Y es que Nintendo tiene unos cojones como melones...
Nosotros nos quejamos, pero es que en Australia, reciben los juegos AUN mas tarde que nosotros
· Shrek Extra Large – February 7, 2003 (TDK Mediactive)
· Mortal Kombat: Deadly Alliance – February 14th, 2003 (Acclaim)
· Rayman 3: Hoodlam Havoc – February 2003 (UbiSoft)
· Evolution Worlds – February 2003 (UbiSoft)
· Lord of the Rings: The Two Towers – March 10, 2003 (Electronic Arts)
· Resident Evil Zero – March 14, 2003 (THQ)
· The Sims – March 27, 2003 (Electronic Arts)
· Tom Clancy’s Ghost Recon – March 2003 (UbiSoft)
· Zapper – March, 2003 (Infogrames)
· Phantasy On-line – March, 2003 (Infogrames)
· Sega Sports Series – March, 2003 (Infogrames)
· Monsters Screamarena – March, 2003 (THQ)
· Metroid Prime – April 3, 2003 (Nintendo)
· Robotech Battlecry – April 11, 2003 (TDK Mediactive)
· Def Jam Vendetta – April 27, 2003 (Electronic Arts)
· X-MEN 2: Wolverine’s Revenge – April 2003 (Activision)
· The Legend of Zelda: The Wind Waker – May, 2003 (Nintendo)
· Wakeboarding Unleashed featuring Shaun Murray – May, 2003 (Activision)
· Tom Clancy’s Splinter Cell – May 2003 (UbiSoft)
· Mace Griffin: Bounty Hunter – May, 2003 (Vivendi Universal)
· RTX Red Rock – May, 2003 (Electronic Arts)
· Burnout 2 – May, 2003 (Acclaim)
· Enter That Matrix – May, 2003 (Infogrames)
· Shrek Super Party – June 5, 2003 (TDK Mediactive)
· The Hulk – June, 2003 (Vivendi Universal)
· AFL 2004 – August, 2003 (Acclaim)
· Harvest Moon: A Wonderful Life – October 2003 (UbiSoft)
· True Crimes: Streets of L.A. – Spring 2003 (Activision)
· Lost Kingdoms II – Winter 2003 (Activision)
· WWE Crush Hour – Q2, 2003 (THQ)
· Red Faction 2 – Q2, 2003 (THQ)
· WWE Wrestlemania X9 – Q3, 2003 (THQ)
· Finding Nemo – Q3,2003 (THQ)
· The Hobbit – Q3, 2003 (Vivendi Universal)
· Starcraft: Ghost – Q4, 2003 (Vivendi Universal)
· 1080 Avalanche – 2003 (Nintendo)
· Animal Crossing – 2003 (Nintendo)
· F-Zero – 2003 (Nintendo)
· Mario Golf – 2003 (Nintendo)
· Mario Kart – 2003 (Nintendo)
· Wario World – 2003 (Nintendo)
En Europa la escusa es que hay que traducirlo a multiples idiomas, pero a los Australianos ¿Que cojones les contaran?
Tanto les cuesta pillar la version USA del juego y convertirla a PAL, y ponerle un selector para 60Hz?