Taking a page from
@yifanlu here with the bytecode idea. This is another CFW written mostly from scratch.
I've been working on it for a couple of months and most of the issues that I needed to get fixed are resolved now, so I put it up on github. A lot of optimization and documentation is still needed.
In a nutshell - it's a lot like Cakes, but patches are executed on a bytecode VM meant specifically for patching stuff. The VM is also tiny. Notably, loader uses this bytecode as well. Loader is also STILL two units smaller than Nintendo's. The aim is to have a "programmable" CFW for advanced users.
In terms of things I still haven't done, it currently has no EmuNAND support and no reboot patch, but otherwise it has all the essentials that people would need on an N3DS, plus some. This includes signature patches (including SecureInfo_A and RO), FIRM protection, region-free, the friends version fix, svcbackdoor restoration, and the title downgrade fix (on 11.0.)
There's also a few other things of interest to devs such as UNITINFO, forcing the alt menu, ErrDisp without the UNITINFO patch, disabling XN, etc.
It also comes with the same type of freedom Cakes gives you. It's not my fault if you don't enable FIRM protection.
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