Hace una hora aprox. IGN saco este interesante FaQ para las dudas de Revolution. (leanlo entero) Aqui esta el enlace directo:
http://cube.ign.com/articles/522/522559p1.html
Unas notas importantes para las dudas:
Q: Is Revolution "two-to-three times more powerful than GameCube"?
A: USA Today reported this news based on a comment from Nintendo of America's vice president of corporate affairs, Perrin Kaplan. The information was later determined to be false. We do not yet know how much more power Revolution wields over its predecessor.
Q: What is Revolution's media format?
A: Revolution will play proprietary 12cm discs, which is the same size as DVDs. It will also be able to play GameCube Optical Discs, as it is backward compatible with the unit. Details on the new 12cm discs are slim. Nintendo initially announced that the discs would be dual-layered, offering upward of 8 gigabytes of storage. However, shortly after the announcement, it removed all mention of dual-layered discs from its official Revolution press release.
Q: Will Revolution be able to play DVD movies?
A: Yes. However, DVD-movie playback will not be available out of the box. Revolution owners must buy an additional dongle that inserts in front of the machine in order to watch Hollywood DVD movies on the platform.
Q: How will Revolution be unique?
A: That is the big question. The console is codenamed Revolution for a reason: Nintendo expects it to be revolutionary. The system will, according to Nintendo, fundamentally change how games are played. Nintendo president Satoru Iwata has said in recent interviews that the dual-screened Nintendo DS offers a hint of what to expect from Revolution. DS players can use a stylus pen to input control data into the portable device. It's always possible that Revolution may feature similar functionality.
Nintendo believes that technology alone cannot advance videogames, which is why it plans to take Revolution into a dramatic new direction.
Iwata in June 2004 described Revolution as a videogame machine "of a different nature that does not follow the conventional path of new game systems that increase speed and visual quality for making elaborate games." He added: "The rule of satisfying customers by increasing specifications worked once, but no longer applies now."
At E3 2005, Nintendo unveiled the Revolution console. It is the company's sleekest unit to date. The tiny-sized system is designed to be quiet and affordable. The revolutionary aspect of the machine -- it's input device -- remains a secret.
Q: Is the revolutionary aspect of the console its controller?
A: Yes. The console's revolutionary new mechanic will go hand-in-hand with its input device, which may no longer look or function like today's controllers. In a March 2005 interview with BusinessWeek, Nintendo president Satoru Iwata admitted that Revolution's new input device was still incomplete, and that multiple ideas were still being tossed around.
"The new interface will allow some new forms of innovation," Iwata explained on the subject. "Already, you're seeing changes in Nintendo DS, which has a microphone, input pen, and touch screen. We have a number of candidates for a new [Revolution] interface but are not ready to reveal them. All I can say right now is that whatever we choose will be intuitive and easy to use for everyone."
Revolution may come in a variety of colors
Q: Will the Revolutionary input device be a microphone?
A: Unlikely. Nintendo has stated on the record that while microphone-to-game mechanics are intriguing, competitors have already capitalized on them.
"But the fact of the matter is, to realize voice commands; all you have to do is install a microphone. We realize a few of our competitors are already thinking of following us on this, so it will not be a defining feature of the new console," Iwata explained in a March 2005 interview. "We may or may not use the microphone in the new [Nintendo Revolution] interface."
Q: Will Revolution feature screens on the console or the controller?
A: No. At a June 2004 analyst briefing in Japan, Nintendo president Satoru Iwata said, "We have no intention of making a two-screen console akin to the [Nintendo] DS."
Q: What makes the controller so revolutionary then?
A: At E3 2005, Nintendo's executive of vice president of sales and marketing, Reginald Fils-Aime, offered a hint.
"We announced the ability to download and play the best NES games, S-NES games, N64 games, in addition to Revolution games and GameCube games," he said in an IGN/G4 interview. "If you put those controllers all lined up together, they're all very different. So think about what kind of device is going to allow you to play all those different types of games. It's pretty interesting."
Revolution's controller may enable gamers to configure their own layouts in order to best suit their different gameplay experiences.
Q: Will Revolution hook up to a television?
A: Yes. It will also be able to interface with a computer monitor. In June 2004 Nintendo engineer Genyo Takeda said: "You'll be able to play [Revolution] not just by linking up to a television but to a computer monitor as well."
Q: How are discs inserted into Revolution?
A: The unit features a slot-loading drive that accepts both GameCube optical discs ands proprietary 12cm discs. Users simply insert the disc into the front of the unit and the drive does the rest.
Q: Does Revolution have a hard drive?
A: No.
Q: How will games be saved on Revolution?
A: It depends on the game. The machine plays Revolution and GameCube titles out of the box. A GameCube docking station located on one side of the unit features four GCN controller inputs as well as two Memory Pak slots. Data for GameCube titles will be saved to standard Memory Paks. Meanwhile, Revolution software data will be stored on 512MB flash memory, according to Nintendo.
Q: How much will Revolution cost?
A:: An exact price is unknown. But Nintendo is aggressively seeking to deliver a small, quiet and affordable console. It seems likely that the unit will debut at the
sub-$200 mark and possibly cheaper if all goes as planned.
Q: What Games are in development for Revolution?
A: Believe it or not, there are already a number of top-tier titles in development for Nintendo's next-generation console. At E3 2005, the company revealed that a Revolution sequel to Super Smash Bros. Melee is being readied for the launch of the new system. Even better, the game will be Wi-Fi compatible, enabling players to fight it out against each other online. In addition, brand new Zelda and Mario titles are underway for the upcoming machine.
When questioned on the subject at E3 2005, Nintendo's Shigeru Miyamoto did not yet know if the Revolution Mario update would be the much-talked-about Mario 128. "In regards to Mario 128, we're currently doing a lot of Mario experiments back in Kyoto. We are definitely going to have a new Mario for Revolution. Whether or not that's 128 or not, I can't really say. It might be a new Sunshine. We're not sure. We're doing a lot of Mario tests right now for the Revolution," Miyamoto said.
At E3 2005, Nintendo also revealed that Metroid Prime 3 is in development for Revolution. The title is once more being handled by Retro Studios. It will launch in 2006, say sources.
In addition, Nintendo confirmed that an Animal Crossing sequel is being readied for Revolution. Little is known about the title, except that it will interact wirelessly with Nintendo DS.
Nintendo also revealed that it has teamed with Square Enix to bring an original Final Fantasy Crystal Chronicles title to Revolution.
Next, Nintendo's vice president of corporate affairs confirmed to IGNcube at E3 2005 that Nintendo is working on a new IP that will premiere with the launch of Revolution. "Wait for Revolution," she said. "At least one new franchise. Brand new."
Finally, Bandai has pledged support for Revolution.
Menos de $200 dlls?