The International Game Developers Association
Aki teneis las nominaciones pa los esperaos premios peña ke se celebrara del 19 el 23 de marzo en san jose (california).
=Game of the Year=
Black & White (Lionhead Studios)
Grand Theft Auto III (DMA Design/Rockstar Games)
Halo: Combat Evolved (Bungie Studios)
Ico (Sony Computer Entertainment Inc.)
Max Payne (Remedy Entertainment)
=Rookie Studio of the Year=
Adrenium Games for Azurik: Rise of Perathia
Bohemia Interactive Studio for Operation Flashpoint
Croteam for Serious Sam
Pseudo Interactive for Cel Damage
TimeGate Studios for Kohan: Immortal Sovereigns
=Original Game Character of the Year=
Dante from Devil May Cry
Daxter from Jak & Daxter
Ico from Ico
Max Payne from Max Payne
Munch from Oddworld: Munch's Oddysee
=Excellence in Audio=
Erik Kraber and Jack Grillo for sound design in Clive Barker's Undying
Harry Gregson-Williams for composition in Metal Gear Solid 2: Sons of Liberty
Josh Randall for sound design in Frequency
Marty O'Donnell and team for sound effects in Halo: Combat Evolved
Thomas Engel for sound engineering in Star Wars Rogue Leader: Rogue Squadron II
=Excellence in Game Design=
Fumito Ueda and team for game design in Ico
GTAIII team for gameplay in Grand Theft Auto III
Lorne Lanning and Chris Ulm for story/writing of Oddworld: Munch's Oddysee
Peter Molyneux and team for game design in Black & White
Shigeru Miyamoto and team for game design in Pikmin
=Excellence in Level Design=
Craig Filshie, William Mills, Chris Rothwell, and James Worrall for level design in Grand Theft Auto III
Fumito Ueda and team for level design in Ico
Ghost Recon team for level design in Tom Clancy's Ghost Recon
Scott Campbell, Dave Jaffe, Kellan Hatch and team for level design in Twisted Metal: Black
Toshihiro Nagoshi and team for level design in Super Monkey Ball
=Excellence in Programming=
Kazunori Yamauchi and team for physics in Gran Turismo 3: A-spec
Andy Gavin for programming in Jak & Daxter
Jason Jones and team for programming in Halo: Combat Evolved
Richard Evans for artificial intelligence in Black & White
Sherman Archibald, John Carmack, and Ryan Feltrin for graphics in Return to Castle Wolfenstein
=Excellence in Visual Arts=
Dan Arey and Evan Wells for animation in Jak & Daxter: The Precursor Legacy
Fumito Ueda and team for art direction in Ico
Kazunori Yamauchi and team for modeling in Gran Turismo 3: A-spec
Lorne Lanning and Farzad Varahramyan for art direction in Oddworld: Munch's Oddysee
Tetsuya Mizuguchi and team for art direction in Rez
=Game Innovation Spotlights=
Black & White (Lionhead Studios)
Cel Damage (Pseudo Interactive)
Frequency (Harmonix Music Systems)
Grand Theft Auto III (DMA Design)
Ico (Sony Computer Entertainment Inc.)
Kohan: Immortal Sovereigns (TimeGate Studios)
Majestic (Electronic Arts)
Max Payne (Remedy Entertainment)
Rez (United Game Artists)
Super Monkey Ball (Amusement Vision)
ENFIN lo he posteao en este foro porke es ande vivo ultimamente,jejejeje pos eso a animarse y aver kien gana,,,PODEIS POSTEAR y seleccionar aver kien gana en cada categoria y premio
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p.d : La penita de to eske no te Javier bardem entre los nominaos,,,ke raro,o er gladiator ............er rusell crole o como lexes le llamen
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