Qamaris escribió:Ni MAME ni FBA funcionales por ahora, ¿verdad?

Ambas están en un estado muy reciente, les falta madurar, por ahora crashean al lanzar la aplicación.
Edito con la información de los emuladores y el enlace de donde lo sigo hay una importante actualización en los Cores
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:
https://gbatemp.net/threads/retroarch-l ... ed.437034/Paciencia y estén a la espera!
Snes9x 2005 (Regular): ~55fps - 60fps on standard games, ~50fps on SuperFX-powered games.
Snes9x 2005+ (Improved Sound?): To be tested, assumed ~52fps - 60fps on standard games. Frame drops compared to Regular '05 Snes9x are noticeable, however, on select games.
Final Burn Alpha: Nonfunctioning (Application Crash on launch).
CPS1: 60fps, consistent.
CPS2: 60fps, consistent.
Neo-Geo: 60fps, consistent.
NES (FCEUmm): 60fps, consistent (This IS the NES, after all... (^^;; )
Game Boy (Gambatte): ~60fps.
Game Boy Advance (VBA): ~30fps, generally half-speed.
Genesis (Gen+GX): ~60fps (Test for consistency).
Atari Lynx (Handy): To be tested.
NGP(C) (MednaFen): ~60fps
WonderSwan (Mednafen): 60fps on WonderSwan, ~45fps to 60fps for WonderSwan Color.
NXengine: Fullspeed. Due to inventory bugs, however, may be considered unplayable.
Vectrex: ~50fps, however this is fullspeed for Vectrex.
Doom (PrBoom): Check below.
Snes9x Next 2010: ~40fps on standard games, requires further testing; recommend using Snes9x 2005 instead.
PicoDrive: Nonfunctioning, recommend using Genesis Plus GX instead.
QuickNES: Fullspeed, but inaccurate, recommend using FCEUmm instead for accuracy and performance.
Virtual Boy (MednaFen): ~25fps, half of screen unviewable. Unplayable.
2048: ???
DOSbox: Nonfunctioning.
Atari 2600 (Stella): Fullspeed.
PC Engine (MednaFen): ~60fps on HuCard games, ~60fps on Super CD-ROM games.
PlayStation: Nonfunctioning.
Atari 7800 (ProSystem): Fullspeed.
MAME (0.37b5): Nonfunctioning