› Foros › PlayStation 3 › Juegos
fR1k0 escribió:
Ya ves, yo estoy a medias de pasarme el GTAIV de nuevo, que cuando lo hice aun no estaban implementados los trofeos.
nene15708 escribió:Ya se apaga el subidon de post, es que no era normal lo de este hilo Pues yo voy a terminarme los dos episodios del GTA IV (otra vez)...el mono
Robertto91 escribió:puedo hacer una simple pregunta? no lo hago con mala intencion pero quiero saber porque jugareis este juego en consolas cuando jugarlo en pc es una pasada con mods http://www.gta4-mods.com/ no me direis que no os gustaria manejar coches reales y mil cosas mas?
es que no lo entiendo... que no teneis dinero para un pc? wtf los juegos cuestan 70€ en consolas...
por los trofeos? lol
por la comodidad del pad? se puede conectar mando de xbox a pc y tiene compatibilidad perfecta
espero no recibir apaleamientos xD pero es la verdad
pd: encima se ve peor en consolas
Robertto91 escribió:puedo hacer una simple pregunta? no lo hago con mala intencion pero quiero saber porque jugareis este juego en consolas cuando jugarlo en pc es una pasada con mods http://www.gta4-mods.com/ no me direis que no os gustaria manejar coches reales y mil cosas mas?
es que no lo entiendo... que no teneis dinero para un pc? wtf los juegos cuestan 70€ en consolas...
por los trofeos? lol
por la comodidad del pad? se puede conectar mando de xbox a pc y tiene compatibilidad perfecta
espero no recibir apaleamientos xD pero es la verdad
pd: encima se ve peor en consolas
Robertto91 escribió:puedo hacer una simple pregunta? no lo hago con mala intencion pero quiero saber porque jugareis este juego en consolas cuando jugarlo en pc es una pasada con mods http://www.gta4-mods.com/ no me direis que no os gustaria manejar coches reales y mil cosas mas?
es que no lo entiendo... que no teneis dinero para un pc? wtf los juegos cuestan 70€ en consolas...
por los trofeos? lol
por la comodidad del pad? se puede conectar mando de xbox a pc y tiene compatibilidad perfecta
espero no recibir apaleamientos xD pero es la verdad
pd: encima se ve peor en consolas
Robertto91 escribió:puedo hacer una simple pregunta? no lo hago con mala intencion pero quiero saber porque jugareis este juego en consolas cuando jugarlo en pc es una pasada con mods http://www.gta4-mods.com/ no me direis que no os gustaria manejar coches reales y mil cosas mas?
es que no lo entiendo... que no teneis dinero para un pc? wtf los juegos cuestan 70€ en consolas...
por los trofeos? lol
por la comodidad del pad? se puede conectar mando de xbox a pc y tiene compatibilidad perfecta
espero no recibir apaleamientos xD pero es la verdad
pd: encima se ve peor en consolas
Teniendo en cuenta lo que dice el personaje que habla, éste tuvo que regresar a una vida del crimen y la cantidad de residencias y edificios que se venden con urgencia, la historia del juego puede ser la siguiente:
El personaje vive en una vida del crimen, y luego se hizo rico y compró una gran casa y disfrutaba de la vida con honestidad (tal vez propiedad de la empresa que construye un edificio). Así comienza una crisis económica y los precios de las propiedades comienzan a bajar de su empresa en quiebra o llegar muy cerca y necesita volver a una vida del crimen para ganarse la vida o mantener su negocio.
Maduin escribió:Eso tiene pinta a que en una imagen estan las luces encendidas o algo asi y en la otra no... ahi no se ve una mierda como para decir que esta en obras...
DarthVardagrod escribió:Bueno...
Estaba yo mirando todos mis GTA, y me he dado cuenta de una cosa observando los mapas...
