Hey Forum,
it's update time again. You can get Beta 6 Update 1 at
http://rapidshare.com/files/125816400/G ... date_1.rarBye,
Callisto
29/06/08 - Beta 6 Update 1
- Fixed .chart loading mixing up the guitar/song track (and generally behaving weirdly)
- Fixed StarpowerActivated-Trigger in stage.xml not working correctly
- Fixed meters in multiplayer being displaced on resolutions other than 800x600
- Fixed 2D stage not working during multiplayer game
- Fixed "resolution" field in stage2d.xml being named wrongly
- Renamed "Trigger" to "trigger", "StageDefinition" to "stage" in stage2d.xml (-> all stage2d.xml files have to be updated!)
- Fixed "looping" property in stage2d.xml not working properly
- Added solo progress display, similar to Rock Band (can be disabled in config.xml)
- Added new action to stage2d.xml <action xsi:type="StopAnimation"><actor>Guitar1</actor><priority>3</priority></action> that will stop any animations with priority >= N on the given actor.
- Added new trigger <trigger xsi:type="StarpowerDeactivated"></trigger> to stage2d.xml. This is the counterpart to the StarpowerActivated trigger.
- Disabled mipmapping when loading stage animations