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guerrero_legendario escribió:TRAILERRRRRRRRRRRRRRRRRRRRRRRRRR
http://www.youtube.com/profile?user=Nam ... Xm1rbctlk4
fenix_supremo escribió:Bueno, tengo que decir que despues de a ver visto mas de 10 - 15 veces el trailer, se notan muchisimo, las CGS de los Ougis ¿porque , como y cuando?
Pues aqui:
- A parti de 0:33 - 1:05, son escenas de combates y ougis.
- Combates en modo historia como:
Naruto Vs Kakuzu
Shikamaru (con ayudante Asuma) vs Hidan
Jiraya Vs Pein (reino de los animales)
Kakashi Vs Kakuzu
Shikamaru Vs Hidan
Naruto/Sakura Vs Kakashi
Naruto (Con ayudante Yamato) Vs Hidan/Kakuzu
Asuma Ougi a Hidan (un ejemplo de ellos)
Aqui teneis a Yamato
Por cierto el circulo abajo de los personajes (podeis verlo en color rojo de Yamato) me da a mi es para señalar el personaje apoyo
Danifu escribió:fenix_supremo escribió:Bueno, tengo que decir que despues de a ver visto mas de 10 - 15 veces el trailer, se notan muchisimo, las CGS de los Ougis ¿porque , como y cuando?
Pues aqui:
- A parti de 0:33 - 1:05, son escenas de combates y ougis.
- Combates en modo historia como:
Naruto Vs Kakuzu
Shikamaru (con ayudante Asuma) vs Hidan
Jiraya Vs Pein (reino de los animales)
Kakashi Vs Kakuzu
Shikamaru Vs Hidan
Naruto/Sakura Vs Kakashi
Naruto (Con ayudante Yamato) Vs Hidan/Kakuzu
Asuma Ougi a Hidan (un ejemplo de ellos)
Aqui teneis a Yamato
Por cierto el circulo abajo de los personajes (podeis verlo en color rojo de Yamato) me da a mi es para señalar el personaje apoyo
en otra imagen salia un circulo azul mmmmmmmmm que cosas mas raras si es un personaje de apoyo para que sirven esos circulos??? alomejor como se comento que podias hacer tecnicas cojuntas puedes elejir con que ayudante hacerlo pero nse :S:S
Al menos en el primero los ayudantes solo hacian el ataaque y se ivan... esperemos que en el e3 sepamos sobre este tema
EDITO: si os fijais bien hidan tiene un circulo tambien gris oscuro un poco dificil de ver
fenix_supremo escribió:En ese momento, Kakuzu tiene en el campo a Hidan atacando (el circulo azul), Mientras Naruto es atacado llama al personaje de apoyo Yamato que aterriza y es del circulo Rojo.
Los circulos son para diferenciar creo yo los personajes de apoyo de los que utilizas.
The Fury escribió:DIOS, si el primero ya me hypeo hasta los confines de la tierra y mas, este lo esta haciendo multiplicado por la millonisima al mayor exponente posible!!!!!!! Ya no se ni lo que digo , entonces segun lo que decis ese no es el trailer que tenia preparado ciberconnect para mañana/Hoy?
rokyle escribió:Danifu escribió:fenix_supremo escribió:Bueno, tengo que decir que despues de a ver visto mas de 10 - 15 veces el trailer, se notan muchisimo, las CGS de los Ougis ¿porque , como y cuando?
Pues aqui:
- A parti de 0:33 - 1:05, son escenas de combates y ougis.
