Build 334 (29/10/12, Team Member+)
Physics:
* Increased draft aero effect for player
* Fixed wrap around issue with drafting table and vehicles behind player
* Updated FFB defaults (details in WMD forum).
Tools:
* Updated handling of transforms of dynamic objects in Tools library.
* Updated handling for ignoring failed injection
* Viewer updates for new dlls and some config changes
Online:
* Disallow manual reset in MP mode (pending host option).
* Updated attribute descriptor to match latest server sources - added attributes for:
- Id of identical vehicle forced by the session, if any.
- Race date
- Race time + weather
- Race length
[OneSock] Updated DS protocol defs from latest server sources:
- Optional BYE message type added.
Tracks:
Wisconsin_Raceway - added a new asset, the gearbox food stand, and fixed the terrain around it. Fixed also the lng grass mesh
new textures for wisconsin raceway, first revision, wip
Lakeville - changed textures, added New textures; texturemap for terrain; terrain texturemap; Replace and recollocate some trees.
Northampton - Tweaked textures; Pit buildings complex - part2
Vehicles:
bmw_z4_gt3 -
* Various fixes, detachable doors, tyres fixed
* better reflections for CPIT display, fixed tyre rotation, lots of other fixes
* Updated Z4 cockpit exposure now it has a proper cockpit.
Audio:
* upated Gumpoert engine set
* pdated Gumpert engine set plus experimental 3d settings
* adding vibration and rattle layers