-=IGDA=- *Nominaciones*

The International Game Developers Association

Aki teneis las nominaciones pa los esperaos premios peña ke se celebrara del 19 el 23 de marzo en san jose (california).



=Game of the Year=



Black & White (Lionhead Studios)
Grand Theft Auto III (DMA Design/Rockstar Games)
Halo: Combat Evolved (Bungie Studios)
Ico (Sony Computer Entertainment Inc.)
Max Payne (Remedy Entertainment)

=Rookie Studio of the Year=



Adrenium Games for Azurik: Rise of Perathia
Bohemia Interactive Studio for Operation Flashpoint
Croteam for Serious Sam
Pseudo Interactive for Cel Damage
TimeGate Studios for Kohan: Immortal Sovereigns

=Original Game Character of the Year=


Dante from Devil May Cry
Daxter from Jak & Daxter
Ico from Ico
Max Payne from Max Payne
Munch from Oddworld: Munch's Oddysee

=Excellence in Audio=


Erik Kraber and Jack Grillo for sound design in Clive Barker's Undying
Harry Gregson-Williams for composition in Metal Gear Solid 2: Sons of Liberty
Josh Randall for sound design in Frequency
Marty O'Donnell and team for sound effects in Halo: Combat Evolved
Thomas Engel for sound engineering in Star Wars Rogue Leader: Rogue Squadron II

=Excellence in Game Design=


Fumito Ueda and team for game design in Ico
GTAIII team for gameplay in Grand Theft Auto III
Lorne Lanning and Chris Ulm for story/writing of Oddworld: Munch's Oddysee
Peter Molyneux and team for game design in Black & White
Shigeru Miyamoto and team for game design in Pikmin

=Excellence in Level Design=



Craig Filshie, William Mills, Chris Rothwell, and James Worrall for level design in Grand Theft Auto III
Fumito Ueda and team for level design in Ico
Ghost Recon team for level design in Tom Clancy's Ghost Recon
Scott Campbell, Dave Jaffe, Kellan Hatch and team for level design in Twisted Metal: Black
Toshihiro Nagoshi and team for level design in Super Monkey Ball

=Excellence in Programming=


Kazunori Yamauchi and team for physics in Gran Turismo 3: A-spec
Andy Gavin for programming in Jak & Daxter
Jason Jones and team for programming in Halo: Combat Evolved
Richard Evans for artificial intelligence in Black & White
Sherman Archibald, John Carmack, and Ryan Feltrin for graphics in Return to Castle Wolfenstein

=Excellence in Visual Arts=



Dan Arey and Evan Wells for animation in Jak & Daxter: The Precursor Legacy
Fumito Ueda and team for art direction in Ico
Kazunori Yamauchi and team for modeling in Gran Turismo 3: A-spec
Lorne Lanning and Farzad Varahramyan for art direction in Oddworld: Munch's Oddysee
Tetsuya Mizuguchi and team for art direction in Rez

=Game Innovation Spotlights=


Black & White (Lionhead Studios)
Cel Damage (Pseudo Interactive)
Frequency (Harmonix Music Systems)
Grand Theft Auto III (DMA Design)
Ico (Sony Computer Entertainment Inc.)
Kohan: Immortal Sovereigns (TimeGate Studios)
Majestic (Electronic Arts)
Max Payne (Remedy Entertainment)
Rez (United Game Artists)
Super Monkey Ball (Amusement Vision)



ENFIN lo he posteao en este foro porke es ande vivo ultimamente,jejejeje pos eso a animarse y aver kien gana,,,PODEIS POSTEAR y seleccionar aver kien gana en cada categoria y premio XDD

p.d : La penita de to eske no te Javier bardem entre los nominaos,,,ke raro,o er gladiator ............er rusell crole o como lexes le llamen XDD



:-p XD
Estos premios son como los Oscar o sea hay mucha mano metida e intereses por enmedio...

A ver yo votaría por:

=Game of the Year=

Halo

=Rookie Studio of the Year=

Bohemia Interactive Studio for Operation Flashpoint

=Original Game Character of the Year= (premio estúpido)

Munch from Oddworld: Munch's Oddysee (es el diseño más original..)

