Acabo de ver el video de este juegazo, y me acaba de enamorar.
Asi que abro este hilo para ir recopilando información sobre el.
Saludos!!!
Fecha de salida PAL
No esta clara, pero varían entre el 29 de Septiembre y el 9 de Octubre
Web oficial Japonesa
http://www.gamecity.ne.jp/bladestorm/
Capturas
Video 1
http://www.gametrailers.com/player/23038.html
Y ahora una preview de IGN
July 30, 2007 - After conquering ancient China and feudal Japan in countless upon countless Dynasty Warriors and Samurai Warriors games, Koei decided it was time to finally change continents and move the battle to Europe. The demo for its latest title has just hit the PlayStation Network in Japan, and we strapped on our full battle armor and hit the fields searching for some faces to slash.
Bladestorm!
The demo, and presumably the game, starts you in a bar where you'll first pick a gender, face and voice for your character. The bar acts as your hub between missions, allowing you to purchase weapons (available as one-use items in the game), recruit new soldiers (who again are one-use recruits), check out your stats, talk to folks for information and take on missions from the bartender of all people. You're a rogue commander, so you can switch sides between the English and French at will and take the missions that net you the most cash
The game is something of a mix between the button-mashing Dynasty Warriors series and a real-time RPG battle system in that while the clock never stops, you can only perform a certain number of moves over a given period of time. So for example, if you have swordsmen at your disposal and perform their sword-slashing attack, you can attack until the sword meter is depleted and then must wait for it to refill again before you can attack. This can take up to about 30 seconds in which case you must either stand around and wait for your turn to attack again, or leave those tired souls to their own peril and pick up a new group.
The main difference between Bladestorm and Dynasty Warriors is that you're able to go near a group of soldiers and "grab" them with a press of a button. This puts them in your command, and they'll do exactly whatever you do, matching you blow-for-blow. The demo has a number of different unit types including basic swordsmen, archers and cavalry. Each one has a basic attack, like a sword attack or a volley of arrows, and a strong attack, like a shield slam. Swapping between various groups and making the best use of their abilities is the main gameplay mechanic here, though as you must walk up to whatever group you want to control, it doesn't play anything like a top-down RTS.
Bladestorm's namesake comes from a power-up that you'll earn for slaying enough enemies. After filling up a power bar, you'll see the word "Bladestorm!" flash across the screen, and with it you and your soldiers will glow with a red hue and move at a much quicker pace. You don't have unlimited attacks, though you do seem stronger and more capable of taking down groups of randomly-spawning soldiers that appear next to the edge of woods at random. After much practice we've determined that you get the most out of the Bladestorm experience by yelling "Bladestorm!" in your best movie-guy voice anytime it appears on the screen. If you don't then the game simply feels like an attack timed version of Dynasty Warriors, so make use of that voice
Much like Koei's other titles, the goal of each battle seems to be to take control of enemy strongholds which scatter the battlefield. The battlegrounds are massive and fortresses and encampments litter the hills. You'll have certain places that you need to take control of for each mission, but it seems to be a good idea to take out whatever you can along the way to strengthen your overall army. If you've played the Dynasty Warriors games you'll know that taking these over only means that you need to kill the general at each location - you never actually get to go inside, unfortunately.
As we've hinted at plenty of times already, Bladestorm(!) very much feels like Koei's Dynasty Warriors series. The bulk of the game has you slashing at hundreds of enemy soldiers on the battlefield, though with the ability to grab a group of soldiers and take them into battle, it at least does introduce a new mechanic to the gameplay. We're not quite sold on this one yet, but we'll see what happens with the full release.