- Combates en modo historia como:
Naruto Vs Kakuzu
Shikamaru (con ayudante Asuma) vs Hidan
Jiraya Vs Pein (reino de los animales)
Kakashi Vs Kakuzu
Shikamaru Vs Hidan
Naruto/Sakura Vs Kakashi
Naruto (Con ayudante Yamato) Vs Hidan/Kakuzu
Asuma Ougi a Hidan (un ejemplo de ellos)
Aqui teneis a Yamato
Por cierto el circulo abajo de los personajes (podeis verlo en color rojo de Yamato) me da a mi es para señalar el personaje apoyo
en otra imagen salia un circulo azul mmmmmmmmm que cosas mas raras si es un personaje de apoyo para que sirven esos circulos??? alomejor como se comento que podias hacer tecnicas cojuntas puedes elejir con que ayudante hacerlo pero nse :S:S
Al menos en el primero los ayudantes solo hacian el ataaque y se ivan... esperemos que en el e3 sepamos sobre este tema
EDITO: si os fijais bien hidan tiene un circulo tambien gris oscuro un poco dificil de ver
El círculo que dices es la sombra de la correa del arma de Hidan xD
Yahiko ,el amigo de nagato y konan..vamos al k se pega de ostias con naruto en la batalla final en konoha ,por el video se nota k ay un pain k no ace nada y otro la lado k kreo k es el de los animales invocando un bichejo verde asi como algo agachado mas k el otro k esta en posicion normal erguido..Pueda k sea solo un pain para cogerse pero k tenga jutsus como sacar algun k otro pain por ahi como el de invocar en plan atake jutsu,uno k habia asi tocho para protegerse,etc
Ryan-EX escribió:Joer con la ilusion k m hacia ir de piedra en piedra subiendo asi una pekeña montañita con kakashi y arriva del todo cargar el chidori y bjar en pikado con el...ains soñas es gratis
Me fije en una cosa y kreo k el pain k saldra eses mi teoria no lo sake de ningun lado asi k como dije soñar es gratis ^^Yahiko ,el amigo de nagato y konan..vamos al k se pega de ostias con naruto en la batalla final en konoha ,por el video se nota k ay un pain k no ace nada y otro la lado k kreo k es el de los animales invocando un bichejo verde asi como algo agachado mas k el otro k esta en posicion normal erguido..Pueda k sea solo un pain para cogerse pero k tenga jutsus como sacar algun k otro pain por ahi como el de invocar en plan atake jutsu,uno k habia asi tocho para protegerse,etc
ViKmEn escribió:Bueno como se esta viendo y como decis algunos se toman algunas licencias q no estan mal pero vamos, el combate d naruto vs kakuzu va a estar muy inventado vale, ya no me importa q naruto le pege un puñetazo con el chakra del kyuubi, no me importa q le meta el rasenshuriken desde el suelo y no detras d el en el aire como realmente pasa, pero coño si me jode muxo q no veo a kakuzu en su ultima forma cuando vuelve a meterse dentro los 2 corazones y le salen esos hilos por la boca y el cuerpo, ese deberia ser su despertar, y si todas esas escenas decis q son del modo historia pues q despertar va a tener kakuzu? y me pareceria una xorrada q su primera forma fuera con la capa d akatsuki y en su despertar se la kitara, ya q es lo mismo, con la capa puesta no se le ve haciendo apenas nada.
ViKmEn escribió:Bueno como se esta viendo y como decis algunos se toman algunas licencias q no estan mal pero vamos, el combate d naruto vs kakuzu va a estar muy inventado vale, ya no me importa q naruto le pege un puñetazo con el chakra del kyuubi, no me importa q le meta el rasenshuriken desde el suelo y no detras d el en el aire como realmente pasa, pero coño si me jode muxo q no veo a kakuzu en su ultima forma cuando vuelve a meterse dentro los 2 corazones y le salen esos hilos por la boca y el cuerpo, ese deberia ser su despertar, y si todas esas escenas decis q son del modo historia pues q despertar va a tener kakuzu? y me pareceria una xorrada q su primera forma fuera con la capa d akatsuki y en su despertar se la kitara, ya q es lo mismo, con la capa puesta no se le ve haciendo apenas nada.
With the Naruto manga selling in excess of 100 million copies worldwide, it comes as no surprise that the Konoha ninja is making another appearance in the world of video games. Naruto Shippuden: Ultimate Ninja Storm 2 marks the first appearance of the Shippuden storyline on consoles. Thanks to the extreme popularity of the anime in Europe, it will be released there before it hits its home country of Japan. Following in the footsteps of its predecessor, Ninja Storm 2 combines the sharp look of the anime with its intense over-the-top battles. We took a first look at the game to see how Naruto's latest adventure is coming together.
Ninja Storm 2 is a cel-shaded 3D fighting game that lets you take control of one of 40 characters from the series. It faithfully follows the Naruto Shippuden story arc with a new story mode that developer CyberConnect2 has promised will be "more drama based." Like its predecessor, it's told via onscreen text and cutscenes, which precede and follow battles. You can choose up to three characters for each battle, switching among them with the shoulder buttons. Other controls for fighting have been updated. Though we weren't shown what the exact changes were, we were told that they would be simplified and much more intuitive than before.
