| \__\\\ \ . R E L E A S E N O T E S . / ///__/ |
| |
| To avoid confusion, let me just state that this is just a windows GUI |
| version of: Animal_Crossing_Loader_1.2_BETA_GCN-PARADOX |
| which was released on the 21/10/03 by Aftermath. |
| |
| This GUI version includes the exact same dol file from the above |
| release inside this tool. This is to make it easier for the user since |
| they only ever have to worry about the one exe file. |
| |
| The main highlight of this tool (besides satisfying GUI fans) is |
| that it allows you to play games from disc, even though the disc cant |
| actually be used in a gamecube yet. You no longer have to fill your |
| hard drive with large disk images, you can just burn to cd or dvd |
| (depending on the size of the image) and play from that. |
| |
| New Features: |
| |
| - Load games from Cd or Dvd in your computers Cd/Dvd drive |
| - Able to start and stop server |
| - Change settings while the server is running |
| - No extra files needed, just run the exe file |
| |
| NOTE: if at first this doesnt work, please try different delay and |
| frequency values before complaining. If i personally use a delay and |
| frequency of 0, my system seems to lock up and i get no packets sent |
| and none dropped! (i get the same result using the animal crossing |
| loader v1.2 console version). It i change to a delay of 10 and a |
| frequency of 16 i get some packets sent and some dropped, but it often |
| still ends up crashing. Using a delay of 20 and a frequency of 16 |
| seems to work fine for all games ive tried so far however. |
| |
| Read the readme.txt for more info...