Wence, te dejo toneladas de información:
Treyarch contenta de hacer algo nuevo con COD:Black OpsTreyarch studio head Mark Lamia has said that the team was pleased with being able to do something new with Call of Duty: Black Ops.
Speaking with VG247 at an London event for the game this week, Lamia said that while Treyarch enjoyed creating games set in the World War II era, Black Ops was a bit of creative fresh air for the team.
“The opportunity to create a game in a totally new space is a fantastic opportunity for Treyarch,” he said. “It really opened up all kinds of creative avenues for us and ways for us to express ourselves.
“As you know, we have been making WWII games for quite some time and while we enjoyed that, being able to do something new allowed us to focus on new kinds of gameplay and fresh new experiences.
“These are exemplified by the variety of things you get to do in the game, the variety of locales and settings, the variety of weaponry and just being able to play as Black Ops in this time period in history”.
Lamia goes on to say that since the Black Ops arm of the military fall into a deniable category and employ acts of unconventional warfare, the ability for the soldiers to use their own freedom and license to take on their missions “how they see fit” resonated well with what the team wanted to do with the game.
http://www.vg247.com/2010/05/28/treyarc ... black-ops/COD:Black Ops lo es todo en cuanto a variedad dice TreyarchTreyarch studio head Mark Lamia and community manager Josh Olin were in London this week showing off Call of Duty: Black Ops, and if we learned only one thing about the game while chatting with the fellas, it was that the game is all about “variety”.
Speaking with freelancer Adam Hartley, Lamia said that it was important for the team to “retain the essence” of the Call of Duty franchise while also introducing new gameplay mechanics, weapons, and “things to do” – one of which is rappelling.
“In the Russian mission, we open it up introducing rappel gameplay, doing a rappel breach, approaching a situation in either an action fashion or a stealth fashion,” said Lamia.
“All those new gameplay mechanics you saw were introduced in that small section of that one level. Which is a good example of what we wanted to do, in terms of variety of gameplay and keeping it fresh”.
“We are making a strong focus on deep narrative, and with that comes strong, complicated characters and character arcs, so they are going to progress through the game as you play through it,” added Olin.
“I wouldn’t want to spoil anything about our story, but what I can tell you is that the variety of gameplay we’re providing the player is going to be unparalleled in any other Call of Duty.
“You are not just fighting a normal war and you are not just a common foot-soldier. Our story – like a needle and a thread – is going to weave its way through time and through these points of reference in history. You weave through the Vietnam war and the Battle of Hue City, but it is not about that battle, it is not about the war; it is about your objective in our story.
“You know, for the first time in CoD you have a character voice, you are a player, you will have your own identifiable voice. You have your own identify in the game. You are the one who is taking control of the battlefield, and as such you can really effect change and take the direction of the battle one way or the other”.
According to Treyarch, Black ops will have a strong focus on personalization and customization for the player, as well as a socialization aspect that promises to “extend the game beyond just the match that you are playing in multiplayer”.
http://www.vg247.com/2010/05/28/call-of ... -treyarch/
Call of Duty:Black Ops es 3 juegos en 1.Treyarch community manager Josh Olin has said that since the team is not finished with the single-player portion of CoD: Black Ops yet, it’s still up in the air how long that portion of the campagin is going to last.
However, studio head Mark Lamia refers to the title as being “three games in one”, and for the first time, Treyarch has a team dedicated solely to the multiplayer portion.
With a single-player campaign, four-player co-op split screen, and multiplayer, one can see why Treyarch has labeled Black Ops in such a way.
“We look at this game as like three games in one, and it is going to have that gameplay between the single-player experience and the multiplayer and the co-op… in that there is tons of replayability and there is a lot of game to be played there,” he said.
“We are confident that players are going to be very satisfied.”
“Even single-player has new aspects of replayability that weren’t in other Call of Duty games,” added Olin. ” I mean, you saw us play through the ‘WMD’ level earlier using two very different types of gameplay. We went in stealthily and then switched to the explosive tips and blew the whole thing to hell. But if you wanted to play through that entire level stealthily you could, or if you wanted to play through the whole thing ‘action’ you could”.
This all goes back once again to the “variety” that Treyarch is promising, complete with all sorts of different gameplay, missions, weapons, and vehicles.
“It’s all about variety and keeping it fresh,” said Lamia. “You are going to have a variety of different weapons and different vehicles to use in the game. The way we are going to tell our story, the way your character is and the ways the characters around you progress is going to be different and something that you haven’t experienced before in a Call of Duty game”.
http://www.vg247.com/2010/05/28/treyarc ... es-in-one/