como os veo con hambre de Blue Dragon os dejo una ración x) jeje:
From the Mistwalker Column in the Oct. edition of Famitsu 360. The following is a quote from Sakaguchi:
"It will be released at the end of the year. 'It' being Blue Dragon. This means that Fall will be a season of deadlines. A very scary time (nervous laugh). I wish Summer would go on just like this...not that it's the time to be saying stuff like that. At any rate, keeping mindful that Fall is right around the corner, we are currently running full speed ahead. It looks like we'll somehow make it on time. This is nothing short of miraculous. It may be the first real achievement of mine in my long career as a game producer. You know, meeting a deadline on time. For this, I have to thanks Matsumoto and Takahashi of the development staff, as well as the close to 200 other individuals that make up the staff [of the game]. I want to take this opportunity to say thank you.
But seriously, the technical prowness on display here is truly amazing. This time, I seriously found myself in awe. But still, we can't let our guard down. We'll continue ahead at full speed until the end. Whether it's Fall or whenever, we'll spare no sweat, blood and tears in our ongoing race to raise the quality [of Blue Dragon] to the utmost levels!
It's shaping up very nicely. Don't miss it."
fuente
el equipo de desarrollo de Blue Dragon:
BLUE DRAGON
Director
Takuya Matsumoto
Nights senior programmer
Ristar effect programmer
Blinx game designer and lead programmer
Blinx 2 director and lead programmer
Producer
Hironobu sakaguchi
Music
Nobuo Uematsu
Character Designer
Akira Toriyama
Art Director
Manabu Kusunoki
Mastermind behind Panzer Dragoon world/series: original character, dragon model and world view designer, PDS art director, etc.
Knuckle's Chaotix original character concept
CG Movie director Sonic adventure
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y aunque es otro tema.. que sepáis que en la Famitsu XBOX 360 de este mes vendrá una demo de Lost Odissey.. así que iremos rezando porque sea region-free.. aprovecho y os posteo el equipo de desarrollo de Lost Odissey:
LOST ODYSSEY
Director
Daisuke Fukugawa :
Final Fantasy Tactics battle planner
Legend of Mana world map system design chief and sub system design
Takehiro Kaminagayoshi:
Legend of dragoon event script and event director
Magic Knight Rayearth assistant planner (Sega Saturn)
Producer
Hironobu sakaguchi
Hiroshi Kawai:
Final Fantasy VII character programmer
Final Fantasy IX and Parasite Eve main programmer
Magatama programmer and producer
Movie director
Katsuyuki Motohiro:
Bayside Shakedown, Space Travelers, Transparent: Tribute to a Sad Genius director
Art director
Takamasa Ohsawa:
Shadow Heart:Covenant art director
Koudelka art director
Concept Artist
Eric Feng
Christian Lorenz Scheurer : FF9, FF the Spirit Within, Dark City, Titanic, etc.
Character Designer
Takehiko Inoue
Character Modeler
Hiroshi Arai
Tengai Makyou Zero game designer
Final Fantasy VII main character modeler
Final Fantasy IX character modeler
Parasite Eve 3D character director
Music
Nobuo Uematsu
Scenario
kiyoshi Shigematsu
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un saludo