viper Users!
- Backup your games with the inbuilt ripper for all users now!
Info:
Finally a .dol with all the features!
With the aid of Anaconda, we now finally have an open source way to boot
all region Game backups regardless of whether you have a Viper GC! In this first
revised version of GCOS there is NTSC, PAL & PAL60 backups fully supported.
There is multiple Game Backup supported via http server, Original
Game Booting and also SD card file booting.
LiTe Version:
Has been superceded in 1.3 by the release of a FULL version for Viper users. All features in full expected for viper in near future.
Features:
Play backups and originals from every region!
Backup Games using your BBA and any Internet Browser
Upload and execute .dol and .elf using netcat (port 4000)
Known Bugs:
There is still a bug with the real-time clock not working
Submit your bugs to us at #gcmods
Future:
Bug identifying and fixing currently, LiTe version sorted for you Viper GC users so you're not left out.
Implementing more features into LiTe would be nice, but size issues are going to make that hard... Feel free to chip in with fixes
A GX re-write may be on the cards soon enough, but the old skool feel of the current menus is fun for now...
Distant Future:
Memcard backup (not so likely)
??? - You control our future as well as us, so show us what you can do
Compile notes:
Yes, the source is included this time
There will be a main.elf and a main_high.elf.
Don't worry about main_high.elf for now.. just worry about getting main.elf
to boot. You will need to do powerpc-elf-objcopy -R .comment main.elf main_ok.elf.
then doltool -d main_ok.elf.
Greets:
#GCmods EFNET
Anaconda peeps,
fogbank
cReDiAr
tmbinc
K-0-D
nomis (nice to get some acknowledgement)
Beta people at #GCMods
And everyone else that made this a possibility.+
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pechelin, a ver, el netcat te sirve para enviar cosas mediante el IPL.dol o el mismo gcos.. bien, lo que ahora deberias hacer, teniendo el pso, el bba y el AR, es mediante el bug del pso, meter el raw que colgó en su momento gme4 en la memory, con el gtr-gcs que podras encontrar en nintendomax, con eso te viene listo para el bug del AR arrancar con un explorador de dols de la memory, ahí tendras el anaconda y el ipl.dol
luego lo qye yo te recomiendo es que le añadas el gcos, eso siempre lo vas a tener que hacer con el gamecube server (gtr-gcs mencionado) con:
gtr-gcs -r b archivo.gci
Ahí tendras el anaconda y el ipl integrado, ademas de poder configurar la IP para ti y no depender de la subred 192.168.0.x del ipl original....
luego, con el netcat, para enviar cualquier cosa al gcos o al ipl, por ejemplo, al gcos con ip 192.168.1.32 (tipica)
nc 192.168.1.32 4000 < archivo.dol
(no recuerdo si es < o >....)
Bueno... el netcat lo unico que te permite es cargar dols por red para no tener que grabarlos