Many other improvements have come directly from fan feedback. For example, fans wanted more of the over-the-top boss battles from the original. There are more than three times as many in Ninja Storm 2, with most being longer and outlandish. We were shown a few snippets from some boss battles, the first of which saw Naruto battling Kakashi. The first half of the battle looked like a standard fight, with the characters launching large energy blasts against each other. At times, the fight would move into the air, with long melee combos taking place. After Kakashi took a number of hits, the battle changed. A short cutscene was followed by both characters launching massive energy blasts at each other. At this point, quick-time commands popped up onscreen, corresponding to the animation. In this case, a single button had to be repeatedly hammered as quickly as possible to charge up more energy. Eventually, there was a huge explosion and Kakashi was left wounded in the centre of a large crater dug out by the blast.
The second boss battle we saw was against a massive electric eel. Its size meant it filled most of the screen, and a different technique was required to take it out. In front of Naruto were several floating islands in a lake. He had to navigate the platforms while avoiding the eel's attacks. Once he got close enough to it, he could attack, but this caused it to launch bolts of electricity that flowed through the water. Naruto had to be careful not to fall into the water while it was attacking, or he would risk electric shock. Similar to the other boss battle, this one also took place in two sections, with the second section using quick-time events.
Like its predecessor, Ninja Storm 2 will feature offline two-player battles complete with team special technique moves. New to the series is the ability to battle online across Xbox Live and the PlayStation Network, though we were given no details on how the functionality will work. Visually, it retains the same style, with environments designed by the animation team behind the anime. The team blends cel-shading with hand-painted backdrops, which give it a beautiful look. The characters are extremely detailed, even in the heat of battle when faced with ridiculous explosions and screen-filling energy blasts. Anime purists will also be pleased to hear that both the English and Japanese voice-overs have made it to the sequel and can be switched over at any time.
It's clear from our short demo that CyberConnect2 is listening to Naruto fans, implementing many of the improvements they've requested. Rather than rewrite the game, the improvements simply refine it, with each tweak nipping way at the criticisms levelled at the original. Namco Bandai has promised to show more of the game at this year's Electronic Entertainment Expo, so keep an eye on GameSpot for more on the game in June. Naruto Shippuden: Ultimate Ninja Storm 2 is due out on the Xbox 360 and PlayStation 3 the third quarter of 2010.
MaRuKoSu_KuN escribió:Me ha gustado mucho los fondos prerenderizados con estilo anime, aunque se pierda la libertad
Like its predecessor, it's told via onscreen text and cutscenes, which precede and follow battles. You can choose up to three characters for each battle, switching among them with the shoulder buttons.
fenix_supremo escribió:- Preview Naruto: UNS 2 -With the Naruto manga selling in excess of 100 million copies worldwide, it comes as no surprise that the Konoha ninja is making another appearance in the world of video games. Naruto Shippuden: Ultimate Ninja Storm 2 marks the first appearance of the Shippuden storyline on consoles. Thanks to the extreme popularity of the anime in Europe, it will be released there before it hits its home country of Japan. Following in the footsteps of its predecessor, Ninja Storm 2 combines the sharp look of the anime with its intense over-the-top battles. We took a first look at the game to see how Naruto's latest adventure is coming together.Ninja Storm 2 is a cel-shaded 3D fighting game that lets you take control of one of 40 characters from the series. It faithfully follows the Naruto Shippuden story arc with a new story mode that developer CyberConnect2 has promised will be "more drama based." Like its predecessor, it's told via onscreen text and cutscenes, which precede and follow battles. You can choose up to three characters for each battle, switching among them with the shoulder buttons. Other controls for fighting have been updated. Though we weren't shown what the exact changes were, we were told that they would be simplified and much more intuitive than before.
Many other improvements have come directly from fan feedback. For example, fans wanted more of the over-the-top boss battles from the original. There are more than three times as many in Ninja Storm 2, with most being longer and outlandish. We were shown a few snippets from some boss battles, the first of which saw Naruto battling Kakashi. The first half of the battle looked like a standard fight, with the characters launching large energy blasts against each other. At times, the fight would move into the air, with long melee combos taking place. After Kakashi took a number of hits, the battle changed. A short cutscene was followed by both characters launching massive energy blasts at each other. At this point, quick-time commands popped up onscreen, corresponding to the animation. In this case, a single button had to be repeatedly hammered as quickly as possible to charge up more energy. Eventually, there was a huge explosion and Kakashi was left wounded in the centre of a large crater dug out by the blast.