En todos los juegos de la saga desde GTA III al menos, los mapas están divididos por islas, haciendo inaccesibles ciertas zonas hasta un punto más avanzado del juego...me pregunto si el mapa de Los Santos en GTA V es estilo al de L.A.Noire, es decir, continuo sin ningún tipo de partición, cómo lo harán para cortar el acceso a las demás zonas, o si por el contrario todo el mapa estará disponible desde el comienzo del juego.
¿Se os había ocurrido?
robde escribió:DarthVardagrod escribió:Bueno...
Estaba yo mirando todos mis GTA, y me he dado cuenta de una cosa observando los mapas...
En todos los juegos de la saga desde GTA III al menos, los mapas están divididos por islas, haciendo inaccesibles ciertas zonas hasta un punto más avanzado del juego...me pregunto si el mapa de Los Santos en GTA V es estilo al de L.A.Noire, es decir, continuo sin ningún tipo de partición, cómo lo harán para cortar el acceso a las demás zonas, o si por el contrario todo el mapa estará disponible desde el comienzo del juego.
¿Se os había ocurrido?
En Chinatown Wars el mapa estaba disponible desde el principio, al igual que en los dos Episodes From LC. En RDR, RDR: UN y GTA IV sin embargo no, al igual que todos los GTA de la generación PS2. Habrá que esperar, aunque no es el tema más importante.
robde escribió:¿Sin sentido? Hombre, creo que los huracanes, amenazas terroristas, terremotos, tornados y demás son razón suficiente para cortar la carretera!
robde escribió:jajaja que pongan de vez en cuando algún terremoto y mientras dure, la ciudad entra en modo locura como en SA después de Riot
showtimee escribió:Ojala vuelvan los trucos del San Andreas, que la gente se vuelva loca, que los coches vuelen, que la gente lleve armas, coche tanque, ezt... Serán falsos y todo lo que tu quieras pero son opcionales y para realidad me pongo a jugar a otros juegos en plan the jetaway.
DarthVardagrod escribió:Bueno...robde escribió:jajaja que pongan de vez en cuando algún terremoto y mientras dure, la ciudad entra en modo locura como en SA después de Riotshowtimee escribió:Ojala vuelvan los trucos del San Andreas, que la gente se vuelva loca, que los coches vuelen, que la gente lleve armas, coche tanque, ezt... Serán falsos y todo lo que tu quieras pero son opcionales y para realidad me pongo a jugar a otros juegos en plan the jetaway.
Pues uniendo esas dos cosas, ojalá hubiera un truco para provocar terremotos!!!
Me acuerdo de un truco que había en casi todos los GTA de explotar todos los coches, anda que no he sembrado caos y destrucción con ese truquito xDDDD.
Saludos!
Now, a new thread with specific details about the game has been posted by someone purporting to be a QA tester named OpenSurvivor on the GTAForums. It was promptly deleted by moderators, but most of the information posted has since been compiled into the following list of points.
Please note that everything here should be regarded as rumor.
Mountain ranges cannot be passed, however they can be scaled almost to the very top. GTA V is "landlocked" just like RDR.
Los Santos is the only major city in the game. However, this doesn't mean there isn't a lot to explore; Los Santos is ~50% larger than Liberty City, with a handful of smaller cities and towns beyond the countryside. One of the larger non-LS cities is based on San Bernardino, another is Tucson, both are about the size of Alderney.
The world is definitely not going to be too small for people's tastes; Expect to see snow, deserts, and much more.
The city of Los Santos alone is larger than GTA IV combined. Los Santos is the largest and most important city. Unlike San Andreas, players will not be moving from one city to the next, doing missions restricted to that specific location. They will be structured in a way that's unlike what has been done in any previous Grand Theft Auto game.
There are at least two cities apart from Los Santos which are the size of Alderney; They do not share a border with Los Santos or each other.
The Italian Mafia will not be making an appearance this time around.
Los Santos alone is the same size as III era San Andreas.
The mountain ranges extend above the maximum altitude for player-controlled planes, therefore making it impossible to fly over them.
