Kenzel escribió:Probe el juego y no me gusta un pelo, el motor grafico que usa del Need for Speed no es muy solido en juagabilidad, si por lomenos se pareciera a Forza motorsport 3 o Project gotham racing 3
Hoy tenemos otra build de caca xDD
Build 840 (30/10/14) - 82.2
MBNext-Gen:* PS4: Fixed spot light shadows not appearing. Removed EOP flushes on labels.
* PS4: Adds quad draw. Ability to clear target with quad rather than cmask fast clear.
* XB1: Fixed issue that caused players joining an online session via invite to sometimes not join properly and get disconnected eventually.
Localisation:* TextDB: Modified wireless strings for German and Russian.
Audio:* Tweaks to the MP4-12C, MP4-12C GT3, Audi R8 LMS Ultra, Audi R8 V10 plus, Ruf RGT8 & Ruf RGT8 GT3 (gear wobble and many other refinements). Fixed the sudden "VTEC-like" transition at higher RPM in the Mercedes Evo2 DTM.
Fixes:* Fix VehicleDriver compiler warning.
* Fix for command line args support for Gold x86 exe launch failure.
Render:* Code for fix pure call shutdown crash when trying to free a null material.
GUI:* Fix some double close of dialog issues
* Additional FFB items added to mainmenu file
Online/Multiplayer:* FIX AR-2327 MP - Stall when loading a new JIP vehicle
* Fixed most cases on wrong messaging when members are removed by game kick or internal "connectivity problems" kick.
Cameras:* Code to allow us to generate camera sequences based on data in a hrdf file.
Characters/Animations:* Added fuel hose compensator (wip)
* Anim assets: Added animated camera crane
* Anim assets: Camera crane - fixed wrong arm position
* Pitcrew ART: Updated skin in poloshirt and created RCFsetups
* Pitcrew ART: Updated skin on legs and cargoshorts and materials parameters
AI/Pitstops:* Change avoidance to rely more on the Dangerous obstacles array when in passing situations
Career:* Game is saved when advancing career sessions at end of race
* Career Motorsport Teams: Formula Rookie duplicate teams fixed.
* Added track checking to career data tests, to validate it doesn't change between sessions within a round
Physics:* Only enable active actors when resetting components
* McLaren 12C & P1: Minor adjustments to prevent front suspension inversions
* Ariel Atom Mugen/V8 - Lotus 25,49,and 76 - AI hasndling (mostly using tire grips and slip angles) rebalanced around the new Yaw Dampening and Traction control features.
Tracks:* Jing Ding: Added textures, moved marbles and leaves in Jing Ding
Known issues:- Replays: Working but sometimes you can't watch saved replays plus other issues
- Speed sensitive camera option is missing from UI
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available
unless you use
-gold command line (but by using
-gold you get assert popups again
)
- If you want to run x86 Gold, run the pCARSGld.exe directly -
DO NOT RENAME FILES!