En
http://www.gamasutra.com han colgado las sesiones del GDCE del 2002, con unas cuantas cosas interesantes.
GDC Europe 2002
Slides and Papers:
Speaker
Session Title
Jonty Barnes
We Are Not Making Movies: A Postmortem of
Scripting in Black & White (55.5MB)
Mark Cerny
The Method (329KB)
Jason Doig
Hard-Tuning the PS2 (4.3MB)
Richard Evans
Social Processes: A Synthesis of Collectivism and Individualism (3.1MB)
Richard Huddy &
Jason Mitchell
DirectX 9 Shaders & Hardware (5.8MB)
Jeremy Longley
Cross-Platform Console Development: Our Experiences With Battle Engine Aquila (95KB)
Simon Price
The Future of Graphics Hardware (38KB)
Harvey Smith
Systemic Level Design (2.3MB)
Hay que registrarse, pero merece la pena.