Los Santos alone will feature three airports (more are outside of the city), with the world itself being more than twice the size of RDR.
Ammunition will be making a return, however it is inaccessible; The use of underground arms dealers will be used instead. Shooting ranges will now make a reappearance as well, with the minigame being revamped and much more fun.
Every plane shown in the trailer (excluding the commercial passenger jets) is pilotable. No big planes (ex. AT-400) will be present.
NPC Passenger jets fly higher than the vertical limit of planes piloted by the player.
There are 5 counties in the game, with Los Santos being the largest of them all. Overall, Los Santos is 1/3 of the entire map, with the map being over twice the size of RDR; This can be compared to New Austin and Neuvo Paraiso being one huge city, paved end to end.
Bowling will be making a return, which will also be tied into a few missions.
"ENEMA" is a designer clothes label in the game, with the real-life equivalent being MANGO.
Seasons change in-game, with the main story taking place over the course of more than a year.
Safehouses will not be customizable, however they can be customized to spawn with different cars, helicopters, boats, and planes.
Weapons will be customizable.
Car customization will be making a return.
Character clothing can be changed, but the overall appearance of the character can not be changed. There will be more than three clothing stores to choose from, however it is not a major component of the storyline and therefore optional.
The ability to drive from a desert to an area with heavy snowfall will now be possible.
Mt. Slippery is one of the highest peaks in the game. Mt. Chiliad will not be making a return.
One of the weapons is a remote-controlled explosive miniature truck called the "RC Tour".
There will be countrysides, deserts, and mountain peaks. San Fierro and Las Venturas will not be making a return.
The northern side of the map is bordered by the Tetas Grandes Mountain Range (the real-life equivalent being the Los Padres National Forest).
Children of the protagonist will be present in V, however they cannot be killed. It is unknown if they will be making appearances outside of cutscenes.
The protagonist has two children, boy Daniel and girl Skyler. They are about 10 years old and are too young to understand the protagonist's criminal history.
The protagonist is divorced, with the wife having full custody over the children.
An achievement called "Desert Bus" will be featured.
The hidden packages will be 100 crazy Sasquatches that will be placed around San Andreas. They will be recognizable by their faint red glow and constant cooing.
cloud_cato escribió:Como la traducción del enlace es penosa, pongo la noticia original:Now, a new thread with specific details about the game has been posted by someone purporting to be a QA tester named OpenSurvivor on the GTAForums. It was promptly deleted by moderators, but most of the information posted has since been compiled into the following list of points.
Please note that everything here should be regarded as rumor.
Mountain ranges cannot be passed, however they can be scaled almost to the very top. GTA V is "landlocked" just like RDR.
Los Santos is the only major city in the game. However, this doesn't mean there isn't a lot to explore; Los Santos is ~50% larger than Liberty City, with a handful of smaller cities and towns beyond the countryside. One of the larger non-LS cities is based on San Bernardino, another is Tucson, both are about the size of Alderney.
The world is definitely not going to be too small for people's tastes; Expect to see snow, deserts, and much more.
The city of Los Santos alone is larger than GTA IV combined. Los Santos is the largest and most important city. Unlike San Andreas, players will not be moving from one city to the next, doing missions restricted to that specific location. They will be structured in a way that's unlike what has been done in any previous Grand Theft Auto game.
There are at least two cities apart from Los Santos which are the size of Alderney; They do not share a border with Los Santos or each other.
The Italian Mafia will not be making an appearance this time around.
Los Santos alone is the same size as III era San Andreas.
The mountain ranges extend above the maximum altitude for player-controlled planes, therefore making it impossible to fly over them.
Los Santos alone will feature three airports (more are outside of the city), with the world itself being more than twice the size of RDR.
Ammunition will be making a return, however it is inaccessible; The use of underground arms dealers will be used instead. Shooting ranges will now make a reappearance as well, with the minigame being revamped and much more fun.
