Insomniac multiplataforma, elige como partner a EA

Resumen, pues nueva IP multiplataforma (x360-ps3) que publicará EA.

Elige el camino de Bungie, aunque seguirá desarrollando en exclusiva proyectos para Sony y ps3.

INSOMNIAC GAMES SELECTS EA PARTNERS FOR NEW PUBLISHING
AGREEMENT

New Franchise Marks the Independent Studio’s First Multiplatform Release

Redwood Shores, Calif. – May 25, 2010 – Today, Electronic Arts Inc. (NASDAQ: ERTS) announced a publishing agreement with independent developer Insomniac Games that will bring the studio’s upcoming, all-new franchise to the PlayStation®3 computer entertainment system and the Xbox 360® videogame and entertainment system. This will be the first multiplatform release in Insomniac’s storied 16-year history. Published through the distinguished EA Partners program, the new title will mark the introduction
of a brand new universe from Insomniac, creators of the universally-acclaimed Spyro the Dragon, Ratchet & Clank and Resistance franchises that have combined to sell more than 35 million copies worldwide. The still unnamed title is in production at the company’s Burbank studio. Terms of the agreement were not disclosed.

“Working with EA Partners allows us to extend the reach of our games to a multiplatform audience while retaining ownership of the intellectual property,” said Ted Price, founder and CEO of Insomniac Games. “We are excited and eager to introduce Insomniac to a new group of gamers while reinforcing to our loyal fans what makes our games special.”

“This is an exciting day for all of us at EA Partners and for gamers everywhere,” said David DeMartini, Senior Vice President and General Manager of EA Partners. “Insomniac is renowned for their commitment to quality and their ability to create unique, exciting worlds for gamers to explore. We look forward to help them bring their next blockbuster franchise to the millions of diehard Insomniac fans on PlayStation and the soon to be millions of diehard Insomniac fans on Xbox 360.”

Ship timing for the game was not announced.

For more information on Insomniac Games, please visit www.insomniacgames.com.


Hey guys, Ted Price here,

I wanted to speak directly to you, our fans, about some big news for Insomniac. Over the last 16 years, you’ve supported Insomniac by buying over 35 million copies of our games. You’ve explored with us the worlds of Spyro the Dragon, Ratchet & Clank, and Resistance on PSOne, PlayStation 2 and PlayStation 3. And you've interacted with us directly through our online communities. In other words, we've gotten to know each other pretty well.

Lately, many of you have been asking, “what’s next?” Today, we’re excited to announce that we have created a brand new universe and franchise for you to experience in the coming years. As we develop it, one of our goals is to provide an awesome experience for as many players as possible. With that in mind, we’re working with EA Partners to bring this title to both the PlayStation 3 and Xbox 360.

You may be wondering why we’re announcing this game now, and how it relates to our existing projects. We’ve been developing games on an annual pace during the last 16 years. One thing that has become apparent to us though is that in order to live up to our own high standards of quality, we want to give ourselves more development time to iterate and polish our games. All future Insomniac titles will benefit from longer development cycles, which will directly benefit you, our fans.

We know many of you are extremely loyal to the PlayStation family, and especially to Resistance and Ratchet & Clank. We are too. Our relationship with Sony Computer Entertainment is still very strong, and continues as we develop additional projects exclusively for PlayStation 3 - projects that will take full advantage of our additional development time.

This is an exciting time for everyone at Insomniac – we look forward to continuing to create the high-quality experiences you’ve come to expect from us. From all of us here, thanks again for all your support. It truly means a lot to us.
Esta seria la primera predicción de Patcher en, digamos.... todo su historial como analista de videojuegos que acierta? XD
De Insomniac solo he jugado al Resistance y me pareció una soberana mierda, asi que... xD

De todas formas no he probado los Ratchet and Clank que esos si que dicen que son cojonudos.
A mi me encanto RESISTANCA, el segundo, aunque bueno, no me gusto tanto. El primero tenia ese "sabor" a viejo shooter que me encanta, al igual que el reciente AvP...

Los ratchet (PS3,PSP,PS2) los he jugado todos, y son muy buenos...
Pues el/ los de PSP son poco malos. EL 1 de Ps2 me dejo un buen sabor de boca.

Hmm no se si esto del multiplataformismo de ciertos desarrolladores es bueno o malo, por que viendo lo que está haciendo activision con bizarre...
Insomniac multiplataforma

[oki]

elige como partner a EA

[noop]
GR SteveSteve escribió:
Insomniac multiplataforma

[oki]

elige como partner a EA

[noop]


Tampoco veo a EA tan mal de forma global, sinceramente. Tienen productos la mar de buenos esta generación. Ademas la EA actual permite a las desarrolladoras bastante libertad en muchos puntos, cosa que no se puede decir de otras.
pues me da un poco igual. de insomniac espero los ratchet y poco mas. XD que EA este detras almenos nos aseguramos que vengan traducidos y doblados los juegos.
A mí me hubiera dado más miedo si se hubieran unido a Activision xD.
Drian-kun escribió:A mí me hubiera dado más miedo si se hubieran unido a Activision xD.


Es que con Activision no quiere nadie jaja, bueno a los Ex de infinity Ward tiene que joderles bastante que los de Bungie hayan conseguido el tipo de contrato que querían ellos.
A mi la verdad mientras hagan juegos buenos, no me importa quien se los publique.
Todas las compañías deberían ser como insomniac:
http://www.gametrailers.com/video/multiplatform-partnership-insomniac-games/100518

Las cosas bien dichas, sin ir calentando los foros con rumores ni nada para llamar la atención.
Preveo una próxima generación en la que el 99,99% de los juegos serán multiplataforma.
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