Otra review, en este caso, gamespy (
fuente).
Resumiendo un poco (todo copipasteado):
Nota: 5/5
- Pros: Superbly realized gameplay and unmatched graphical quality.
- Contras: Otherworldly difficulty, harsh learning curve, nonsensical and stale story.
Algunos comentarios interesantes:
Ninja Gaiden is an astonishingly polished game with fantastic control, gorgeous graphics, and gameplay that wipes the floor with the rest of its genre. I'm given to skepticism, particularly so where Team Ninja is concerned -- previously I've viewed Itagaki as all talk, little substance. My mind has been changed. Team Ninja has found its calling -- the action game -- and while Ninja Gaiden isn't perfect, it's a full step beyond all of its competition. Game critics are often themselves criticized for being given to hype and hyperbole, but I assure you: Ninja Gaiden is the real deal.
Sure, there are plenty of trite, nonsensical Resident Evil-style key puzzles, but after you demolish about a third of the game, the levels begin to get more complex and fascinating, moving over to environmental puzzles closer to something you'd see in Zelda. In actuality, they require more in the way of timing and active skill, but that gives you the general gist of it; this is a game where design is as important as technique.
But there's a potential problem here, albeit a completely subjective one. You see, Ninja Gaiden is hard. No, harder than you think it is. It's the toughest action game of this generation. As Itagaki commented to Ray back in September, "I feel that Japanese gamers are a bunch of wimps. American gamers are more hardcore and I want to make it challenging for you guys."
Casual gamers will be completely obliterated by NG.
Ninja Gaiden is simply the most polished and responsive action game we have seen so far this generation
Castlevania had atmosphere, Rygar had level design, and Devil May Cry had cool. Only Ninja Gaiden has the whole package.
Extrañamente, no comenta nada de la cámara.
En fin, ¿alguien dijo disparidad de opinión?
Saludos.