Every plane shown in the trailer (excluding the commercial passenger jets) is pilotable. No big planes (ex. AT-400) will be present.
NPC Passenger jets fly higher than the vertical limit of planes piloted by the player.
There are 5 counties in the game, with Los Santos being the largest of them all. Overall, Los Santos is 1/3 of the entire map, with the map being over twice the size of RDR; This can be compared to New Austin and Neuvo Paraiso being one huge city, paved end to end.
Bowling will be making a return, which will also be tied into a few missions.
"ENEMA" is a designer clothes label in the game, with the real-life equivalent being MANGO.
Seasons change in-game, with the main story taking place over the course of more than a year.
Safehouses will not be customizable, however they can be customized to spawn with different cars, helicopters, boats, and planes.
Weapons will be customizable.
Car customization will be making a return.
Character clothing can be changed, but the overall appearance of the character can not be changed. There will be more than three clothing stores to choose from, however it is not a major component of the storyline and therefore optional.
The ability to drive from a desert to an area with heavy snowfall will now be possible.
Mt. Slippery is one of the highest peaks in the game. Mt. Chiliad will not be making a return.
One of the weapons is a remote-controlled explosive miniature truck called the "RC Tour".
There will be countrysides, deserts, and mountain peaks. San Fierro and Las Venturas will not be making a return.
The northern side of the map is bordered by the Tetas Grandes Mountain Range (the real-life equivalent being the Los Padres National Forest).
Children of the protagonist will be present in V, however they cannot be killed. It is unknown if they will be making appearances outside of cutscenes.
The protagonist has two children, boy Daniel and girl Skyler. They are about 10 years old and are too young to understand the protagonist's criminal history.
The protagonist is divorced, with the wife having full custody over the children.
An achievement called "Desert Bus" will be featured.
The hidden packages will be 100 crazy Sasquatches that will be placed around San Andreas. They will be recognizable by their faint red glow and constant cooing.
Parece q el prota será el viejo Ray y q no podremos modificar su aspecto físico...
cloud_cato escribió:Como la traducción del enlace es penosa, pongo la noticia original:Now, a new thread with specific details about the game has been posted by someone purporting to be a QA tester named OpenSurvivor on the GTAForums. It was promptly deleted by moderators, but most of the information posted has since been compiled into the following list of points.
Please note that everything here should be regarded as rumor.
Mountain ranges cannot be passed, however they can be scaled almost to the very top. GTA V is "landlocked" just like RDR.
Los Santos is the only major city in the game. However, this doesn't mean there isn't a lot to explore; Los Santos is ~50% larger than Liberty City, with a handful of smaller cities and towns beyond the countryside. One of the larger non-LS cities is based on San Bernardino, another is Tucson, both are about the size of Alderney.
The world is definitely not going to be too small for people's tastes; Expect to see snow, deserts, and much more.
The city of Los Santos alone is larger than GTA IV combined. Los Santos is the largest and most important city. Unlike San Andreas, players will not be moving from one city to the next, doing missions restricted to that specific location. They will be structured in a way that's unlike what has been done in any previous Grand Theft Auto game.
There are at least two cities apart from Los Santos which are the size of Alderney; They do not share a border with Los Santos or each other.
The Italian Mafia will not be making an appearance this time around.
Los Santos alone is the same size as III era San Andreas.
The mountain ranges extend above the maximum altitude for player-controlled planes, therefore making it impossible to fly over them.
Los Santos alone will feature three airports (more are outside of the city), with the world itself being more than twice the size of RDR.
Ammunition will be making a return, however it is inaccessible; The use of underground arms dealers will be used instead. Shooting ranges will now make a reappearance as well, with the minigame being revamped and much more fun.
Every plane shown in the trailer (excluding the commercial passenger jets) is pilotable. No big planes (ex. AT-400) will be present.
NPC Passenger jets fly higher than the vertical limit of planes piloted by the player.