The second boss battle we saw was against a massive electric eel. Its size meant it filled most of the screen, and a different technique was required to take it out. In front of Naruto were several floating islands in a lake. He had to navigate the platforms while avoiding the eel's attacks. Once he got close enough to it, he could attack, but this caused it to launch bolts of electricity that flowed through the water. Naruto had to be careful not to fall into the water while it was attacking, or he would risk electric shock. Similar to the other boss battle, this one also took place in two sections, with the second section using quick-time events.Like its predecessor, Ninja Storm 2 will feature offline two-player battles complete with team special technique moves. New to the series is the ability to battle online across Xbox Live and the PlayStation Network, though we were given no details on how the functionality will work. Visually, it retains the same style, with environments designed by the animation team behind the anime. The team blends cel-shading with hand-painted backdrops, which give it a beautiful look. The characters are extremely detailed, even in the heat of battle when faced with ridiculous explosions and screen-filling energy blasts. Anime purists will also be pleased to hear that both the English and Japanese voice-overs have made it to the sequel and can be switched over at any time.
It's clear from our short demo that CyberConnect2 is listening to Naruto fans, implementing many of the improvements they've requested. Rather than rewrite the game, the improvements simply refine it, with each tweak nipping way at the criticisms levelled at the original. Namco Bandai has promised to show more of the game at this year's Electronic Entertainment Expo, so keep an eye on GameSpot for more on the game in June. Naruto Shippuden: Ultimate Ninja Storm 2 is due out on the Xbox 360 and PlayStation 3 the third quarter of 2010.
- Entrevista:
http://www.gamespot.com/ps3/action/naru ... rview?hd=0
The Last Saiyan escribió:New to the series is the ability to battle online across Xbox Live and the PlayStation Network, though we were given no details on how the functionality will work.
- Online: Conectividad entre PSN y Xbox Live: combates a través de ambas plataformas..
Macari0 escribió:Os habeis fijado en el minuto 1:40 del trailer? sale Pain(Yahiko) usando el poder ese de la gravedad contra Jiraiya (se llamaba shinra tensei?)
neoryu escribió:The Last Saiyan escribió:New to the series is the ability to battle online across Xbox Live and the PlayStation Network, though we were given no details on how the functionality will work.
- Online: Conectividad entre PSN y Xbox Live: combates a través de ambas plataformas..
What?
Los usuarios de PS3 y 360 compartiremos servidores pudiéndonos enfrentar entre ellos?
Ya han puesto el video de V-Jump, es el ultimo trailer (sin subtitulos).
http://vjump.shueisha.co.jp/movie/index.html
New to the series is the ability to battle online across Xbox Live and the PlayStation Network, though we were given no details on how the functionality will work
The Last Saiyan escribió:- Modo historia basado más en el drama. Incluirá textos y cutscenes antes de cada batalla como en el anterior. 3 personajes a elegir intercambiables para cada batalla pulsando los gatillos.
- Controles más simplificados e intuitivos en combate.
- Batallas contra los jefes hasta más de 3 veces más numerosas que en la precuela, más largas y extravagantes.
- Ejemplo de batalla contra un jefe: Kakashi:
Kaim_07 escribió:Si alguien quiere ver el trailer en mejor calidad:
http://www.youtube.com/watch?v=l_fNr7HdmKQ
jorge_itachi escribió:de todos modos nos han dejado con al mierda en la boca, porque si en vez de partes de la pelea de jiraiya contra pein nos ponen la de sasuke contra itachi ... madre del amor hermoso DDDDDDDDDD.
jorge_itachi escribió:de todos modos nos han dejado con al mierda en la boca, porque si en vez de partes de la pelea de jiraiya contra pein nos ponen la de sasuke contra itachi ... madre del amor hermoso DDDDDDDDDD.
Susano
neoryu escribió:Pues la del Kyuubi con 4 colas Vs Orochimaru tiene que ser la leche...
Vangas92 escribió:neoryu escribió:Pues la del Kyuubi con 4 colas Vs Orochimaru tiene que ser la leche...
Bueeeeeeeno, en la serie parece una pelea de maniquis xD
Hasta que a Orochimaru no le da por sacar la espada el Kyubi no se mueve del sitio xD
Vangas92 escribió:neoryu escribió:Pues la del Kyuubi con 4 colas Vs Orochimaru tiene que ser la leche...
Bueeeeeeeno, en la serie parece una pelea de maniquis xD
Hasta que a Orochimaru no le da por sacar la espada el Kyubi no se mueve del sitio xD
No he visto rasengan más ridiculo y poco impresionante que el que le ha hecho Konohamaru a uno de los pain, cuando en el manga me quedé
jodo pues para no moverse cuando saca las 6 colas del chakra de kyubi bien que corre detras de pain como alma que persigue el diablo
jorge_itachi escribió:jodo pues para no moverse cuando saca las 6 colas del chakra de kyubi bien que corre detras de pain como alma que persigue el diablo