Copy-paste de una entrevista a Dorimaga publicada por Xengamers:
Question: What are your thoughts on the past year, 2002?
Itagaki-san: It was a pleasant year. Dead or Alive Xtreme provided me the opportunity to return to game design for the first time in about seven years. Until recently I've been involved in production, but this project was much more hands on. I think it turned out great. [smiles..]
Question: You're currently working on three projects simultaneously?
Itagaki-san: Yes, Team Ninja has been divided between three projects including Ninja Gaiden and Dead or Alive: Code Cronus. Both games are coming along quite well and are at the playable stage.
Question: What can players expect in May at E3 2003?
Itagaki-san: I'm really looking forward to the show, we plan to drop a major bomb there. [smiles..]
We plan to continue supporting the Xbox and show people what its capable of producing -- we're going to do our best.
Question: Although new hardware was introduced in 2002, sales were disappointing overall. Thoughts?
Itagaki-san: Speaking as a software developer, I'm not that interested in sales figures for consoles. [smiles..] I think each platform should have its respective base of fans so everybody can just enjoy the software.
We haven't changed our mind on Xbox. It's a very powerful and flexible platform to develop games on.
Question: What are Team Ninja's plans for 2003?
Itagaki-san: Since Dead or Alive Xtreme was delayed, we're looking forward to its release. I'm sorry it was delayed but I wanted to have the highest quality game available for the players. Likewise, we're planning to release Ninja Gaiden and Dead or Alive Code Cronus as soon as we feel comfortable with the quality level.
Aside from those projects, I'm also interested in developing a new fighting game, another sports game, and perhaps an action game as well. I'm looking forward to exploring new genres.
Question: Any final message for our readers?
Itagaki-san: I hope players enjoy the latest games from Team Ninja, especially DOA Xtreme. Its finally finished and I think it turned out great! [smiles..]
Tenemos Tecmo para rato