There are 5 counties in the game, with Los Santos being the largest of them all. Overall, Los Santos is 1/3 of the entire map, with the map being over twice the size of RDR; This can be compared to New Austin and Neuvo Paraiso being one huge city, paved end to end.
Bowling will be making a return, which will also be tied into a few missions.
"ENEMA" is a designer clothes label in the game, with the real-life equivalent being MANGO.
Seasons change in-game, with the main story taking place over the course of more than a year.
Safehouses will not be customizable, however they can be customized to spawn with different cars, helicopters, boats, and planes.
Weapons will be customizable.
Car customization will be making a return.
Character clothing can be changed, but the overall appearance of the character can not be changed. There will be more than three clothing stores to choose from, however it is not a major component of the storyline and therefore optional.
The ability to drive from a desert to an area with heavy snowfall will now be possible.
Mt. Slippery is one of the highest peaks in the game. Mt. Chiliad will not be making a return.
One of the weapons is a remote-controlled explosive miniature truck called the "RC Tour".
There will be countrysides, deserts, and mountain peaks. San Fierro and Las Venturas will not be making a return.
The northern side of the map is bordered by the Tetas Grandes Mountain Range (the real-life equivalent being the Los Padres National Forest).
Children of the protagonist will be present in V, however they cannot be killed. It is unknown if they will be making appearances outside of cutscenes.
The protagonist has two children, boy Daniel and girl Skyler. They are about 10 years old and are too young to understand the protagonist's criminal history.
The protagonist is divorced, with the wife having full custody over the children.
An achievement called "Desert Bus" will be featured.
The hidden packages will be 100 crazy Sasquatches that will be placed around San Andreas. They will be recognizable by their faint red glow and constant cooing.
Parece q el prota será el viejo Ray y q no podremos modificar su aspecto físico...
robde escribió:pues como en rdr
nene15708 escribió:robde escribió:pues como en rdr
En RDR se delimita por montañas si mal no recuerdo, el caso es que hay horizonte y nada mas, no hay visibilidad....aquí deja caer que será un desierto (llano) infinito, por el que puedes ir hasta que salga un mensaje diciendo que des la vuelta...me parece un poco surrealista y me huele a fake, pero como he dicho habra que esperar.
nene15708 escribió:robde escribió:pues como en rdr
En RDR se delimita por montañas si mal no recuerdo, el caso es que hay horizonte y nada mas, no hay visibilidad....aquí deja caer que será un desierto (llano) infinito, por el que puedes ir hasta que salga un mensaje diciendo que des la vuelta...me parece un poco surrealista y me huele a fake, pero como he dicho habra que esperar.
sergiovcf escribió:nene15708 escribió:robde escribió:pues como en rdr
En RDR se delimita por montañas si mal no recuerdo, el caso es que hay horizonte y nada mas, no hay visibilidad....aquí deja caer que será un desierto (llano) infinito, por el que puedes ir hasta que salga un mensaje diciendo que des la vuelta...me parece un poco surrealista y me huele a fake, pero como he dicho habra que esperar.
Tampoco lo veo tan surrealista. De hecho, en GTA IV, cuando te alejas mucho con el helicóptero en una dirección, te sale un mensajito y a los poco segundos se te incendia.
robde escribió:Pues sigo sin ver en qué parte nos dice que habrá un desierto infinito.
Lo suyo sería un mar que cuando te alejes llegue un momento en el cual no te alejas más aunque sigas hacia delante.
nene15708 escribió:
Me he expresado mal y he utilizado un adjetivo erróneo. No es surrealista, es innecesario, prefiero que haya un muro invisible o que lo delimiten por una montaña que no se pueda escalar. Lo del GTA IV si es surrealista, y no lo anterior que dije, fallo mío
robde escribió:Pero en las informaciones lo único que pone es que los aviones no pueden llegar a volar a la altura de la cima de las montañas, nada más. No sé de dónde ha salido eso del desierto infinito