A mi me cabrea que nos llenen de ilusiones. Este juego no es competencia para gt5 como querian hacernos creer. Pienso que sabian esto y por ello las prisas en sacarlo antes del juego de sony. Por otro lado esta esta lista, que de ser todo verdad......
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Other things that got cut:
Weather
Night/day
Active aero (again!)
Widebody kits with 12 inch wheels
Some really cool driver animations
Some digital gauge animations
Custom underbodies (with rollover comes undercarriage modeling - unfortunately, all the cars use a generic layouts, so sometimes they are wrong; like the Lamborghinis have the transmission rearward of the engine instead of infront, etc.)
[b]Super high level of detail car models in replays (Currently the super high detailed models are used in the UI homespace/garage, thumbnails, livery editor, and photo mode).
No exposed suspension cars like Ariel Atoms, Lotus 340Rs or Caterhams, even though T10 owns PGR and they had the tech to model working suspensions.
Most of the cuts came about because there is immense pressure to hit the release date. There are careers on the line with this one, because FM1 and FM2 were so late. There WILL be a game called FM3 ready to go for October, the only question has been what kind of game it will be.
No WTCC cars,
There will Australian Supercars though, both Holdens and Fords. And NASCAR cars in all their asymetrical glory[/b]
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Ya decia yo post anteriores que nos engañaban con el detallismo de las imagenes e interiores. Segun se dice ahi, el nivel de detalle que nos muestran en los menus, libreria de coches, etc.., esta recortado durante el juego y laos replays. De ser asi, una verguenza en mi opinion.