he visto esto por internet no se si es cierto pero quisira saber algo,pongo una explicacion en ingles la he intentado traducir con el google pero no me da sentido la traduccion:
New exploit to enable (un-) installation of all components on fully updated Wiis (up to, and including System Menu v4.3).
* Proper support for all regions, including KOR.
* General overhaul: the installer now requires BootMii/IOS to function. It will automatically be installed upon startup – either if BootMii/IOS is not installed or if it is older than the version this release comes with.
* DVDX died a horrible death. Rumor has it that someone dropped a snapple bottle on its head.
* Additional installer binary bootmini.elf, see the included README.txt for more infos.
BootMii beta 5 (v1.2):
* Compatible with more SD cards.
* New font, borrowed from the deceased Twilight Hack.
* The button combination when restoring a NAND backup with only BootMii/IOS was impossible to perform with some pads. It has been changed to the Konami Code.
The Homebrew Channel (v1.0.7):
* New title id to circumvent its deletion by System Menu v4.3.
* New look from our favorite pixel artist drmr.
* Both views now show five rows of application entries.
* On-NAND settings.
The selected device, sort order, view and application are saved. Settings are restored when reentering HBC.
The settings can be deleted via the System Menu’s Data Management.
* HBC now has the HW_AHBPROT flags set for direct hardware access, thus replacing DVDX.
* Ability to not reload IOS when launching an application.
This effectively means that loaded applications inherit the title id, gaining direct hardware access via HW_AHBPROT.
To use this feature, add to the node in your meta.xml file.
wiiloaded binaries automatically gain direct hardware access.
libogc SVN (starting with r4166) has been extended for this feature. DI_Init() will detect if an application has been launched this way, and DVD access should just work without any changes to your code.
* USB access is more stable, thanks to tueidj
* Fixed the retry mechanism for the network initialization.
* Fixed some rare hangs upon launch and exit (Hopefully all of them).
* A little surprise, to be announced soon. Refrain from bugging us about it, you’ll know soon enoug