=Excellence in Audio= (este es muy chungo porqué todos son muy buenos)

Thomas Engel for sound engineering in Star Wars Rogue Leader: Rogue Squadron II

=Excellence in Game Design= (también muy chungo)

Peter Molyneux and team for game design in Black & White

=Excellence in Level Design=

Craig Filshie, William Mills, Chris Rothwell, and James Worrall for level design in Grand Theft Auto III

=Excellence in Programming=

Richard Evans for artificial intelligence in Black & White

=Excellence in Visual Arts=

Tetsuya Mizuguchi and team for art direction in Rez (si no gana es que los premios estan vendidos xD)

=Game Innovation Spotlights=

Rez (United Game Artists)


Ale a ver si acierto alguno por lo menos XD
Game of the year: GTA3

Rookie studio: Croteam for Serious Sam

Original game character: Dante from Devil May Cry

Excelence in audio: Harry Gregson-Williams for composition in Metal Gear Solid 2: Sons of Liberty

Excelence in game design: Shigeru Miyamoto and team for game design in Pikmin

Excelence in level design: Fumito Ueda and team for level design in Ico

Excelence in programming: Andy Gavin for programming in Jak & Daxter

Excelence in visual arts: Tetsuya Mizuguchi and team for art direction in Rez

Game innovation spotlight: Majestic (Electronic Arts)

Esa es mi quiniela. :)
Game of the year: GTA3


juas...:Ð
Me parece que alguien no ha jugado al GTA3 XD XD XD XD

No se de que te ries, el Gran Theft Auto 3 es el mejor juego de este año, y sino cuando salgan los premios ya lo veras.

Y sino mira el foro de ps2, que hay una subseccion dentro de juegos solo para el GTA3, con mas de 1000 mensajes.
Por cierto Raine, juego del año no es lo mismo que juego con los mejores graficos, te lo explico por si no lo tenias claro [poraki]
Los mios serian :



=Game of the Year=

Halo: Combat Evolved (Bungie Studios)



=Rookie Studio of the Year=

Bohemia Interactive Studio for Operation Flashpoint



=Original Game Character of the Year=

Max Payne from Max Payne



=Excellence in Audio=

Marty O'Donnell and team for sound effects in Halo: Combat Evolved



=Excellence in Game Design=

GTAIII team for gameplay in Grand Theft Auto III



=Excellence in Level Design=

Craig Filshie, William Mills, Chris Rothwell, and James Worrall for level design in Grand Theft Auto III



=Excellence in Programming=

Jason Jones and team for programming in Halo: Combat Evolved



=Excellence in Visual Arts=

Dan Arey and Evan Wells for animation in Jak & Daxter: The Precursor Legacy



=Game Innovation Spotlights=

Max Payne (Remedy Entertainment)




No son las mejores nominaciones, pero las he hecho en 5min XD




Saludos!!!
Yo intentare poner juegos que e catado...

Game of the year: Black&white(para mi obra maestra)

Rookie studio: Croteam for Serious Sam(son unos tipos del este que han echo un gran juego)

Original game character: MAX pyne(siempre me han gustado las historias de personas que sufren de amnesiaMEMENTO peliculon!)

Excelence in audio: Harry Gregson-Williams for composition in Metal Gear Solid 2: Sons of Liberty (esto aunque no la haya jugado el tema principal es la caña de siempre desde msx)

Excelence in game design: Peter Molyneux and team for game design in Black & White (este se lo merece con sus fallos es un juego realmente complejo)

Excelence in level design: Toshihiro Nagoshi and team for level design in Super Monkey Ball (este tampoco e jugado pero como es lo unico de SEGA y como no esta el SHENMUEII)


Excelence in programming: Richard Evans for artificial intelligence in Black & White (Lo dicho tope complejo de progamar se lo merecen)

Excelence in visual arts: Tetsuya Mizuguchi and team for art direction in Rez (a tambien esta este de SEGA,REALMENTE PSICODELICO!!!)

Game innovation spotlight:Black & White (Lionhead Studios) (PORQUE ME GUSTA Y PUNTO.)

un saludo
numero41
7 respuestas